Hey, OP.
What's your opinion on plasma accelerators?
What's your opinion on plasma accelerators?
Never really ised them because i sick at aiming.Hey, OP.
What's your opinion on plasma accelerators?
Plasma/Rails are what I use almost exclusively.
You could always try both, and see what works for you.
I've decided to try Plasma weapons on the two medium points on my Krait II (they make a nice purple splash, right?) .... So I decided to engineer them ...... arghhh I needed Bromellite !Welcome to engineers. The new Gameplay is now to grind first before you get to do what you already did before the engineers.
This weekend I put a Huge PA on my FDL (I will git gud at this ONCE AND FOR ALL!). And I was like:
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In utter despair I put a pacifier in that class 4 instead. And I was like:
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I really cant git gud with PAs![]()
This weekend I put a Huge PA on my FDL (I will git gud at this ONCE AND FOR ALL!). And I was like:
![]()
In utter despair I put a pacifier in that class 4 instead. And I was like:
![]()
I really cant git gud with PAs![]()
I agree it is psychological. But when I miss with frags its not so in my face insulting. The PA shot is lined up perfectly. The target moved into the line of fire perfectly. The glowy blob missed for some inexplicably reason and I see it gliding past the target into the darkness of space like balloon in the wind. Why did it miss?! (sob sob gasp)Sounds to me like you're just psyching yourself out.
Pacifiers aren't even that much faster than efficient PAs, projectile speed wise.
Practice more!
The problem with plasmas is that. Slow, unexpected results. You end up missing a lot, and that means a long fight, and more damage to you. If you are fighting a wing of 3 then, you need to make each and every opportunity count. And so plasmas become the weapon of the best, those few that can really hit with them, that can anticipate the enemy's position.I agree it is psychological. But when I miss with frags its not so in my face insulting. The PA shot is lined up perfectly. The target moved into the line of fire perfectly. The glowy blob missed for some inexplicably reason and I see it gliding past the target into the darkness of space like balloon in the wind. Why did it miss?! (sob sob gasp)
This weekend I put a Huge PA on my FDL (I will git gud at this ONCE AND FOR ALL!). And I was like:
![]()
In utter despair I put a pacifier in that class 4 instead. And I was like:
![]()
I really cant git gud with PAs![]()
I usually put 4 pips to shields at the beginning of a joust face-off. Then I reset (2 pips to everything) and keep boosting until finding a good position.There's plenty to learn about pip management, but this is the most essential part: every point in shields reduces damage taken by 15%. So you can reduce damage taken by 60% just by putting four points there. That's a lot of survivability you can get from that. (In terms of combat endurance, it's not only a boost to shield capacity, but also to regeneration rate. The more damage you mitigate when taking fire, the less time your shields need to fully recover. )
Well as always it boils down to personal preferences and flight style... Because of its perma-boost, Krait is perfect to boost in, deliver pain and then boost out, without giving the enemy a chance to lower down my shields. Chieftain OTOH is much better in orbiting, and I fill all her slots with MRPs and HRPs. Unlike FDL, Krait is a well rounded hybrid tank and you can build her however you want.That is an option (which I have used myself) but now you have a krait with no HRP and even weaker hull than before.