Re: Super Assisted Death

Let's put it this way. You CAN drive your car through your country for a few years without wearing a seat belt and with no insurance, while reading your phone and not watching the road.

Eventually, disaster will strike.
Don't worry - OP will post each incident and be puzzled by how broken the game each time ... never looking at the common issue with all their problems ....
 
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Super cruise ejected me straight outside the station giving me zero time..
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I'm ejected out of cruise at such speed that I actually fly through the station and pop out the other side
I think you engage SCA too late. I saw these effects only when the throttle was dropped to the blue zone with an ETA less than 5-6 seconds and never if it was engaged beforehand and was given enough time to regulate speed. Such close dropout can be used for player benefit, but you should consider the risk and be alert.
And wear those shields!:)
 
Sorry, if I sound condescending, but poor preparation entails for me that you cannot allow yourself any mistake, without paying massively for it. I'm running 4k+ hull on my corvette, just for the sake of making mistakes and still getting away.
All rebuys you listed were caused either by flying a paper plane or bad situational awareness and maybe a bug, that I've never encountered.
The situations describe by OP pretty much sound like bugs, in which case OP isn't at fault at all.
It is especially ironic to see mechanics implemented to enhance the new-player experience being so bugged, that they cause the ship to be destroyed.
 
The situations describe by OP pretty much sound like bugs, in which case OP isn't at fault at all.
Sounds to me like more like a paper plane and relying on flight assist:
Super cruise ejected me straight outside the station giving me zero time...
Even crashing with full boost into a station isn't a dangerous thing, given that you have enough shields and hull. Done that more than once, because the standard button for boost and landing gear when flying with gamepad is b and b + up. I have changed that mapping since then, but I remember ramming the backside of more than one station.
I manually drop out myself and upon arriving at the entrance to the hub a krait drops out of hyperspace and can't turn quick enough and knocks me sideways and because I'm running no shields I blow up...
The reason is again building a ship with the hope of nothing dangerous ever happening. The point is: that simply giving up 20 tons of cargo, would have been enough module space to survive those encounters.
 
Let's put it this way. You CAN drive your car through your country for a few years without wearing a seat belt and with no insurance, while reading your phone and not watching the road.

Eventually, disaster will strike.
If I had a car that didn't have an
Paxton is discovering the game, and he likes to post in the forum. i dont see any harm in that. it s entertaining, and gives the old chaps the occasion to share some experience or throw a few stones.
forum would be so boring if it was only populated by spacelegs, conspiracy theories and ever coming back cobra mk 4 threads.
I had no idea I was being annoying.. I'll double my efforts to report everything I come across. I'm very much still discovering the game.. I'm glad to be a part of such a welcoming community online after nearly 20 years of isolation. Perhaps I'm not much of a reader and more of a ask questions kinda guy which probably goes against the idea of having a forum. If it's allready been discussed I should find it instead of making posts that annoy and agrivate. But I think I'll just carry on with the way I do things in my own little section of the galaxy
 
i played another MMO in 2000 and was in the first to play, alpha, beta, etc.
10 years later i was still playing and we could see waves of newcomers discovering what everybody almost forgot.
to me it s not annoying at all. just dont mind the grunchy ones ;)
I'm so extremely sensitive. I have autism and my faults are that criticism no matter how small hurts like hell. I hate myself most days. Being here has helped me so much.
 
I had no idea I was being annoying.
Questions or difficulties someone's having are not annoying in my book. That's why I added the information, how to get rid of that problem. I'm not interested in attacking you, neither am I annoyed. But those rebuys have, except in the third case, a simple reason. A small amount of planning and preparation lowers the chance of exploding massively. Small mistakes are always possible, and a properly build ship wouldn't have been destroyed.
Which would be fine, if the assist was working as intended.
It's an assistance, not an A.I. taking over all responsibility for your ship. It's the same reason, why driving an automated car, doesn't absolve you from monitoring the traffic and acting if the car cannot or does something wrong.
 
Which would be fine, if the assist was working as intended.
It IS working as intended. Just remember it is not an autopilot and keep your eyes open. And engage it earlier than the very last second of the flight if you cannot handle that extraspeedy approach and superclose dropout. I use it actively since the release and have no problems at all with both proper use and abuse of it.
 
The energy consumed by a 1000W rig left AFK for two hours just to role play a Hutton trucker while watching Netflix and cooking roughly equals what's needed to run a small farm in Kenya for a year.
 
The energy consumed by a 1000W rig left AFK for two hours just to role play a Hutton trucker while watching Netflix and cooking roughly equals what's needed to run a small farm in Kenya for a year.
What goodies are at hutton that is worth the 2 hour trip if you don't mind me asking.
 
Incident 1 where the creature from Alien blew up the ship. Enemy action and another thread anyway.
Incident 2 where super cruise assist drops at ramming distance.
Incident 3 where after a successful arrival at station approach another ship arrives and collides.
Incident 4 where super cruise assist drops you through the station and the explosion is delayed.

Incident 3 is pretty much pure bad luck as far as the collision is concerned.
The other two look buggy and related so should be added to an existing report or if there isn’t one then a report should be created, SCA really should be dropping you around 8 - 10km out which is where manual dropping usually puts us.

Shielded/shieldless is a personal choice, while I have run shieldless many times I usually don’t but my cargo carriers might not have survived those last 3 incidents as the shielding is minimal.

I do hope your luck improves.
 
Sounds to me like more like a paper plane and relying on flight assist:

Even crashing with full boost into a station isn't a dangerous thing, given that you have enough shields and hull. Done that more than once, because the standard button for boost and landing gear when flying with gamepad is b and b + up. I have changed that mapping since then, but I remember ramming the backside of more than one station.

The reason is again building a ship with the hope of nothing dangerous ever happening. The point is: that simply giving up 20 tons of cargo, would have been enough module space to survive those encounters.
The two SCA incidents happened because OP was dropped out too close to or into the station possibly a bug, the consequences of those are a separate thing which OP has addressed.
 
What goodies are at hutton that is worth the 2 hour trip if you don't mind me asking.

There are two rare goods, gin and mug, but rare goods aren’t as popular as they used to be with other more recent higher paying activities available.

Other than that it is pretty much like joining the queue on Everest just something to say you have done.
 
I have been playing around with the drop out times. I typically engage the blue zone at 7 seconds which the sca settles at by default. At 6 seconds the drop out is normal. At 5 seconds it's normal. At 4 seconds drop out is unpredictable. At 3 flying through station is common. 1 and 2 ice not found in able to engage it as I'm flying to fast. When I encountered these issues initially it was the sca that had been left to do its thing from a fair old distance back. It could just be a freak occurrence. I've since not encountered any issues with sca. If there could be a drop to zero as soon as drop out occurs that would be handy. Like with the recent drop to zero when dropping from fsd jump update. The risk and money lost means now I will always wear my seat belt.. Always have shields..
 
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