Blow up a star.

It would be pretty awesome to have a supernova event.

But it'd probably mean changing the skybox so I can imagine that won't happen. 🙄
I'm pretty sure the skybox is generated from a 3D sprite field, and changing one of the stars to have a brighter sprite wouldn't be too hard. I don't have any knowledge on how ED generates the skybox but I assume it's 3D (or semi-3D) and that changing a star in a field of points wouldn't be as hard as changing a bitmap. Supernovae are maybe plausible.
 
I'm pretty sure the skybox is generated from a 3D sprite field, and changing one of the stars to have a brighter sprite wouldn't be too hard. I don't have any knowledge on how ED generates the skybox but I assume it's 3D (or semi-3D) and that changing a star in a field of points wouldn't be as hard as changing a bitmap. Supernovae are maybe plausible.

The skybox is generated from the 3D data that represents what you could see in the background if you were really there in that position in the ED galaxy, every dot, every cloud, every strange formation of stars in the sky, brightness and all, represents a real object in the ED galaxy, it's certainly not just a randomly generated sptite field. Making a supernova in the skybox would mean having to actually change one of the stars in the ED galaxy to be a supernova, and since they typically last only a few days at max brightness it's a transitory event which are not represented at galactic scale in the ED galaxy at the moment.

Just changing the skybox to make a supernova without actually having one in game means changing the entire way the skybox works, and also means that you could never really trust what you see outside the spaceship, that is nebula, strange starfields, anything, is actually there in the ED galaxy and not a mistake or artifact of generation.

So no, lets not fiddle with something that actually works well, those strange lines of boxy stars, glowing objects, everything you see you can actually fly to. It would be a disaster if you spotted a strange thing in the galaxy in the distance and flew all the way there only to find it was just an artifact of the skybox that someone wanted because they thought it would be cool.
 
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My theory on the skybox was based on the fact that FD can't fix the star cubes bug without resetting the galaxy. Lol
They probably could get away with a supernova, I think. Both the B-class star that exploded and its neutron star remnant would be E-mass objects, so if they were careful it might just be a Trappist-1 sort of replacement that didn't affect anywhere else.
 
The skybox is generated from the 3D data that represents what you could see in the background if you were really there in that position in the ED galaxy, every dot, every cloud, every strange formation of stars in the sky, brightness and all, represents a real object in the ED galaxy, it's certainly not just a randomly generated sptite field......

That's strange, well at least I think so anyway, I noticed on occasions on my last foray into the black that a bright star could sometimes be seen very close to my destination star while in supercruise, when checking the map to find out just what it could be... nothing, nothing anywhere near the location of that brightness, my destination star might be an 'B' class star and another star of similar intensity seen right beside it though on the Galaxy map there's absolutely nothing close by in that direction...* perhaps even for a thousand light years.

* you know, where you look down the 'gun-barrel' straight line from current star to destination star,

I'd always figured it to be a skybox with only a few points taken from the players actual game, I supposed it would be that way or otherwise a simple 'shift-click' mouse-over could be used to select a destination from the playing screen... if we had shift-click support.... which we don't for the playing screen.
 
I'd always figured it to be a skybox with only a few points taken from the players actual game, I supposed it would be that way or otherwise a simple 'shift-click' mouse-over could be used to select a destination from the playing screen... if we had shift-click support.... which we don't for the playing screen.

No it's quite clearly stated by FDEV to be a star field generated from the actual visible stars in the galaxy from the players POV. ANd you can't have shift click from the playing screen because the sky box doesn't contain any 3D data, it's just a 2d wrap around bitmap generated from the 3D data.

nothing, nothing anywhere near the location of that brightness, my destination star might be an 'B' class star and another star of similar intensity seen right beside it though on the Galaxy map there's absolutely nothing close by in that direction

Because the sky box doesn't contain 3D data and with the human eyes it's impossible to get any depth perception over stellar distances it's quite likely your "bright star" right next to the other destinaton bright star was only a couple of ly away and you passed it on your first jump and it's now behind you, maybe hundreds or more light years, you can't judge star distances like that even in the real galaxy, brightness, as far as human eyes are concerned, is useless to determine star distance.
 
Yes Varonica, I understand about absolute and apparent magnitude... Patrick Moore was my hero!

Perhaps I should give a more in depth example of what I meant, (forgoing the 2d/3d stuff that you allude to, and to which I bow down to your knowledge)
My example of destination wasn't from a route plot, simply the Next star... destination of that jump... nothing more.

When you line up a jump (say 30 ly) you can in many cases guess the class of the star by it's brightness to you, (yes, I know that there is a message telling you the class when you select it but imagine guessing how fast you are going without looking at your car's speedo) whether it be O, B, A,F,G,K,M... though the smaller colder stars can be faint to invisible.
If we take a 'B' class star 30 ly distant being very bright (before pressing the button) we might see another star (just as bright) very close by, but in our hypothetical case there are very few stars in our neighbourhood and those that are there are lesser 'M' classes, there is nothing on the map in between us and the 'B' destination star. and nothing beyond that should be as bright as a 'B' at 30 ly.
 
If we take a 'B' class star 30 ly distant being very bright (before pressing the button) we might see another star (just as bright) very close by, but in our hypothetical case there are very few stars in our neighbourhood and those that are there are lesser 'M' classes, there is nothing on the map in between us and the 'B' destination star. and nothing beyond that should be as bright as a 'B' at 30 ly.
Maybe the other bright object was one of the planets in your current system...?
 
Maybe the other bright object was one of the planets in your current system...?

It really doesn't matter, but I'm pretty sure they're not planets... those are easily identifiable and as I'm not new to the game I have seen this on many occasions,
Anyone can do/see the same thing were they to be thinking along similar lines, but really I'm really not demanding answers it's just a supposition based on observation over the years, but, as I say, it doesn't matter.
 
It really doesn't matter, but I'm pretty sure they're not planets... those are easily identifiable and as I'm not new to the game I have seen this on many occasions,
Anyone can do/see the same thing were they to be thinking along similar lines, but really I'm really not demanding answers it's just a supposition based on observation over the years, but, as I say, it doesn't matter.

Or a distant secondary star in the same system, regardless even at 30ly depending on where you are you are going to skip anything up to 30 stars between you and your destination any one of which could look as bright as your destination star and right next to it, but otherwise be just a much closer F type star. So unless you were out at the edge of the galaxy or between the arms and the only star in range was that one 30ly away it's far more likely your other bright star was just a closer not particularly bright star so of course you couldn't find it scrolling around because it would stand out at all from the rest of the pack.

However being as we only have the information you are providing to go on actually trying to give an answer is difficult. Maybe if you supplied your origin and destination star someone here could go and look at the situation for you. Starting at your origin and then targeting nearby objects in the same direction as your destination should eventually end up with a yellow circle around your other bright star and that should not be to hard if it is, as you claim, nearby.
 
Or a distant secondary star in the same system, regardless even at 30ly depending on where you are you are going to skip anything up to 30 stars between you and your destination any one of which could look as bright as your destination star and right next to it, but otherwise be just a much closer F type star. So unless you were out at the edge of the galaxy or between the arms and the only star in range was that one 30ly away it's far more likely your other bright star was just a closer not particularly bright star so of course you couldn't find it scrolling around because it would stand out at all from the rest of the pack.

However being as we only have the information you are providing to go on actually trying to give an answer is difficult. Maybe if you supplied your origin and destination star someone here could go and look at the situation for you. Starting at your origin and then targeting nearby objects in the same direction as your destination should eventually end up with a yellow circle around your other bright star and that should not be to hard if it is, as you claim, nearby.

Edge and between the arms,
Not in the Bubble,
Generalising,
No specific occasion
As stated earlier, on many occasions,
not binary,
as stated earlier, nothing else around,
Nearby as in LOS
as stated earlier, it doesn't matter
 
They wouldn't have to change the skybox for at least a few years. So it would only be changing the star to a black hole or neutron star and getting rid of a planet or two
 
A supernova event would mean the following things:

1) you get a grindful grind of passenger evacuation missions
2) you won't ever see how many more passengers you have to evacuate
3) all those passengers complain when you don't reach the rescue ship 2 minutes after undocking
4) no chatter whatsoever in the system concerning the event
5) pirates still pirate you
6) Orcas still No. 1 passenger ships
7) superpowers don't bother
8) a CG or two nearby would mean millions of people die of neglect
9) griefers would blow up the CMDRs rescueing
10) this would result in lots of posts about changing C&P

Sounds familiar? No idea why :LOL:
 
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