The Star Citizen Thread V10

Status
Thread Closed: Not open for further replies.
Yup. As I say, this kind of ties into Roberts' love of Carrier Battle Groups..... IN SPACE

If, and thats a 10 year wide if, Roberts converted the isolation and self reliance of deep space convoy work (that he tried so hard to do in his 'film') and made it an exciting, if linear Call of Duty IN MOAR SPACE Infinte Warfare meets BSG for S42 I'm all in for that.
 
If, and thats a 10 year wide if, Roberts converted the isolation and self reliance of deep space convoy work (that he tried so hard to do in his 'film') and made it an exciting, if linear Call of Duty IN MOAR SPACE Infinte Warfare meets BSG for S42 I'm all in for that.

Now I want a proper Battlestar Galactica game...
 

Goose4291

Banned
Now I want a proper Battlestar Galactica game...

One of my favourite bits of trivia I like to drop in this thread is that the team behind the BSG Homeworld mod were working on a BSG mod using Crysis which was similar to what Roberts promises for S42.

However, they shelved the project after a year or so's work, citing the CryEngine as being unworkable for such an undertaking.

 

Goose4291

Banned
If, and thats a 10 year wide if, Roberts converted the isolation and self reliance of deep space convoy work (that he tried so hard to do in his 'film') and made it an exciting, if linear Call of Duty IN MOAR SPACE Infinte Warfare meets BSG for S42 I'm all in for that.

This is exactly why I keep looking into S42. If done right, I imagine it's going to be the Single Player Game that'll get me through a lot of four month appointments at sea with no 'net.
 

Viajero

Volunteer Moderator
This is exactly why I keep looking into S42. If done right, I imagine it's going to be the Single Player Game that'll get me through a lot of four month appointments at sea with no 'net.

If done right. Seriously, given the scale and volume of CIG unforced errors and screw ups all these years, what makes you still believe there is going to be something done right at the end?
 

Goose4291

Banned
Dragon-Born.png
 
Just an itsy bitsy small article about Star Citizen. Not as much info as the 3.6 update. I am looking forward to the comment section filling up with damage control attempts and SC ultras venting their anger at the messanger

What Star Citizen are implying is that their backers have a fundamental understanding of how a bartender moves and operates and so they must model the bartender as accurately as they can to fool the eyes of backers who have spent many many years in bars watching bartenders do their jobs <grin>
 
In other words, won't be in 3.6 — suggesting anything else would be ignorant. After all, one of the core tenants of the agile methodology they (by all accounts completely incorrectly) claim to employ is that you cannot lock down what will be in any given version. There is no telling whether it will be far off or next sprint or anything in-between.
"Agile" is commonly used as an excuse for not committing to a schedule, when in reality project management needs to be more disciplined otherwise dev teams get into a tailspin of missing deadlines, increasing scope and missing critical dependencies.

Can't think of a more resonant example of an out of control agile project than the mess that is Star Citizen. Although I doubt CRobber has looked beyond the first page of any book on agile.
 
"Agile" is commonly used as an excuse for not committing to a schedule, when in reality project management needs to be more disciplined otherwise dev teams get into a tailspin of missing deadlines, increasing scope and missing critical dependencies.

Can't think of a more resonant example of an out of control agile project than the mess that is Star Citizen. Although I doubt CRobber has looked beyond the first page of any book on agile.
Pretty much, yes. It's another case of the cart-before-horse style of voodoo management that has become emblematic of CIG. By invoking the right words and rituals, somehow they expect that a successful process will emerge, when in reality, the successful process is the underlying cause of why those words and methodologies work and have meaning. The words and rituals do nothing unless the processes are there, and whenever we see glimpses of those, they are so far removed from anything resembling properly applied agile that the distances would boggle the mind of even the most blasé of astronomers.

Rather, the thinking seems to go, if they use agile terminology, then surely it must be agile and everyone uses agile so it must be a good thing to use that terminology. It's the same with their cons and decorated offices and cross-continental international offices: CIG has them because that's what huge and successful software business have — the idea that maybe those features are a result of the success rather than the cause of it seems to have completely passed them by. It's all there to emulate the glossy pictures in the executive magazines, without out any understanding of how the featured companies ever managed to attain all that gloss.
 
This is exactly why I keep looking into S42. If done right, I imagine it's going to be the Single Player Game that'll get me through a lot of four month appointments at sea with no 'net.

SC Chapter 1 releases in 2021 with 10 hours worth of playable content reports MassivelyOP
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom