The Star Citizen Thread V10

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I just don't get Roberts. All he needed to do was update Starlancer with some modern bells and whistles, and he would be rolling in money for the correct reasons. Right now he's sat polishing jpegs and promising ever more to keep his game dev going.
 

Goose4291

Banned
I just don't get Roberts. All he needed to do was update Starlancer with some modern bells and whistles, and he would be rolling in money for the correct reasons. Right now he's sat polishing jpegs and promising ever more to keep his game dev going.

Yep, and he'd have garnered enough credibility and modern gaming experience to make star citizens development a hell of a lot easier :)
 
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Yep, and he'd have garnered enough credibility and modern gaming experience to make star citizens development a he'll of a lot easier :)

Even if it was derivative, it would have had the WC lineage, been fun chewy nonsense and everyone would be fuzzy and warm inside playing it. Sadly everyone who wet themselves with excitement are now sat in a cold puddle waiting.
 

Goose4291

Banned
Even if it was derivative, it would have had the WC lineage, been fun chewy nonsense and everyone would be fuzzy and warm inside playing it. Sadly everyone who wet themselves with excitement are now sat in a cold puddle waiting.

I suspect he'd have been looking at a Mass Effect 2 type response from the general gaming population. Big name actors, popcorn sci-fi hokum and as you say, Wing Commander nostalgia for the old guard would have met in one moment.
 
I suspect he'd have been looking at a Mass Effect 2 type response from the general gaming population. Big name actors, popcorn sci-fi hokum and as you say, Wing Commander nostalgia for the old guard would have met in one moment.

Exactly. Roberts should have embraced his B roots a bit more, made something that was definable and make what he knew to fit Cryengine. What S42 should have been was CoD Infinite Warfare with more ship action three years before CoD IW was released. Now Chris is forever chasing other games to catch up.
 

Viajero

Volunteer Moderator
One year of development per playable hour. Sensible to the last.

Also…

This video is thoroughly confusing on top of an unwieldly 1+ hour. Is there any kind of actual "evidence" or sourced news of any kind in there?
 
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I just don't get Roberts. All he needed to do was update Starlancer with some modern bells and whistles, and he would be rolling in money for the correct reasons.

Because he cannot do that. Not that it is impossible, but it is impossible for him. Fort the last twenty years he did nothing but sell fantasies to raise funds, get publishers or whatever. Coming through has never been his concern, and 'having a realistic plan and then executing it' are the two things he has never demonstrated to be able to do. The interesting question in hindsight is:"why did other people fall for the same man making the same promises just to fail in the same way, again?"

That is what I don't get. Its like waiting for John Frum...
 
"Agile" is commonly used as an excuse for not committing to a schedule, when in reality project management needs to be more disciplined otherwise dev teams get into a tailspin of missing deadlines, increasing scope and missing critical dependencies.

Can't think of a more resonant example of an out of control agile project than the mess that is Star Citizen. Although I doubt CRobber has looked beyond the first page of any book on agile.

Calling Star Citizen Agile is like naming a massive a tortoise turbo. I realize its a development style but the hilarity is not lost upon me.

Basilisk development? Hydra development?
 
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Because he cannot do that. Not that it is impossible, but it is impossible for him. Fort the last twenty years he did nothing but sell fantasies to raise funds, get publishers or whatever. Coming through has never been his concern, and 'having a realistic plan and then executing it' are the two things he has never demonstrated to be able to do. The interesting question in hindsight is:"why did other people fall for the same man making the same promises just to fail in the same way, again?"

That is what I don't get. Its like waiting for John Frum...
It’s a psychologists dream,if you significantly invest a human in a project their is a tendency to defend it to the hilt. Even to the point they will continue to fund the project in an effort to reinforce their belief that all will come good.
 
It’s a psychologists dream,if you significantly invest a human in a project their is a tendency to defend it to the hilt. Even to the point they will continue to fund the project in an effort to reinforce their belief that all will come good.

Back when the faithful used to mock DS for having predicted the end of the project in 90 days or whatever it was, the fact that it didn't happen was entirely because those same faithful dug even deeper into their pockets to make sure it didn't. That's SC's real "pay to win" mechanic in action.
 
This video is thoroughly confusing on top of an unwieldly 1+ hour. Is there any kind of actual "evidence" or sourced news of any kind in there?
There are two takeaways, even if it takes a lot of sifting to get there: server meshing was, is, and remains beyond the capabilities of CIG, and the most prolific and prominent streamers all know this.

Calling Star Citizen Agile is like naming a massive a tortoise turbo. I realize its a development style but the hilarity is not lost upon me.

Basilisk development? Hydra development?
Hydra sounds about right. For every thing they short-sightedly fix, code-wise or production-wise, two far more problematic issues arise.
 

Viajero

Volunteer Moderator
There are two takeaways, even if it takes a lot of sifting to get there: server meshing was, is, and remains beyond the capabilities of CIG, and the most prolific and prominent streamers all know this.


Hydra sounds about right. For every thing they short-sightedly fix, code-wise or production-wise, two far more problematic issues arise.

Jeez, the guy is certainly verbous and prolific in his ramblings :)
 

Goose4291

Banned
Back when the faithful used to mock DS for having predicted the end of the project in 90 days or whatever it was, the fact that it didn't happen was entirely because those same faithful dug even deeper into their pockets to make sure it didn't. That's SC's real "pay to win" mechanic in action.

If only his opponent was a drinks machine, DS could have had this wrapped up in 90 seconds with his fists of steel.
 
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