Guest193293
G
- Bright light when entering and exiting hyperspace.


- This impressive and aggressive exit sound.
Who agree ?
Yeah that would be neat.+1
And change time spent in hyperspace relative to jump distance..
how about adding something neat and NOT wasting my time?+1
And change time spent in hyperspace relative to jump distance..
+1
And change time spent in hyperspace relative to jump distance..
how about adding something neat and NOT wasting my time?
Problem is it's a loading screen, not a travel screen. Doesn't matter how distant two systems are, it takes the same time to load.+1
And change time spent in hyperspace relative to jump distance..
This impressive and aggressive exit sound.
I had a similar reaction. Remixes are cool in part because they're new. But after a while they're not new any more, and their foibles become apparent.If jumping were only something needed once or twice per play session, yeah ok, make it a bit more dramatic. But I've probably made 1000 jumps in the last week across five play sessions. I'm just going to mute the whole game if sounded like that for each of those 1000 jumps.
+1
And change time spent in hyperspace relative to jump distance..
I think it was Dav, who explained it in a live stream. The actual loading of assets is very short and not a big factor, setting up the instance is, especially if it contains lots of other players.It already is, (relative to something anyways) time spent in hyperspace is relative to the number of assets to be loaded in and your current internet speed...
But then I wouldn't know when to alt-tab back in!+1
And change time spent in hyperspace relative to jump distance..
VR, anyone?It needs to be terrifying.