Ya someone already told me...but I noticed the trusters running too.No hangar installed.
And...
![]()
Nothing to do with balance. The physical size of the hanger bay won't fit in a python due to its shape. The python would need to be completely remodelled to get one to fit. If they are gonna do that, they may as well make a new ship and call it a Krait MK2.
It should also be a large ship but land on small pads. Share the love!Yeah, they should definitely share the love.
I demand that the Krait gets a C4 hardpoint.
I mean, the Mamba's got one so, y'know, share the love.
The hanger bay needs to be a size that fits a fighter in. I'm sure balance does come into it in some degree, but the main issue with the python is that due to its shape it cannot fit one.The python was created prior to the fighters and the hangar bay could have been any size, it was a conscious decision to not have it fit in certain ships for balance.
They didn't just create a hangar bay then think "oh pants it won't fit, better make a krait II !". The Krait was created to give a different experience to the python with more of a combat focus. It's all good, it makes the game richer.
I get that, but (and I should have mentioned this in my previous post), the fighters could have been any size and therefore the bays could have been any size. They're remotely flown so don't need a seat, or if a seat is required then they could have folded up like the srv with flappy wings.The hanger bay needs to be a size that fits a fighter in. I'm sure balance does come into it in some degree, but the main issue with the python is that due to its shape it cannot fit one.
I get that, but (and I should have mentioned this in my previous post), the fighters could have been any size and therefore the bays could have been any size. They're remotely flown so don't need a seat, or if a seat is required then they could have folded up like the srv with flappy wings.
I feel that it was a balance decision from the start - and a correct one at that.
Assault limpets that attach themselves to the target's hull and start disassembling it. Like reverse repair limpets.Scre fighter hangars and hardpoints! I want my ship to carry combat drones around it. Just like a Thargoid interceptor!
I think FDev should covertly give, like, the Hauler seven class 8 optionals and all class-8 internals. Just for, like, two days. I want to see what kind of hellish deathships that'd create.
If they didn't increase the thrusters or even adjust the op mass of existing thrusters, you'd get a hellishly slow ship that can't move.I think FDev should covertly give, like, the Hauler seven class 8 optionals and all class-8 internals. Just for, like, two days. I want to see what kind of hellish deathships that'd create.
Succinct and to the pointAnyway ask Zorgon Peterson as they have yet to make a military fighter equipped ship. Also maybe the Mamba description is why..."Based on an unreleased racing prototype, the Mamba is one of the fastest ships in production...".
I am not convinced by your python comparison, but IMO the Krait Mk 2 addresses a number of ship requests in a nice way.The Krait Mk II more resembles a light Python from Faulcon DeLacy who made the fighter bay for the Anaconda. Meanwhile players have asked for a fighter bay on the Python for years! Maybe the Krait Mk II was the answer.
The FDL has historically been a Bounty hunter's ship first and foremost - arguably in ED it still is.Note that the Fer de Lance might have included a fighter bay but it was so restricted just getting a combat ship setup with limited optional internal slots and trading shields for a fighter bay would not be wise.
Add to the "With fighter bays"Besides in past Elite games the Fer de Lance was a luxury boat for VIPs. Go figure.
No fighter bays
Zorgon Peterson
Hauler
Adder
Fer de Lance
Mamba
With fighter bays
Core Dynamics
Federal Corvette (Class 5-7)
Federal Gunship (Class 5-6)
Faulcon DeLacy
Anaconda (Class 5-7)
Krait MkII (Class 5-6)
Thanks for your intelligent reply....I am not convinced by your python comparison, but IMO the Krait Mk 2 addresses a number of ship requests in a nice way.
The FDL has historically been a Bounty hunter's ship first and foremost - arguably in ED it still is.
Add to the "With fighter bays"
Lakkon SpacewaysT-9 (Class 5-7)Keelback (Class 5)T-10 (Class 5-7)Alliance Crusader (Class 5-6)Saude KrugerBeluga Liner (Class 5-6)GutamayaImperial Cutter (Class 5-7)
I hate to say it.
But this read as: "Why can't my already near meta combat ship have an inbuilt lag switch"
But thats just me.
I hate to say it.
But this read as: "Why can't my already near meta combat ship have an inbuilt lag switch"
But thats just me.
It's meta? Wouldn't know I play the game not the spreadsheets/forums, didn't think there was a meta.