Next week the presentation of "The Enclave"...

...just say it now, what's all this suspense? C'mon FDEV be straight once in a while... you don't need to generate hype for such event ;)

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Considering how lack luster the "Bridging the Gap" Initiative was...

They gave us a weapon which was practically copied and pasted with OOOH AX OR HUMAN AMMO CHOICE???

Woop De DOO... Hell even the design is EXACTLY the same as a standard Multi Cannon.

Nuff sed really... Just hope there's more to do this time rather than copy paste scenarios and rewards depending on how the initiative goes.
 
If it hasn't got Legs, I'm not interested :p
The Walking Enclave: A Thargoid Warcrawler, a fortified city on top of a many legged thing, has been spotted on a planet and is marching towards a planetary port. We have to spend a week shooting the legs with AX weapons to bring it to a stop and then need to figure out how to destroy them for good. Seems planetary ports are no longer immune to destruction. A new phase of the Thargoid offense has begun.
 
According to the Cambridge English Dictionary (which I assume is the ultimate go-to book for FD), Enclave is defined as:

"a part of a country that is surrounded by another country, or a group of people who are different from the people living in the surrounding area:
Campione d'Italia is an Italian enclave in Switzerland."

So it could be a faction thing. Help a faction break out of their enclave to another system by shipping ........
 
To read what others wanted or expect go here...
Save them c&p again...
 
An advanced frame shift drive would be nice, reduce the travel grind. Or maybe something new like a supercruise agility booster for the utility slot.

How about advanced cargo racks that use space compression technology to double the capacity of the current classes of cargo racks.
 
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Well, if it involves shuttling supplies into an enclave or people out of one, I'd vote for a dual-purpose cargo rack and economy-class passenger cabin.
 
I do not know anything, monitoring the FD Devs do is not exactly a priority. I usually only notice changes playing and very rare good news.

(☠ anarchy is dying, FD Devs did it again)
 
Guardian Frame shift drive, guardian sensors and guardian life support.

No idea about the fluff and I don't care, but I want those parts 😂
 

Kietrax

Volunteer Moderator
I tried to send the Zende one into lockdown in the week before the whole thing started but they nudged the BGS with a hammer and God modded our work out of existence.
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Given that FD have said many times before they will not do that any more ('cos the community bitched when it was done last) do you have any evidence of that?
 
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Given that FD have said many times before they will not do that any more ('cos the community bitched when it was done last) do you have any evidence of that?

I wrote a whole thread about it at the time. I guess you missed it?

The evidence was clearly available in the BGS for the system. We had Lockdown pending the tick before the Thursday. Mega ship activated and influence went screwy then security level was reset. We know it was reset because of the distance it moved in one tick.

Can't remember all the details but look for my thread about Player Agency. If you actually believe the results of that heavily scripted event were able to be influenced by outside actions then I think you should take a second look.

I had high hopes for the II events. Then when the first one was clearly rubbish I tried to create some gameplay for everyone.
 
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