Don't get me wrong, I understand Frontier is trying to make a very kid friendly and "realistic" zoo simulation with Planet Zoo. That being said, they are also going for an accurate unofficial sequel to Zoo Tycoon 1 and 2. While they have learned a lot from the backlash from Zoo Tycoon Ultimate Animal Collection, I still think they are falling into some of the same traps that the game had, notably the lack of animal attacks. Its been confirmed that we will not be able to let our animals loose to terrorize guests. Naturally, the idea of lions mauling guests wouldn't really fit the same message as "Conservation and learning about nature" but I question if this was smart. In a game that is pushing so hard for creative freedom, I wonder why they felt that this wouldn't be a thing people wanted. We can look at two other games Frontier has done to elaborate on why I believe this was a weird choice. The obvious example is Jurassic World Evolution which did allow for the dinosaurs to attack the guests. Similarly, Planet Coaster did allow guests to be derailed. I just wonder why Planet Zoo, a game that takes place in the Planet Coaster universe, is now suddenly "off brand" to attack guests. I don't think people would want gorey or graphic mauling from animals, that is impractical and very bizarre, but some simple chasing mechanic might go a long way. While the majority of players of Zoo Tycoon did play the campaign/build a practical zoo, it was sometimes just fun to make weird Colosseum fights of a small cage with a lion, polar bear, and crocodile in it. It seems like a minor feature and no one wants to think their fanbase are sadists, but the sad truth is, in tycoon games, they are. The Sims, Zoo Tycoon, Roller Coaster Tycoon, you name it, people like to find ways to do evil things in each game just because its fun. As I said at the beginning of this post, the game is great for creating exhibits that are realistic and pretty, but it should also be noted this is a tycoon game, and tycoon games aren't always meant to be realistic simulations. They can be a bit silly or crazy, and those aspects really go a long way to making the game enjoyable. The game will obviously have its fanbase of zoo designers that want to make their piece by piece enclosures, but the game could have a lot more entertainment appeal by allowing those simple things like putting an elephant in an absurdly small cage, or trapping guests behind walls. Dropping a penguin in a tiger enclosure. If its not in the initial plans (which it doesn't appear to) I just hope it could be a consideration for a post launch update.
TL;DR It is a tycoon game, don't limit player options.
TL;DR It is a tycoon game, don't limit player options.