Methinks 1 x 970 will do the trick nicely, with an option to upgrade if not.
As it stands right now, a GTX 980 will not run Elite at a locked 75fps at 1080p on a DK2.
So no chances of a GTX 970 running a CV1 at a locked 90fps+ at 1440p+...![]()
I'm not sure I agree, currently there is optimization to come on both the graphics engine and the Rift implementation. The Rift implementation is still only based on the OR SDK 2.x version though that will change in two days time. The Rift 4.x drivers are also in need of some work yet.
There's also a big difference visually between what's "good enough for the experience" and "maxed out". I'm quite surprised that a GTX 980 can't run at 75fps+ on a DK2 though as my Radeon 290X does this with ease with everything on high and full draw distance except for shadow quality and lens flare (medium for both) and that was mostly because I found very little difference in shadow quality and the lens flare was a bit distracting.
The GTX 980 and very probably the 970 should beat the 290X unless the Nvidia driver isn't working as well in the current build (back to future optimization).
Could you run it well enough for a great experience in CV1 on a GTX 970, with some tweaks for an acceptable framerate? I'd be surprised if you couldn't.
Could you run it with everything maxed - of course not.
5 Example Pics:
1. 1080p no AA: Scene 1 - Scene 2
2. 1080p no AA Downsampling (from 3200x1800): Scene 1
3. 1080p no AA "perfect" (from 3200x1800 with alt+F10 = 12800x7200): Scene 1 - Scene 2
Please watch in 1:1 Size for correct Display what Downsampling looks like
You can see on 1 much stair effects on many Parts of the Image, on 2 there is much less stair effect and that came only from resizing the Image to the lower 1080p Resolution without to lost the Sharpness of the Image. So it is better than any AntiAliasing Technique that is often not accurate enough, smooth the Image (like FXAA) and/or work only on Parts of the Image and not on every Object.
Players who plays Games like FarCry with many Trees in a Forest knows how bad it looks without good AntiAliasing when you look up into the sky between Trees.
There is the EVGA G1 970 out that has performance on par with the 980 in some games and it overclocks considerably, I think even a 970 will run Elite good enough on CV1, but a 970 G1 seams to be the way to go.
Is this something that makes a bigger difference with OR than on a single screen?
There's also a big difference visually between what's "good enough for the experience" and "maxed out". I'm quite surprised that a GTX 980 can't run at 75fps+ on a DK2 though as my Radeon 290X does this with ease with everything on high and full draw distance except for shadow quality and lens flare (medium for both) and that was mostly because I found very little difference in shadow quality and the lens flare was a bit distracting.
The GTX 980 and very probably the 970 should beat the 290X unless the Nvidia driver isn't working as well in the current build (back to future optimization).
Could you run it well enough for a great experience in CV1 on a GTX 970, with some tweaks for an acceptable framerate? I'd be surprised if you couldn't.
Could you run it with everything maxed - of course not.
Have my 980 overclocked to 1355Mhz base, 1444Mhz boost. Memory left at stock.
Playing on the High preset with Vsync off.
In stations I still see drops below 75fps, the minimum I saw it drop to was 60fps but that was only for a second, mainly it fluctuated between 80 and 65fps depending on where I was in the station (i.e. docked and looking at the station from the outside seemed the worst).
Ring systems seemed OK though, saw one drop to 70fps for a second but it mainly fluctuated between 80 and 75fps.
You have to really look for judder though, if you weren't looking for it I think you wouldn't really notice. with AA off/Shadows lowered etc.... I'd be surprised if it dipped below 75fps at all.
I did record a video but it's a bit wonky due to it being recorded in portrait, tried rotating it and uploading to youtube but the output wasn't that good and you couldn't really make out the FPS so I abandoned it.
Will repeat the process on Tuesday/Wednesday with Beta 2 and report back.
I'm not sure I agree, currently there is optimization to come on both the graphics engine and the Rift implementation. The Rift implementation is still only based on the OR SDK 2.x version though that will change in two days time. The Rift 4.x drivers are also in need of some work yet.
There's also a big difference visually between what's "good enough for the experience" and "maxed out". I'm quite surprised that a GTX 980 can't run at 75fps+ on a DK2 though as my Radeon 290X does this with ease with everything on high and full draw distance except for shadow quality and lens flare (medium for both) and that was mostly because I found very little difference in shadow quality and the lens flare was a bit distracting.
The GTX 980 and very probably the 970 should beat the 290X unless the Nvidia driver isn't working as well in the current build (back to future optimization).
Could you run it well enough for a great experience in CV1 on a GTX 970, with some tweaks for an acceptable framerate? I'd be surprised if you couldn't.
Could you run it with everything maxed - of course not.
Supersampling (which is what downscaling is more correctly called) gives you a better representation of the underlying image that you're trying to display.So what is the difference between making your Gcard work harder to produce a higher resolution, then make it downscale the image to a lower resolution and just running at the lower resolution in the first place?
Just benchmarked it using fraps to store the fps while playing.
I flew out of chango dock, rotated the ship, flew back in and docked.
I was in an Lakon 6, default low settings.
Here's the FPS fraps recorded.
FPS
68
70
66
68
72
74
76
74
76
67
67
68
66
68
67
66
68
66
65
66
64
65
65
67
72
72
72
66
66
66
63
63
68
70
67
69
71
70
68
69
66
68
69
68
67
67
66
63
63
64
65
63
64
64
64
64
64
64
65
65
65
68
66
68
65
67
66
66
67
71
75
76
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75
75
73
73
75
74
75
73
71
76
74
75
74
75
70
68
71
70
66
68
67
69
68
68
72
74
70
71
74
72
74
75
72
69
70
68
68
68
72
66
67
67
65
69
65
66
70
71
72
74
73
76
74
75
73
71
70
69
67
69
69
65
71
69
65
66
70
75
67
68
66
67
72
74
70
65
70
68
67
66
68
66
68
you wont regret it, i just cant play ED on my 27 inch monitor after getting my DK2, your there its hard to explain to people that dont have one, how much of a difference it makes, give it 3 yrs your have 4k versions and the cards to run them, your see nvidia and ati realeasing cards that are geared towards VR. I use DSR in the nvidia control panel, and it does help, would help if there was an option to adjust the text in game, not sure if it can be done.