Yeah, I tried point defense once.
It was the first module to die from seeker spam.
You had one job, PD turret!
It was the first module to die from seeker spam.
You had one job, PD turret!
Yeah, I tried point defense once.
It was the first module to die from seeker spam.
You had one job, PD turret!
Armor it up and it last for longer than the rest of the ship.
I knew I was missing something on my DBS. I've been wondering about the utilities on it actually, it's currently running two heatsinks, a chaff and a PDT, but since I stuck a ventbeam on it I'm not having to use sinks so much. Wondering whether to go the ol' double-chaff or get a second PDT.Yeah, a reinforced or shielded PDT has like 180 integrity and their aren't any other worthwhile mods for them since even the reinforced ones only weigh 1.25 tons. Any ship small enough for the mass to be prohibitive is usually way faster than any missile.
I knew I was missing something on my DBS. I've been wondering about the utilities on it actually, it's currently running two heatsinks, a chaff and a PDT, but since I stuck a ventbeam on it I'm not having to use sinks so much. Wondering whether to go the ol' double-chaff or get a second PDT.
Oh wow. I've only been using the centre rear one on my DBX but that only really has to take down guardian skimmer missiles while it's on the ground, so the above-horizon arc is vastly more important. I'll definitely do that for the DBS though since that actually sees combat.My explorer/ground assault/mission runner/armed enough to give derps pause DBX has twin PDTs, one on each wing tip, as that's where the best coverage is. Neither of the utility mounts on the Diamondbacks' center line can point forward and down to shoot incoming munitions below canopy level. That utility mount over the canopy looks like it should be able to, but it's deeply recessed and there is this ridge behind the cockpit that several limits PDT coverage.
The first twenty seconds of this give an idea of the forward coverage of those utilities.
Yeah, a reinforced or shielded PDT has like 180 integrity and there aren't any other worthwhile mods for them since even the reinforced ones only weigh 1.25 tons. Any ship small enough for the mass to be prohibitive is usually way faster than any missile.
PD turrets don’t seem to handle multiple missile racks very well, either.
So let’s say boosters are tweaked a little.
Missile defense is still gonna suck(unless adjusted, somehow) against spam, and our best defense aside from shields themselves will still be top speed.