Mass Lock Factor - Type 9 vs. Krait MkII

According to Inara.cz

Type 9 mass lock factor = 16 with a base mass of 850 tons
(In this case actually 1100.4 tons, PLUS 596 units of cargo)

Krait Mk II mass lock factor = 17 with a base mass of 320 tons
(So, MORE mass lock than a base Type 9 over twice it's mass)

In contrast...

Type 10 mass lock factor = 26 with a base mass of 1200 tons

So, where you done goofed FDev? The Type 9, 10 or Krait MkII?

SUGGESTION: RE-balance pass on these (probably all) ships!

Reminder: Type 9 needs a LARGE pad, the Kraits are medium...
 
Last edited:
The two Kraits and the Python have the same mass lock factor of 17 so I would say that is right.
The Beluga Liner has a mass lock factor of 18 with a base mass of 950 tons.

My suggestion is: make a bug report. ;)
 
Yeah, I dunno if it's a bug as much as it may have been that way since prior to adding the cut and paste Type 10 which is somehow magically twice as heavy as the almost identical looking (and handling) Type 9.

I can see mediums at the 16-17 mark but then there's the Type 7 at roughly the same 350 ton mass with a mass lock factor of 10 and requiring a large pad for some obscure reason, and the Clipper at 400 tons, MLF 12 and also needs a large pad.

It's basically a dogs breakfast and needs a thorough balance pass imo.
 
I can see mediums at the 16-17 mark but then there's the Type 7 at roughly the same 350 ton mass with a mass lock factor of 10 and requiring a large pad for some obscure reason, and the Clipper at 400 tons, MLF 12 and also needs a large pad.
That reason is actually not obscure.
Bad construction from Lakon, the ship is too high.
Why they don't design ships with a better fit is obscure though.
 
I guess it was rigged this way so T9 can't low wake on some medium ships.

Can't say i think that's good reasoning myself. Its pretty weak defensively, its only option really is to jump away from an attack. High wake is possible of course, but anyway, even a defended type 9 is pretty much soft pickings for a ship with decent firepower. Sure, you can beef those defenses, but mainly with a high cost in terms of modules that basically negates any reason to fly the type 9 in the first place.

I sometimes think it might have been better if trade ships were solid in either speed or defenses while combat ships sacrificed defense for offense. That could make it so that trade ships can either take a beating or run from one. Its why i use a Clipper as my trade ship. Not going to sit around to get attacked.
 
That reason is actually not obscure.
Bad construction from Lakon, the ship is too high.
Why they don't design ships with a better fit is obscure though.
And the Clipper is too wide...

Whatever happened to standardised manufacturing practices?
 
I sometimes think it might have been better if trade ships were solid in either speed or defenses while combat ships sacrificed defense for offense. That could make it so that trade ships can either take a beating or run from one. Its why i use a Clipper as my trade ship. Not going to sit around to get attacked.
In peaceful times a trade ship is like the Lakon series - big volume, no speed, defence or offence (still needs jump range).
But otherwise I saw the different versions of the cutter during the current CG:
  • no shields, evade enemy interrupt.
  • shields, accept enemy interrupt and bail out 10 seconds later.
  • full arms and shields, accept enemy interrupt and make them pay.
Of course the cutter is a bit faster and maneuverable and a lot better armed than the Type 9.
Or take the old Panther Clipper - too big to fail.
And the Clipper is too wide...

Whatever happened to standardised manufacturing practices?
Either the Clipper is from before standards were established or it was intended as a piece of art.
I always found it too squishy for a combat ship (based on my fights against them), so it must be a piece of art. :p
 
In peaceful times a trade ship is like the Lakon series - big volume, no speed, defence or offence (still needs jump range).
But otherwise I saw the different versions of the cutter during the current CG:
  • no shields, evade enemy interrupt.
  • shields, accept enemy interrupt and bail out 10 seconds later.
  • full arms and shields, accept enemy interrupt and make them pay.
Of course the cutter is a bit faster and maneuverable and a lot better armed than the Type 9.
Or take the old Panther Clipper - too big to fail.

Either the Clipper is from before standards were established or it was intended as a piece of art.
I always found it too squishy for a combat ship (based on my fights against them), so it must be a piece of art. :p
It's certainly very pretty, and seems to attract some highly abstract pilots, from totally incompetent to massively annoying. It's fast too, and I was so excited about getting one I couldn't even wait to lookup a Li Yong-Rui station that had one for sale (although I did later, and moved all modules to the new hull).

Funny thing is, I never fly it. If only it could land on a medium pad...
 
I did that with the Imperial Cutter at first. I bought it, then I over the time spent 3 times the buying price in modules and then I used it months later when I needed a large freighter.
 
My Cutter was built as an A Rated pilot trainer, but now the Krait MkII is better.

And has significantly less than a 48 MCR rebuy...
 
So to put it together, it would be more logical that the Type 9 had a higher mass lock factor and there is a market for a Krait II equivalant build by Gutamaya. :whistle:
 
Masslock is an arbitrary figure assigned for gameplay and balance purposes.

The current figures are quite deliberate. T-9s exist mostly to be pirated.

Sure, you can beef those defenses, but mainly with a high cost in terms of modules that basically negates any reason to fly the type 9 in the first place.

The T-9 has six optional internals that are class 4 or lower and cab devote all of them to defenses, in addition to having a passable shield, while still being able to carry more cargo than any ship in remotely the same class.
 
Last edited:
Masslock is an arbitrary figure assigned for gameplay and balance purposes.

The current figures are quite deliberate. T-9s exist mostly to be pirated.



The T-9 has six optional internals that are class 4 or lower and cab devote all of them to defenses, in addition to having a passable shield, while still being able to carry more cargo than any ship in remotely the same class.

Way too arbritary for my tastes.

And it will still get wrecked in a PVP encounter by someone with grom bombs.
 
Back
Top Bottom