It's about the Voice of Customer. Especially when it comes from the majority of the customers, proven by CMDR nanite2000and we have been reminded by Frontier that development of their game is not a democracy...
It's about the Voice of Customer. Especially when it comes from the majority of the customers, proven by CMDR nanite2000and we have been reminded by Frontier that development of their game is not a democracy...
It's about the Voice of Customer. Especially when it comes from the majority of the customers, proven by CMDR nanite2000
It is common sense so everybody knows it uses it. So stopping reminding us about thatHere an idea. Instead of complaining about the distance of a secondary star. Start using some common sense when you play. If you don't use the Mission board Galaxy map or buying system data. The fault lies with you.
Nah, it doesn't prove that much. The forums are just one of several locales for ED players, and people who post on forums are generally a tiny minority.
It does demonstrate that it's an ongoing issue on the forums though. And that's still something![]()
Let's call it sampling then. Unless it is proven that only those who support such an idea is far more likely to get involved in forum discussion than those who don't, I believe the sample size here is quite sufficient.Nah, it doesn't prove that much. The forums are just one of several locales for ED players, and people who post on forums are generally a tiny minority.
It does demonstrate that it's an ongoing issue on the forums though. And that's still something![]()
Firstly, it takes at least 1 Hr 22 m 40 s to get there.I would like it if we could jump from stars in the same system instead of an extremely long supercruise. Think of places like Alpha Centauri, it takes about 45min to an hour to get to Proxima. Does anyone else agree?
The only limitation is artificial. And that is basically FDEV wanting to prolong travel time in the game because they lack any other way to either portray a sense of scale, or perhaps they just want us to be busy for longer, hence dragging our playing time out and keeping us playing. Or maybe I'll just be blunt. Lack of any other way to keep us occupied. ie. lack of other content to engage us.
MUG!Firstly, it takes at least 1 Hr 22 m 40 s to get there.
Secondly, that is the point.
Thirdly, if you aren't mad enough to want to use that much real time to get there ... don't go. Don't try and ruin it for everyone who not only enjoys it, but has made one of the biggest in-game communities out of it.
Firstly, it takes at least 1 Hr 22 m 40 s to get there.
Secondly, that is the point.
Thirdly, if you aren't mad enough to want to use that much real time to get there ... don't go. Don't try and ruin it for everyone who not only enjoys it, but has made one of the biggest in-game communities out of it.
A list of a few forum users proves nothing in the context of over 3,000,000 copies of the game sold.It's about the Voice of Customer. Especially when it comes from the majority of the customers, proven by CMDR nanite2000
A list of a few forum users proves nothing in the context of over 3,000,000 copies of the game sold.
.... and not all participants are in favour of the oft repeated proposal, so it's not "the customer" speaking with one voice.
Timesink is the laziest way of delivering a sense of scale and prolonging playtime, which is also boring to a normal human being because you do NOTHING during LONG distance SC travel.I’m not personally in favor of changing the existing mechanics. Four years into Elite and I’m still enjoying it tremendously. People have to understand that long distance traveling is a necessary component of the game. It provides depth, scope and realism that isn’t often experienced in our “have it now” society.
Not really - given the number of people involved it is inconclusive at best, too small a sample even in a democratic context. Democracies in general are also littered with examples of the use of selective statistics and manipulation of statistics to try to convey a particular view point as being fact when in the actual truth is either more fluid or not entirely as stated.It's about the Voice of Customer. Especially when it comes from the majority of the customers, proven by CMDR nanite2000
Why would a jump beacon be required? What is the lore reason for this?Jumping to satellite stars of a given solar system, is not completely outside the realms of verisimilitude BUT arguably technological assistance (e.g. a jump beacon) would be required to support it and maintain lore consistency.
I would like it if we could jump from stars in the same system instead of an extremely long supercruise. Think of places like Alpha Centauri, it takes about 45min to an hour to get to Proxima. Does anyone else agree?
... because hyper jumps arrive at the most massive body in the system, I expect.Why would a jump beacon be required? What is the lore reason for this?