Griefing

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I feel like I'm very much in the minority with this. When I got the game I did a bit of internet searching to find out what was what and quickly found out that you've no protection in open (aside from your own ability) and that some areas are dangerous. I took the decision to stay in solo to start with as I wasn't ready for that. Perhaps I'm just old, but anyone who has played any multiplayer game should be aware that unless the game hard codes a stop to it, people will be 🤬s to each other. Nowhere does it say that ganking is prevented.

I'm not someone who supports blowing up new players by any means, but some of the threads such as one I've seen about it being unfair that a player got one-shotted because they went into a DW2 start point system in a ship with no shields or armour in open make me wonder if there's even an attempt to understand how this game currently works in some areas.

I wouldn't want to have my ship blown up by a ganker so I modify how I play the game to suit the environment. You can't modify an environment to suit your behaviour. Frontier allow ganking in open, that's how the game is.
that's pretty much what I did when I started out too.

If I were to go wandering around Sighthill after dark, as much as I might moan about the neds and everyone around will agree that neds are bad and we'd really rather not have to deal with them, the point still remains that wandering around sighthill after dark is asking for a chibbing. There are nicer parts of town where you are not liable to get chibbed, and I go to those places instead.
 
I don't know what the allure to OPEN vs SOLO is. OK, one can play with out humans in OPEN where as one can not in SOLO; I get that. What one is forgetting is there is a whole different and rarely ever utilized mode called "PRIVATE". One has the option to either set up their own or by permission join another human in their private game. Most everyone has some knowledge of the largest PRIVATE game which is MOBIUS. There are considerably many many many other's which are considerably smaller.

When I played on an Xbox, both my son and I had private games in which I could join him or visa versa. Now that I'm on PC, we can't. But the point is, though I didn't, my son had a number of his friends in addition to me who on occasion when they felt like it could and would join him. And if the owner of such a group wasn't online, one can still play with any and all other's who happen to be associated with his private game.

Thus, if the constant ganking or other such issue's are not one's forte, and one desires the company of real life individuals, then set up a private or contact another player that already has one set up and play.
 
What do players get from camping by a nav beacon and constantly attacking an unarmed ship with no cargo, or no bounty? Is it just the pleasure of ruining the game for someone else, or what?

This is an age old question: Why do some gamers like to greif, gank, or PK?

The bottom line: it can be summarized by looking at the bell curve.

While most of us are in the middle and like to get along, a small percentage of us enjoy greifing other players.

It's always been this way, and always will.

And with the way Elite Open mode is designed, if you want to completely avoid greifing you need to avoid open.
 
RHETORICAL question
Please excuse the forum for not detecting the nature of your question in a medium where context is difficult to discern. The last time there was a thread like this the poster was asking a legitimate question.

Lol that you didn’t think this post would start a debate or generate salt. Perhaps someone should start a similar thread entitled “Solo players, what’s their deal?” just to see what happens.
 

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I'd much rather I remembered everything. I had cash and ships, but just nuked everything and started again.

If you actually are experienced though... seems silly to reset... surely you'd be bored? Everything I am am doing is like the first time again though, so made sense for me.
I considered an account wipe before (and more recently again, before FDev announced fleet carriers), and each time decide against it, but only just. I might wipe it once I reach triple Elite and get bored of the decal you get rewarded for that (while it's better than nothing, it's very close to it, but I digress).

I found the restrictions of having a sub-par ship and improving that in small steps quite satisfying gameplay, before the current Sidey-to-Conda-in-a-few-hours balance in terms of credits ruined that. Go mining for an hour, and skip 3/4 of the ships in the game, let alone module types.

So to cut a long story short, yes I'm glad I didn't wipe my account, and if FDev keeps adding money sinks to the game I likely never will. Plus, if I ever were to get into PvP properly (current state of play in terms of how PvP combat usually pans out triggers very little interest for me as I find it quite dull and drawn out, with too much focus on a rock-paper-scissors approach to outfitting and engineering) having a fat wad of credits for rebuys is good to have, not to mention spending on different ship and module combos, which is an activity I enjoy quite a bit in the game.

Having said all that, the idea of learning a game like Elite from scratch (and given how much I enjoyed it, and still do) is quite appealing to me. Shame then I can't un-experience what I've learned over the years, just to get that fresh new-game-smell again.
 
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I was not aware we were so well aquatinted that you know what I should and shouldn’t be playing. I’ve not posted any “loss of my mind” over what you do or don’t choose to do in your video game play. Your ranting at me about my views on gankers is funny. I’ve made no claims about gankers or ganking. I just got through saying people shooting ships in a game about shooting ships seems reasonable to me. What doesn’t is this intense view that people flying a “weak” ship or that pursue engineering are deserving of scorn.

I do now see how superior you view yourself. Makes other things clear. I’ll keep on playing despite my apparent need to move on ages ago.

I don't know for sure how superior I think myself to be (opinionated, sure) but I was responding to @Amanojaku. Not you.

Do you intentionally equate griefers with gankers or are you only responding to others who have, and are the two mutually exclusive? Because I have never considered a PvPer who runs in a group and uses a strength in number advantage (and opportunity) to be a griefer. Should I?

Generally speaking, around here and elsewhere among the Elite community, there is no real division between describing an action as griefing or ganking so I'm responding with that in mind. Basically the de facto definition for griefing among the average Commander is, "Any antagonistic action."

Dunno, the last time I met Gankers they literally got demonstrated. I merely toyed with them. So I take it I didn't do anything wrong and did "my homework" well on outfitting.

But - and you know better than that - a Ganker will be a Ganker, no matter what. The GIF is how they love to see themselves after seal clubbing.
I take it folks would look forward to you taking a Cargo Type-9 and defeating Gankers using your Weapons. I mean it only takes a bit outfitting as you said, right?

So show us your Recordings of you killing a Wing of Gankers in an unengineered Type-7 or Type-9 somewhere in Deciat for its first FSD modification.

Oh wait.... you didn't speak the truth anyway and only tried to defend the usual "Ganker PR" of the victims of Ganking being the true criminals and doing something wrong ;)
Same old.... same old. Always the same.

Read my post again. I said learning how to fly your big ship was important too. Part of learning how to fly is learning what your ships can and cannot do.

I'm shocked this needs explaining.

If I were flying a Type 9 or Type 7 I wouldn't have it spec'd to fight back. It'd be spec'd for evasion and escape (and would succeed because I bring an actual brain to the equation). To flip it around for your stupid video challenge I might as well rack my Lance with cargo and go for the Top Ten at a shipping CG. It would only prove the Lance isn't suited for cargo hauling just like how a T9 or T7 isn't suited for combat.

But again, I thought that was obvious. Guess not. In the end if you want to go to war in a giant bus that's your business I guess.
 
I know I can play solo.... but kind of goes against the ethos of the game for me. It's a shame I have to.

You don't have to if you don't want to. In fact, want to leave the Bubble behind forever?

Get your G5 FSD from Martuuk. Level up The Dweller, The Blaster, and Ryder to G5 and unlock the Colonia Engineers. Pin some good stuff from those folks (like charge enhanced power distro from Dweller, long range rails from The Blaster, and high cap missiles from Ryder), then head on out to Colonia on the Neutron Highway.

2-4 hours later, depending on how much hustle you got, you're in paradise. Unless you care about Corvettes or Imperial ships, you can build some pretty awesome rigs out here thanks to recently improved outfitting and shipyards. Engineers out in Colonia are stupid easy to unlock. In some cases your engineering will be better than what you can do in the Bubble.

In fact, think of the time saved. No modular terminals, no sensor fragments, no Fujin Tea, no Lavian Brandy... the list goes on.
 
You don't have to if you don't want to. In fact, want to leave the Bubble behind forever?

Get your G5 FSD from Martuuk. Level up The Dweller, The Blaster, and Ryder to G5 and unlock the Colonia Engineers. Pin some good stuff from those folks (like charge enhanced power distro from Dweller, long range rails from The Blaster, and high cap missiles from Ryder), then head on out to Colonia on the Neutron Highway.

2-4 hours later, depending on how much hustle you got, you're in paradise. Unless you care about Corvettes or Imperial ships, you can build some pretty awesome rigs out here thanks to recently improved outfitting and shipyards. Engineers out in Colonia are stupid easy to unlock. In some cases your engineering will be better than what you can do in the Bubble.

In fact, think of the time saved. No modular terminals, no sensor fragments, no Fujin Tea, no Lavian Brandy... the list goes on.


Thanks for the tips... reading up on all that now.
 
Thanks for the tips... reading up on all that now.

Absolutely do, friend. Now, I ain't saying Colonia doesn't have it's share of trouble makers. It does, but even out here there's enough systems where unless you feel the need to only ever dock at Jaques you've got plenty of room to do as you please.

Camping Engineers isn't a thing either.

Heck, even the neer do wells out here (like me :D ) are good sports and are happy to help you get good when possible.
 
What do players get from camping by a nav beacon and constantly attacking an unarmed ship with no cargo, or no bounty? Is it just the pleasure of ruining the game for someone else, or what?
There are many different reasons, for this kind of behaviour. Some are even valid.
Some have been mentioned here already.
BGS.
Power play.
I have to kill (x) number of ships today.
Or, because you are there.
Even, because they can.
Then, there is; because they have the right. This is open play after all.
Most however are girls, with male appendage envy, trying to prove, that they are equal; to the boys.
Or, some are boys, with small appendages and a large inferiority complex.
 
Most however are girls, with male appendage envy, trying to prove, that they are equal; to the boys.
Or, some are boys, with small appendages and a large inferiority complex.

What about people who are just bad at the game and prefer to simply blame others and complain?

What are they? Do you have anything equally civil to say about them?
 
Absolutely do, friend. Now, I ain't saying Colonia doesn't have it's share of trouble makers. It does, but even out here there's enough systems where unless you feel the need to only ever dock at Jaques you've got plenty of room to do as you please.

Camping Engineers isn't a thing either.

Heck, even the neer do wells out here (like me :D ) are good sports and are happy to help you get good when possible.


I intend to head out of the bubble. I was in fact already heading out when I decided to turn back and go to Farseer. It was getting depressing with a 32LY jump range.
 
I intend to head out of the bubble. I was in fact already heading out when I decided to turn back and go to Farseer. It was getting depressing with a 32LY jump range.

I forgot to mention tools like spansh.co.uk. Neutron route plotter. Make sure to pack a AMFU and a fuel scoop. 100-120 jumps to Colonia possible with 65+ light year jump range.

What about the ones who are bad at the game, and just sit there atomising unarmed exploration ships because they ain't got what it takes to take on a proper adversary?

I generally don't see them resorting to insulting people's gender or genitals.

EDIT: One more thing... it's allowed by the rules of the game. At least they know what they're capable of.
 
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