The current range of combat-focused SLFs are valuable and often under estimated tool in the self-defence context - it is a disposable asset that can cause just enough trouble to make an aggressor ignoring it unwise. At a bare minimum it is an effective defensive decoy, and at best an effective offensive combat tool.
The addition of a range of utility-focused SLFs (inc. an abrasion blaster equipped one) would allow for a greater scope of utility for SLFs as a whole - extending the role fit to support activities other than just specifically combat.
The introduction of Personal Fleet Carriers that could carry alternate player ships on board may perhaps weaken the case for utility SLFs but would not completely eliminate the case for their introduction.
Ultimately, whether SLFs remain combat focused or not they still have value as (at least) defensive assets.
So what will you sacrifice then? I mean how many fighters do you want to bring with you? go for the single fighter bay or dual fighter bay?
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