DeletedUser191218
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Hi Mr Ant. The steam charts are for concurrent players. That will be an average of people playing at any one time. The amount of actual players would be substantially more as players don't tend to play for 24 hours a day every day of the week. Lets say people play an average of two hours a day, a 24 hours by two (makes 12) and then times the average concurrent players by that figure (roughly 48000) and you have an idea of how many people on average play a day, and that is assuming that everyone plays every day (which we all know isn't the case). It is likely that the amount of active players is likely over the 100,000 mark if you include all the other sources on PC and the consoles (active players being people that play at least once every two weeks).
I think my maths is roughly okay there. Could be complete bunk though, it was never my strong point.
As to EVE stats, I am unsure if they mean concurrent players or the total amount of people that have played. It looks like concurrent to me, but I could be wrong.
Steam can maybe be used as a sample, although not particularly useful to estimate number of players in, say, a week. Like and statistical sample you can estimate population moments and trends. There may be some reason it's an unreliable sample, but I wouldn't know. Maybe the mechanics of non-steam players are different. Maybe players move off steam on to other formats (implying a drop that isn't genuine). But if it's a reliable sample there are enough data points to be confident that trends witnessed in steam can be extrapolated to the full population of players.