Make Open Play matter - Power Play and BGS should be influenced only in open

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Amen. 100% agree. Power Play was introduced to encourage player v player gameplay. Having it available in PG/Solo only holds it back.

"player v player gameplay" isn't restricted to just gunfire and pew pew.
Out hauling someone is still PvP. Collecting more merits than another Player is still PvP.
PP includes the option for direct or indirect PvP, whichever the player feels comfortable with to play at the time.
 
No one is saying the selective mode should go away here. If you choose to participate in systems that are affecting the efforts of other players though, you shouldn't be able to do this while eliminating all danger to yourself from those players.

If you choose to buy a game where others can choose not to play with you, you shouldn't be able to complain about it when they choose not to play with you.
Yet here we are.

And your open play actions still impact PG and Solo, so the effect of your time can still mess with people in other modes.
So it's not as if anyone is consequence-free, we all share the same universe.
The only thing people can opt of out is direct PvP, which has always been optional.
 
A hard and definite NO to this entire concept

FD have made it clear from the start that they stand by their design statement that all mode choices are equal and personally I feel they should insta-lock suggestions along the lines such as this thread. The motives behind threads such as these is clear - force a particular way of interacting with the environment on others.

The whole concept of Open only for any gameplay element/effect is broken and insulting.
 
  1. Blocking should just block chat and not impact instancing
  2. Power Play numbers for the powers only impacted by actions in Open. Still allow merits to be earned in Solo/PG that influence the players rank and nothing else (Maybe bonus for doing in open)
  3. BGS factions only impacted by actions in Open. Still allow players to gain rep for actions in Solo/PG (Maybe bonus for doing in open)
This would make playing in open meaningful. Players should not be able to "hide" from opponents of their actions in Power Play or BGS.

For those who wish to play in PG or Solo, they're still able to get everything they can get that influences only them (merits, powerplay modules, faction rep).


Think you may just be trolling but:

1. Blocking (i have been told) was always intended to block instancing, not just coms but in the shake out only did coms. It was later modified to block the players from instancing, however, the friends list takes precedence so its not fully effective as a true block. Then FDev took it further and made it easier to block someone. This kind of makes me believe they do want it to work the way it is working. Will people exploit it? Sure exploiters gona exploit but I doubt its as rampant as some make it out to be.

2. PowerPlay is the only part of the game any of the developers ever suggested might be a candidate for Open Only. That one developer is no longer with the EliteDangerous project, still with FDev (as far as I know). So while I dont think it will invigorate PP as much as some feel it will that is one place where there is some merit in hopeing for Open Only. Besides open is the most popular mode by a significant margin anyway (the devs have made that statement themselves)

3. FDev has always said the BGS is for everyone. They even more recently stated in a live stream who it was for (hint Everyone). It is integral to the game as a whole taking it away from anyone basically takes away what makes the game work, not likely going to happen. Maybe with Elite 5 or 6?

Open is no more or less meaningful than what you attach to it. It is the mode where the most people play, it is the mode where you can meet anyone (well you know as much as instancing, time zone, platform, geographical region, network stability, will allow). However to think it has more meaning than any other mode is silly and the desire to make it mean more is ridiculous.

If you really want playing in X mode to be more meaningful ask the developer to make everything more meaningful that way everyone gets a better more enjoyable game.
If all you want to do is elevate your chosen mode above others you are doing no one (not even yourself) a favor.
 
A hard and definite NO to this entire concept

FD have made it clear from the start that they stand by their design statement that all mode choices are equal and personally I feel they should insta-lock suggestions along the lines such as this thread. The motives behind threads such as these is clear - force a particular way of interacting with the environment on others.

The whole concept of Open only for any gameplay element/effect is broken and insulting.

My motive is to make the multiplayer aspect of the game to actually have a meaning. The fact that BGS and Power Play can be influenced while under no threat makes it no longer a multiplayer game.

I have no problems with people wanting to play this game as a solo or private group game, hence not suggesting we remove solo/pg entirely.
 
  1. Blocking should just block chat and not impact instancing
  2. Power Play numbers for the powers only impacted by actions in Open. Still allow merits to be earned in Solo/PG that influence the players rank and nothing else (Maybe bonus for doing in open)
  3. BGS factions only impacted by actions in Open. Still allow players to gain rep for actions in Solo/PG (Maybe bonus for doing in open)
This would make playing in open meaningful. Players should not be able to "hide" from opponents of their actions in Power Play or BGS.

For those who wish to play in PG or Solo, they're still able to get everything they can get that influences only them (merits, powerplay modules, faction rep).
So are you going to pay for me to play in OPEN. If not then NO. See Console users have to Pay $120 to play Open. If you are willing to pay for other players and my self so we can play in open I will go for your idea. until then. NO.
 
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My motive is to make the multiplayer aspect of the game to actually have a meaning. The fact that BGS and Power Play can be influenced while under no threat makes it no longer a multiplayer game.

I have no problems with people wanting to play this game as a solo or private group game, hence not suggesting we remove solo/pg entirely.
The proposition is total bunk and has being clearly proven so numerous times - the instanced nature of Open and the lack of cross-play just highlights the point that your idea would not achieve your alleged goals.

No, you don't want people to play this game in solo or private group because a key element is affecting the universe state and you want to deny them that. The idea presented by the opening suggesting is nothing more than yet another broken PvP centric brain crash.
 
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So are you going to pay for me to play in OPEN. If not then NO. See Console users have to Pay $120 to play Open. If you are willing to pay for other players and my self so we can play in open I will go for your idea. until then. NO.
Ok, I will agree, that's supremely messed up that console players have to pay a subscription to play in open. Until that's fixed, then would make sense to me that the suggested changes not apply to console.
 
Ok, I will agree, that's supremely messed up that console players have to pay a subscription to play in open. Until that's fixed, then would make sense to me that the suggested changes not apply to console.
The whole proposal is messed up - XB1 based players do not spawn with PS4 based players and neither console based players spawn with those on the PC. They ALL share the same universe state, the same goes with PG and Solo players regardless of platform.

FTR XB1/PS4 on-line multiplayer subscription requirements are a feature of the platform - I do not believe there are any exceptions to this.
 
The whole proposal is messed up - XB1 based players do not spawn with PS4 based players and neither console based players spawn with those on the PC. They ALL share the same universe state, the same goes with PG and Solo players regardless of platform.
Sure, without crossplay, it's not a perfect system. I'll take something that's at least better if perfect is not possible yet.
 
Sure, without crossplay, it's not a perfect system. I'll take something that's at least better if perfect is not possible yet.
The thing is what you are proposing goes directly against both one of the main reasons a lot of people chose to buy ED in the first place (no enforced PvP for ANY main environment gameplay element) and FD's declared commitment to all modes being equal.

We get it - you do not want a multiplayer game where PvP is entirely optional, the fact PvP is entirely optional does not make the multiplayer element any less meaningful it just means that you have to use the PvE elements to affect the BGS just like everyone else.

The simple fact is that your idea is as broken as the Open only argument - in fact you are effectively asking precisely for that by asking for other modes to be denied gameplay elements that are only currently denied for those that make infractions of note and get shadow banned as a punishment by FD.
 
The thing is what you are proposing goes directly against both one of the main reasons a lot of people chose to buy ED in the first place (no enforced PvP for ANY main environment gameplay element) and FD's declared commitment to all modes being equal.

We get it - you do not want a multiplayer game where PvP is entirely optional, the fact PvP is entirely optional does not make the multiplayer element any less meaningful it just means that you have to use the PvE elements to affect the BGS just like everyone else.

The simple fact is that your idea is as broken as the Open only argument - in fact you are effectively asking precisely for that by asking for other modes to be denied gameplay elements that are only currently denied for those that make infractions of note and get shadow banned as a punishment by FD.
Fdev has said that they think powerplay should be open only as its a PVP mode.
 

Robert Maynard

Volunteer Moderator
Still something that needs doing. If you're impacting player efforts, you should be in danger of those players doing something about it.
In the opinion of some, maybe.

Not all players share a preference for PvP - in a game where other players (and therefore PvP) is entirely optional.

Frontier have been quite clear that the BGS is for all players - starting with the original design and followed up with restatements of that design.

Powerplay, on the other hand, has been stated by Sandro as the single game feature that might possibly be considered for Open only - however his Flash Topics happened 16 months ago and he left the project some time ago - and, while Will has indicated that some of the proposals in Sandro's first Flash Topic are under consideration, it is not known if Open only is one of those under consideration.
 
  1. Blocking should just block chat and not impact instancing
  2. Power Play numbers for the powers only impacted by actions in Open. Still allow merits to be earned in Solo/PG that influence the players rank and nothing else (Maybe bonus for doing in open)
  3. BGS factions only impacted by actions in Open. Still allow players to gain rep for actions in Solo/PG (Maybe bonus for doing in open)
This would make playing in open meaningful. Players should not be able to "hide" from opponents of their actions in Power Play or BGS.

For those who wish to play in PG or Solo, they're still able to get everything they can get that influences only them (merits, powerplay modules, faction rep).

1) Hell yes, I even posted this, I blocked some one and I could still see them cursing at me in system chat, dispicable F-Dev, Kinda think this is somewhat iliegal might have to look it up.

2) Affecting powerplay in open only is huge!, people can still grind modules without screwing over the major powerplay players, they would love this, as most players just farm merrets at the end and don't care where to.

3) Would also stabilise background factions that are in smaller systems due to your own group wanting to gain rep with the faction and go against what you are doing making it more effort for everyone else and then everyone gets ed off and well, its part of whhy elite is so hostile.
 
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