ED used to immersive, now it's a shop front.

FD, I don't mind you trying to sell things, but why, oh why, is the STORE option, on the main system screen now in bright BLUE ?

As it's the only blue area on the screen It is very distracting. I am now looking for a screen overlay, in traditional orange, to cover it up.
Yeah I understand I guess but its not quite Fortnite level yet
 
I have not Changed my stance at all. The jewel in EDs crown has ways been immersion and the fact that FD have being chipping away at that for the longest of times makes me sad. You want to laugh at me so be it
I'm not laughing. Not at all. There's nothing funny here.
ED isn't a simulation really. But what it did esp thanks to VR (and still does to a lesser extent) is give a sense of versimilitude . The more this gets chipped away at the more people will give up.
Probably. There's probably a point where I'll give up. But you know what? I shut down ED last night. Then I ran the update. Then I started up the game. And my experience hasn't changed. Aside a couple of extra options and a blue button on my station holoscreen that I'm happy to ignore, I can't see any difference in the game's verisimilitude between the game I'm playing today and the one I played yesterday.

And just for the record, this shouldn't be taken as me defending FDev's decisions around this update. I have no truck with premium currency rubbish - it's not something I support and certainly not something I'm ever going to spend real money on. So before anyone tells me I'm 'white-knighting' for FDev - no. No, they've ed up here - not with the implementation, not with the UI design, but with the entire philosophy of taking an already-unnecessary Live Service game (the only reason ED was ever multiplayer: that claptrap about how a home machine couldn't handle the BGS was breathtaking nonsense) and adding bloody premium currency garbage to it as well.

Sleazy.

But all that said, I enjoy the game, very much. Have played for years, and I intend to keep playing. I'm used to a lack of verisimilitude in the game because it isn't an eighth the simulation First Encounters was. I'd love to see more immersive mechanics in the game - but as I said, as far as I can see it's only with this update that 'immersion' has become something it's okay to cite on these forums.
 
That's exactly what it's for, and despite my cynicism over some of what's been done with this update I will be taking full advantage of it on my exploration account. I'll be changing the skins I have on the fly, and maybe even buying others. If you're wondering how the immersion-focused players cope with the disconnect, search the forum for "nanotechnology paint" or similar.

Personally I would prefer -- and hope for a suitable tweak one day -- that the option to change paints and decals were right in the ship's interface, as though we're commanding nanobots or micro-robots to do the changing. But if it has to live on the main menu for now, so be it. I'd rather have an option that leans up against the fourth wall than no option at all.

It's only a wonder that FD took so long to realise how much revenue they've turned away by not allowing explorers to take advantage of new paint job availability. Then again, you can only buy each paint job once, so maybe there's method in their madness. This way they get a brief surge of income as all of the long-term explorers buy the back catalogue of paints they've always wanted but been unable to use.

All power to you. I'm glad explorers got something they wanted in this update after getting the Eye of Sauron FD gaze upon them in a previous update. Hopefully enough of them will start buying ARX to make up for those of us that refuse to part with real cash for monopoly money
 
Sorry - can't resist

lziAMyz.png
 
Nice avatar. I am waiting for the engineering to be fixed before I play again. 30 september a mmorpg re-re-re-releases so it's a shame I can't play E:D now before I take(most likely) a break from it. Might even wait until 2020 depending if that other game is good enough.
 
Think one of the color edit wizards could work up a guide change the blue to say orange? Or make the icon blank entirely? Like match the text to to the background so it says nothing?
 
Well, for someone who did not really play ED for couple of years and got attracted back by shiny AD-s in steam... it looks extremely similar to some other game i played long time ago. Great idea, a lot of fun, then sudden long (~year with no significant updates) pause in development, then supposedly large update comes out, which breaks half of the game and has all this "store", "buy", "premium currency" etc stuff plastered all around...
About 8-10 month later servers were shut down, which was really a shame because the game was great fun, fore me even more so than ED.
Did ED had any new investors at some point in time relatively close to when frequent updates stopped by any chance?
 
[...] the sudden weight that's now being put on 'immersion' and how ED is a - what was it? - a 'game with simulation roots'. [...]
The whole "simulation ↔ game" spectrum has been around since before there was code to play, and I don't think it's gained any extra "weight" from recent events. It's unclear from context how long you've been reading the forums (you say you've played since beta, but only created a forum account two years ago) but trust me, this is not anything new.

The STORE button has made the immersion/simulation side of the see-saw more immediately relevant to those for whom it is important, but it hasn't given it any more traction outside of that demographic.

I trust that most people in this community understand that the balance is very rarely in complete equilibrium and that most design decisions tend to frustrate one party or the other depending on which part of the game is getting the cheese.

"Development time wasted on copypasta planets!"
"Typical! More content for the pew-pew crowd!"

It's just the nature of the game, and of the community.

Yet up until now, ask for something or make a suggestion intended to boost 'immersion' and you'd have been laughed off the forums. 'Muh immershun' has been a term of derision for a long time. So what happened? How come immersion is now a legitimate foundation for complaints?
It always has been; "muh immershun" is just a lazy distillation of the response to it from those whose view differs and I'm reasonably confident that nobody has ever been "laughed off the forums" by such a response.

As for the simulation elements of ED, you can downplay them and find examples of inconsistencies, but you cannot dismiss them. The Stellar Forge that provides the background to everything in the game, even just the stars in the background while you're shooting at things, is the very definition of a simulation. I would also argue that ED would not have the same appeal to VR enthusiasts if it didn't already provide a convincing simulation to which the benefits of VR can be applied. Although I will admit that my second example is more subjective than the first.
 
If you feel your immershion is disturbed just imagine the store button is the neon sign of the local tuning shop outlet. Someone apparently paid good money to the PF to get his signs prominently placed. Damn corporate thugs. I blame the Federation.
 
The whole "simulation ↔ game" spectrum has been around since before there was code to play, and I don't think it's gained any extra "weight" from recent events. It's unclear from context how long you've been reading the forums (you say you've played since beta, but only created a forum account two years ago) but trust me, this is not anything new.
I've been playing since beta. I created this forum account two years ago.

Nevertheless, you're right. I'd written about one-third of a whole ludicrous essay trying to address your various points, but it doesn't matter. You're right. I'm wrong. There's an end to it.
 
Not at all surprised by this. Frontier has gone from being a game company I respected for their honesty, to a company that had made a conscious choice to using ethically questionable marketing strategies that play off weaknesses in human psychology (and somehow this is suppose to be OK because everyone else does it). They have a record year, but still feel the need to obfuscate store prices, double the price of most cosmetics, and force people to buy bundles of coins if they want anything off the store. That button is there to play off yet another psychological weakness. Zero respect now.
 
Back
Top Bottom