ARX in deep void

Okey, just did 9000 ly during 7-8 hrs in my normal style (no landings though). Got 81 arx. I'm 15000ly away from any closest station now...So can do only jump & scan there. Calculations show I need to play 40 hrs/week to make a cap. While in bubble some ppl already have it.

Suggestion is - make x3 or x4 arx rate IF ship is 100+ jumps to closest UC office for doing explorations.
 
Okey, just did 9000 ly during 7-8 hrs in my normal style (no landings though). Got 81 arx. I'm 15000ly away from any closest station now...So can do only jump & scan there. Calculations show I need to play 40 hrs/week to make a cap. While in bubble some ppl already have it.

Suggestion is - make x3 or x4 arx rate IF ship is 100+ jumps to closest UC office for doing explorations.

Exactly what are you doing though?

Do you clear a system or are you banging and jumping for something interesting?

When you scan planets do you wait for them to resolve before moving on?

The game counts some things but not other things. I built trade network around Riedquat about 2-3 hrs earlier and it counted nothing for it (except a little for exploration, but I only cleared two systems). Exploration is only done one way though and it's one of three major pillars of what makes up the game so I'm not sure why they would want to nerf explorers' payouts.

I'm suspicious that the manner in which explorers do their thing is what's causing the trouble. If you're just fishing for high-value worlds or stellar phenomena, it's possible that's getting in the way of your arx payout.
 
I do as usually - fast FSS, close surface scanner for terraform/water world.
If you check forums, there are plenty posts here and there about rewards for deep void. I guess visiting UC office will give a lot of arx, however closest is around 200 jumps for me now ...
Also keyword is "usual" here ... they promised usual play will be rewarded. However I didn't play 40 hrs/week yet.

I do fly some future expedition route now which starts on Feb or so. They plan 1-2 weeks for each part which I did in 7 hrs, i.e. they will not fit weekly limit with such speed (especially if reward is based on length as on other topic ppl suggest).
 
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I guess we'll have to sell the data to collect more arx ... I know it's bad if you're away from a station, but remember that the data doesn't count if you haven't sold it
 
I guess we'll have to sell the data to pay more ... I know it's bad if you're away from a station, but remember that the data doesn't count if you haven't sold it
Ye...or u ganked and lost all ur arx :D Nice way to make open more populated :D Also I sell data for many months of flying while there is weekly limit, i.e. big piece like 95% will be NOT converted to arx at the end.
 
Ye...or u ganked and lost all ur arx :D Nice way to make open more populated :D Also I sell data for many months of flying while there is weekly limit, i.e. big piece like 95% will be NOT converted to arx at the end.
yes but
when you go to sell, go to solo mode, and when you sell opals the same ,It's the safest way if you're not armed :LOL:
 
Yeah i'm about 300 jumps in the wrong direction from a station right now and earning about 1 arx every 20 min or so exploring pretty disheartening. This definitely needs a rebalance for people who enjoy being way out in the void.
 
Okey, just did 9000 ly during 7-8 hrs in my normal style (no landings though). Got 81 arx. I'm 15000ly away from any closest station now...So can do only jump & scan there. Calculations show I need to play 40 hrs/week to make a cap. While in bubble some ppl already have it.

Suggestion is - make x3 or x4 arx rate IF ship is 100+ jumps to closest UC office for doing explorations.

I just checked again - 30 minutes, 11 jumps, no maps but FSS everything - 12 Arx. So I don't know why there is a disparity, this return seems the same as the quick test I did last night and would indicate that 7 hours would be worth over 160 Arx.

Hopefully things will settle down.

(P.S. I am way out in Hieronymus Delta so no data was sold.)
 
I just checked again - 30 minutes, 11 jumps, no maps but FSS everything - 12 Arx. So I don't know why there is a disparity, this return seems the same as the quick test I did last night and would indicate that 7 hours would be worth over 160 Arx.

Hopefully things will settle down.

(P.S. I am way out in Hieronymus Delta so no data was sold.)
You wouldn't, as u're not a robot and will jump slower eventually :D. And it is too slow yet as for me.
However, 1st I measured 8 jumps, it was 4 arx. Not sure why so difference here.
Reply 7 hours later if u got 120 arx.
 
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You wouldn't, as u're not a robot and will jump slower eventually :D. And it is too slow yet as for me.
However, 1st I measured 8 jumps, it was 4 arx. Not sure why so difference here.
Reply 7 hours later if u got 120 arx.

I was trying to be helpful, is all. I have other accounts to do other activities and getting free pseudo-currency is not important to me. We get it for nowt, no reason to get hot and bothered about it, they will probably adjust the "going rate" for things as they see what is happening. Earlier today I went to Jameson's Cobra to top up on data mats and got 1 "exploration" Arx every relog so things are for sure askew.
 

Lestat

Banned
They might have how many ARX earn by the day. Maybe the type of planets you view earn more than Ice rock planets. Something you are going to have to find out.
 
I am currently out past the core and mapping hundreds of systems withing a 50ly sphere. This is netting me about 5-15 arx for about 3 hours play.
I have currently done over 150 systems since the arx patch that include about 20 systems fully probed and 5 or so earthlike first discoveries etc. Based on the inconsistencies here it looks to me like its basing the arx rewards on distance and or amount of jumps.

Considering there is already a weekly limit and items in the store are way more expensive than the weekly limit, I fail to see why they would have a problem sorting out the values and reward triggers for dep space explorers to make hitting the cap fairly easy.

Currently it is very biased towards bubble rabble over the dedicated explorers.
Cheers
Mall
 
Most have not I dont usually bother probing previously discoverd planets unless they are terraformable and have not been probed.
 
I did today 6 hrs of completely new jumps. 1st ever human for all 6 hrs, flew like 7000ly, many systems with 20-30-40 planets. 1 S star. (was close scan only terra's though). Total 70 arx.
P.S. Maybe they count 1arx = 100ly dist? Then it has no sence at all...
 
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Okey, just did 9000 ly during 7-8 hrs in my normal style (no landings though). Got 81 arx. I'm 15000ly away from any closest station now...So can do only jump & scan there. Calculations show I need to play 40 hrs/week to make a cap. While in bubble some ppl already have it.

Suggestion is - make x3 or x4 arx rate IF ship is 100+ jumps to closest UC office for doing explorations.

Try multicrew maybe that will get your arx up.
 
I did today 6 hrs of completely new jumps. 1st ever human for all 6 hrs, flew like 7000ly, many systems with 20-30-40 planets. 1 S star. (was close scan only terra's though). Total 70 arx.
P.S. Maybe they count 1arx = 100ly dist? Then it has no sence at all...
I turned in data from previous 2-3 weeks of exploration and max out at 400. Meaning that like explo data, yoh cash in when you get back IF you live to do so.

Sadly this probably means explorers would benefit most by selling their data through several weeks, which I don't see myself doing. Boring and risky.
 
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