Elite is many things to many people,to you it’s PP.It is in the game and is a headline feature of 1.3. Don't you think headline features should have at least something added to them as time goes on? Its been in since 2015, and has no significant gameplay added to in the years between. If its so perfect, why is it the general perception of it so poor? Why was it, the devs forgot to mention collapse (one of the pillars of its gameplay) was missing, despite telling us it was in? Why is it, in a feature that relies on large groups of players FD have been so slow to stamp out 5C which just grinds legitimate players into the dirt, putting people off and sending it into a decline? Surely such a social feature requires the dev to keep it attractive?
Don't forget the proposal Sandro posted is ten items, with no new assets, a few menu swaps and its mainly changing formulas and rules? How is that minuscule offering disrupting any other update exactly? You've had multiple helpings of C + P, exploration, mining, fleet carriers, squadrons, new BGS, moon landings, map upgrades, nav upgrades, UI upgrades, market upgrades, engineering twice over....how long should you wait for such a major feature to see something as well?
Shouldn’t FD just make the game they want to make and effectively remove the dilemma.
So by that logic, you shove out any old toss and when its found to be wanting, you just ¯\(ツ)/¯ and excuse incredibly poor design because 'its my vision'.
It’s never interested me and i’m sure I’m not alone. And you say that PP has lost players.
It certainly sounds like something that shouldn’t be a priority.