[Video] Open letter from community to Elite Dangerous

Viajero

Volunteer Moderator
Just because people had a thought to try a more offensive protest doesn't mean that this one is.

Actually and according to some contributors actual recent acknowledgements (and if I understood correctly) the petition would seem to still be as “offensive” as originally planned. To the point of maybe making some surprised contributors want to have no further part in the issue.
 
So those outstanding issues negates everything else FDEV have fixed over the years? Seems like cherry picking to me.



You can send a petition, flowers, toilet rolls, billboards, hamsters, ..., and it will not represent me nor my opinions of the game and the bug testing of it. My gripe is with the petition and the people behind it thinking they somehow represent the community that I am also part of.



That's mixing concepts. Keep it simple please. Is this about the wording and intent of the petition, or is it about specifics of the game mechanics you are dissatisfied with. One thing at a time, please.
1: They've made progress but portions if the game remain unusable, and they certainly haven't made progress recently. A month where console players cant use missions is not a minor problem, adding PC players is going the wrong direction.

2: any community has dissenters, they believe they are in the majority though. You are free to prove them wrong.


3: It's clearly about the wording and intent of the petition.
 
Actually and according to some contributors actual recent acknowledgements (and if I understood correctly) the petition would seem to still be as offensive as originally planned. To the point of maybe making some surprised contributors want to have no further part in the issue.
To quote wikipedia, don't use weasel words. Who?
 
Like "Make the BGS open only!!!"
FDEV: "Nope"
That communication already happened.

That ONE communication may have happened sometime in the past, but there are plenty of examples where that isn't the case. And does the information from that one example even exist in a permanent, digestible form? Its not hard for a dev team to set up and maintain something like a kanban board or bug tracking system that actually communicates status to the community.. lots of companies do it.
 
I wouldnt be the least little bit surprised if SDC, Spicey boys or whatever they're called now are planning some trollish protest.

Must be hard for them as this little petition wasnt even enough to get Eurogamer to write an article.
Heh. Which basically means some innocent CMDRs need to die in order for them to make their point. To their credit, their "protests" have been effective in the past. Probably more effective than any petition would be. Because nothing spurs apathetic CMDRs into action like a rebuy screen.
 
Heh. Which basically means some innocent CMDRs need to die in order for them to make their point. To their credit, their "protests" have been effective in the past. Probably more effective than any petition would be. Because nothing spurs apathetic CMDRs into action like a rebuy screen.
those gweeferz making the game better, ugh
 
All seems like a lot of arguing over nothing.
Well at first it was over something, but yeah, now it might as well be over nothing because no one here is going to convince anyone else of their point of view. It's a lot of pointless back and forth at this point. FDev "got the message". Now whether they act on that is anyone's guess.
 
I wouldnt be the least little bit surprised if SDC, Spicey boys or whatever they're called now are planning some trollish protest.

Must be hard for them as this little petition wasnt even enough to get Eurogamer to write an article.

They got blanket blocked after DG2 I think, so they are mostly irrelevant now.
 
1: They've made progress but portions if the game remain unusable, and they certainly haven't made progress recently. A month where console players cant use missions is not a minor problem, adding PC players is going the wrong direction.

2: any community has dissenters, they believe they are in the majority though. You are free to prove them wrong.


3: It's clearly about the wording and intent of the petition.

Well, even when FDEV was communicating more of when they hit major obstacles and had to shelve development plans, people got super upset. Offline mode, for example, and later when Apple stopped supporting OpenGL. We also know by now that the game code is basically a card house, and if changes are needed to the core elements they will percolate to the edges in sometimes surprising forms. So after FDEV declared they would focus on the core gameplay for a while, why still clamour that some of the appendages such as Multicrew, Engineers, CQC and Powerplay are not fixed? Any fix will certainly break as soon as core elements are changed.

It is a shame we had a period where FDEV was adding all sorts of weird stuff to the core game, but I'd say it's partly the community's fault. We (better than they I reckon) was yelling for rpg elements (got Engineers), pvp skirmishes and leaderboards (got CQC) the ability to be multiple commanders in each ship (got Multicrew) and we wanted RTS elements (got Powerplay). After that distration, FDEV finally got back to flesh out the core game, and we got some nice upgrades to mining and exploration. When we get the December updates, the base lovers get their big ships too, finally, yet still just another appendage based on community wishes. If the next DLC is about atmospheric flight, we will be getting a update to the core game. If we get space legs, we get another community cried-for appendage to the game.

Either way, I think it is too much listening to the community that got FDEV into giving us this somewhat messy form the game is in. I don't blame them for clamming up a bit and getting on with it. It just irks me to hear a loud minority start yelling louder because of it, especially if that same loud minority was directly or indirectly the cause of the mess in the first place.

:D S
 
Well, even when FDEV was communicating more of when they hit major obstacles and had to shelve development plans, people got super upset. Offline mode, for example, and later when Apple stopped supporting OpenGL. We also know by now that the game code is basically a card house, and if changes are needed to the core elements they will percolate to the edges in sometimes surprising forms. So after FDEV declared they would focus on the core gameplay for a while, why still clamour that some of the appendages such as Multicrew, Engineers, CQC and Powerplay are not fixed? Any fix will certainly break as soon as core elements are changed.

It is a shame we had a period where FDEV was adding all sorts of weird stuff to the core game, but I'd say it's partly the community's fault. We (better than they I reckon) was yelling for rpg elements (got Engineers), pvp skirmishes and leaderboards (got CQC) the ability to be multiple commanders in each ship (got Multicrew) and we wanted RTS elements (got Powerplay). After that distration, FDEV finally got back to flesh out the core game, and we got some nice upgrades to mining and exploration. When we get the December updates, the base lovers get their big ships too, finally, yet still just another appendage based on community wishes. If the next DLC is about atmospheric flight, we will be getting a update to the core game. If we get space legs, we get another community cried-for appendage to the game.

Either way, I think it is too much listening to the community that got FDEV into giving us this somewhat messy form the game is in. I don't blame them for clamming up a bit and getting on with it. It just irks me to hear a loud minority start yelling louder because of it, especially if that same loud minority was directly or indirectly the cause of the mess in the first place.

:D S

Hope you realize you constantly assume the community wanted X to make your case, not very compelling when you at the end claim that this outlet is still a minority even if it's much more focused and quantifiable.

If you don't like community talk, don't do it yourself.
 
I was not referring to the OL itself but to the intent and apparent manipulation of the same (and therefore of any signatory) by some of the contributors.

So what, refining and calming a course if action to get more people onboard is manipulative? Is any sort of negotiation manipulative then?
 
Hope you realize you constantly assume the community wanted X to make your case, not very compelling when you at the end claim that this outlet is still a minority even if it's much more focused and quantifiable.

If you don't like community talk, don't do it yourself.

What a rude thing to say. I'm quite happy to hear the opinion of members of the community. If they don't want to hear my opinion, they are free to ignore me.

Why do you assume that I assume that? Have a cup of tea and sit down and read some of the early discussions of what people wanted in the game. Those people are part of the community, and so am I.

:D S
 
Either way, I think it is too much listening to the community that got FDEV into giving us this somewhat messy form the game is in. I don't blame them for clamming up a bit and getting on with it. It just irks me to hear a loud minority start yelling louder because of it, especially if that same loud minority was directly or indirectly the cause of the mess in the first place.

Nah, the responsibility for maintaining code integrity falls on their shoulders alone. We don't control it, they do. Modern development methods, good code practice, agent/unit testing, and good QA also fall in their domain. They really don't have many people to blame for creating new bugs and lagging behind on fixes beyond themselves.
 
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