[Video] Open letter from community to Elite Dangerous

It's a nice random thought. It just seem to have made a post-apocalyptic survival RPG (feel free to correct me, I never actually got past Fallout 3) into a base building game. I prefer the survival RPG aspects. Just as I prefer the Star Trekky space flight simulation aspects of Elite to many of the suggestions of what could be added to it. Personal opinion of course!

:D S
I say, bring in Elite Dangerous : De-Horizon (2020)
Fully destructible planets
Space legs
Base building all into one great update!
2019-05-08-14-43-38-1557347024.png
 
I say, bring in Elite Dangerous : De-Horizon (2020)
Fully destructible planets
Space legs
Base building all into one great update!
2019-05-08-14-43-38-1557347024.png
Arguably the greatest video game ever created.

@LeoBartlet85 yeah, gotta have them shaders. The one I have makes my fans squeal in protest but it looks so damn awesome that I can ignore the smoke drifting from my PC case.
 
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I'll ensure you experience a full stop, just you wait.


Wow! Enemies with someone because you don't agree with them. Lol.....you're gonna wind up lonely in this ol world if you keep thinking like that. I guess you're all for book burnings, suppression of speech and banning opposition speakers from campuses? Lol.....some of you need help.
 
Just a thought: If some here get their way and FD develops and releases a Permanent Test Server, and we, the player base, get the privilege to test, debug and comment on all updates prior to going live - WHO DO WE BLAME WHEN SOMETHING GOES WRONG?

We can't blame FD, since we (the player base) tested and approved the update to go live

We definitely can't blame the player base because, well we are god damn perfect and never make a mistake!

Ah the dichotomy, we will have no one to blame …..
 
Just a thought: If some here get their way and FD develops and releases a Permanent Test Server, and we, the player base, get the privilege to test, debug and comment on all updates prior to going live - WHO DO WE BLAME WHEN SOMETHING GOES WRONG?

We can't blame FD, since we (the player base) tested and approved the update to go live

We definitely can't blame the player base because, well we are god damn perfect and never make a mistake!

Ah the dichotomy, we will have no one to blame …..

Where's T.J. when we need him?

:D S
 
Actually and according to some contributors actual recent acknowledgements (and if I understood correctly) the petition would seem to still be as “offensive” as originally planned. To the point of maybe making some surprised contributors want to have no further part in the issue.
You've crushed the rebels with one swift stroke?
 
You only need to look at the lack of forum interactions to see what happened to this game.
Anyone who was here at the beginning knows how many were posting and it was great to see, as well as entertaining.
Slowly it dwindled and based on all available data will finally end with Stigbob and Babel congratulating themselves on how right they are in an empty forum.
Look at this thread alone, nearly a hundred pages but how many would there be if you removed half a dozen people, of those half dozen, how many of their posts were actually constructive or unique?

I hope FDev come through this, I want this game to succeed and I think it is a beautiful endeavor worthy of much pride but they are trying to do the impossible, and that never ends well.
You can not be all things to all people, concessions to one variable will always affect another.
I would like to see FDev split what they have so that they can give each "faction" what they want.

They should keep the original game as the kick starter and leps have legal and moral rights to expect what was sold to them to be honoured.
They should then use the engine to create what people are looking for but do so on a subscription basis, either themselves or licensed to another developer, preferably the latter.

It is unreasonable to expect continued development at no cost in a capitalistic society, code monkeys cost money and they eat a lot of peanuts.

My particular faction is with the open only PP crowd, that does not mean I do not recognize or value other players perspectives and needs, just that we get in each others way.
Instead of a zero sum equation where all play styles are hamstrung due to their inherent incompatibility, why not just split the servers and use some of the subscription money to allow more devs to work on giving each market what it wants?
Take my particular faction, the open only PP and bgs crowd, we would need tweaks to the actual p2p model to be changed to a client/server model, we do not require the vast reaches of the universe because we are all fighting in a vastly smaller bubble.
I would also make it 18+ and turn Galnet and lore over to the players themselves, if you don't think the market is there, then head over to the good old days where thousands of people were commenting and the intrigue and propaganda from all factions was a lot of fun, though not often family friendly.
Suppose I am mistaken and after a year the whole thing goes up, FDev still have $10 a month from every player and much of the development would still be compatible with the original game.
I am willing to pay $10 a month for that and I know I am not alone.
 
You only need to look at the lack of forum interactions to see what happened to this game.
Anyone who was here at the beginning knows how many were posting and it was great to see, as well as entertaining.
Slowly it dwindled and based on all available data will finally end with Stigbob and Babel congratulating themselves on how right they are in an empty forum.
Look at this thread alone, nearly a hundred pages but how many would there be if you removed half a dozen people, of those half dozen, how many of their posts were actually constructive or unique?

I hope FDev come through this, I want this game to succeed and I think it is a beautiful endeavor worthy of much pride but they are trying to do the impossible, and that never ends well.
You can not be all things to all people, concessions to one variable will always affect another.
I would like to see FDev split what they have so that they can give each "faction" what they want.

They should keep the original game as the kick starter and leps have legal and moral rights to expect what was sold to them to be honoured.
They should then use the engine to create what people are looking for but do so on a subscription basis, either themselves or licensed to another developer, preferably the latter.

It is unreasonable to expect continued development at no cost in a capitalistic society, code monkeys cost money and they eat a lot of peanuts.

My particular faction is with the open only PP crowd, that does not mean I do not recognize or value other players perspectives and needs, just that we get in each others way.
Instead of a zero sum equation where all play styles are hamstrung due to their inherent incompatibility, why not just split the servers and use some of the subscription money to allow more devs to work on giving each market what it wants?
Take my particular faction, the open only PP and bgs crowd, we would need tweaks to the actual p2p model to be changed to a client/server model, we do not require the vast reaches of the universe because we are all fighting in a vastly smaller bubble.
I would also make it 18+ and turn Galnet and lore over to the players themselves, if you don't think the market is there, then head over to the good old days where thousands of people were commenting and the intrigue and propaganda from all factions was a lot of fun, though not often family friendly.
Suppose I am mistaken and after a year the whole thing goes up, FDev still have $10 a month from every player and much of the development would still be compatible with the original game.
I am willing to pay $10 a month for that and I know I am not alone.

Open only anything just isn't a realistic suggestion, it shows a lack of understanding about how the BGS and the game itself actually operates plus unrealistic expectations of what can be done. The modes and player choice along with a single shared BGS across all platforms, time zones and geographic servers are one of the games foundations. That isn't going to change.

Cosmetic, base game and DLC sales were always the plan instead of a subscription. Again this was always the plan and we all should have known that.

The time when you could have had some valuable input on these issues was your own pre-purchase research.

You bought the wrong game.
 
Open only anything just isn't a realistic suggestion

For Powerplay it does, at least in part if you follow Sandros proposal to its logical conclusion. Rather than try to stretch a feature across modes (which does not work with PP) you instead split Powerplay into tasks that fit solo, and tasks that fit open, but compliment each other all the same. So, solo work benefits the teams in open, and it avoids the 'you used mode x to advantage' problem. If you feel you need to know more, head on over to suggestions and look at the threadnaught about it. If Jockey and myself can agree on it, then it can't be bad.
 
I think the letter was really well written.
If the community stand together and take a stance, the letter should resonate all the way up to Braben.

As a protest we could all not play it for a week. Voicing all as one: We want to be heard, we want to be spoken to.
Us the players are the ones funding you, hear us & talk to us.
 
Sigh...read it again Stig, I agree it is not possible in the same instance and also said the rights of those who agree with you should take precedence.
If you sat back for a second and stopped trying to prove how everyone except you is wrong you would see that.
 
For Powerplay it does, at least in part if you follow Sandros proposal to its logical conclusion. Rather than try to stretch a feature across modes (which does not work with PP) you instead split Powerplay into tasks that fit solo, and tasks that fit open, but compliment each other all the same. So, solo work benefits the teams in open, and it avoids the 'you used mode x to advantage' problem. If you feel you need to know more, head on over to suggestions and look at the threadnaught about it. If Jockey and myself can agree on it, then it can't be bad.

Which Sandro mentioned once and then never again. Restricting/removing access to content isn't a workable or popular suggestion.

IIRC Xbox players have to pay a yearly subscription to access open at all, FDEV won't (and shouldn't) remove content from the players who don't pay that premium to another company.
 
I think the letter was really well written.
If the community stand together and take a stance, the letter should resonate all the way up to Braben.

As a protest we could all not play it for a week. Voicing all as one: We want to be heard, we want to be spoken to.
Us the players are the ones funding you, hear us & talk to us.

All isn't one, and drop the we. Get a petition going for a zero tolerance policy on dev bashing across the board, that might actually increase dev communications if it catches on.

What's happened with this farce is counter productive.
 
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