I'd reached the stage again, a few months b4 the FC update, were I was killing time. Been quadrupling my credit balance Painite Mining for a couple of weeks when arx was introduced. Curiousity told me that Mining the same 'run' for hours could yield me '0' arx.Without ARX I wouldn't play at all currently. I'm waiting for fleet carriers or anything else of interest to come to the game. Also I am not preemptively grinding money without knowing the actual cost of the carriers. Before ARX I would only login anymore to engineer a new ship that I got an idea for or to remod an existing ship to be more efficient. Since ARX I do ~3 hours shooting per week to get it over with. I bought ARX anyway when the Clipper kit came out. If something comes to the shop that I like, which happens rarely these days, I buy it. Capping the ARX every week will prolong the time until I have to refill my ARX with real money.
Then someone mentioned in a post somewhere how many System Permits they'd got. That's now my goal, achieving as many Permits as I can. It'll keep me going until the end of the month....maybe longer.
I'v not bought a cosmetic for well over a year, so I'v no need to change how I play to rake in the 400/week max......I'll carry on doing my own thing