Wealth statistics

I just worry what the bottom end is from that data set.


I suppose if sufficiently motivated I could pull say 100 commanders evenly distributed, but I'd need to compensate for the folks who don't use the service somehow. That's an unknown.

And what would you accomplish?
Until Carrier announcement, there was little to no incentive to have more than 1-2 billions credits. Some managed happily with less than that.
There was simply nothing to spend credits on, generic speaking.

Then carrier were announced.
And someone published a ticket send to support stating that he has 20bn and he was wondering if he has enough. The answer was something along the way of: that is way more than you'd need.

So now there is an apparent need for credits.
The game provides strong means of making credits
And people* actually started to make credits. Yours truly included.
So whatever statistics you may want to gather, might not be as relevant as you think


*not everyone, just the ones wanting to be "carrier ready" on launch day
 
Then carrier were announced.
And someone published a ticket send to support stating that he has 20bn and he was wondering if he has enough. The answer was something along the way of: that is way more than you'd need
Based on that, one could assume the cost of a carrier would be around 1-2bn mark.
 
No, based on that the cost of a carrier is significantly less then 20 bn.
Everything else is guesstimate.

They should be expensive but I've a feeling they won't be.

My guess is they'll look at the average wealth of Commanders and price it just above that ball park figure. Otherwise what's the point in having Carriers in the game if the vast amounts of commanders cannot buy them?

I hope I'm wrong though.
 
To give the vast amount of commanders something to drool on? And something to grind for?

This. I think Fleet Carriers are going to be quite expensive to own and operate. Honestly not sure if I'll be buying one as it just looks like a giant "money sink" to me atm.
 
maybe you are not just a data nerd?



Edit: but yea, you never said carrier.
You said features :)
Its one of the things on the list. There's been other very vague things abound besides the carrier.

Im not worried about needing an estimate personally as I intend to have many billions waiting no matter what.
 
Its one of the things on the list. There's been other very vague things abound besides the carrier.

Im not worried about needing an estimate personally as I intend to have many billions waiting no matter what.

Well, instead of digging inara for statistics go make credits.
The only thing we know for sure is 20bn will be plenty :)
 
Well, instead of digging inara for statistics go make credits.
The only thing we know for sure is 20bn will be plenty :)
Plus enough to buy the rest of the ships, rebuys for a while, and a few more billions just because.


There's a few folks over 100 billion credits already and I intend to take advantage of the farming opportunity while I can.

At this point it's unlikely to be nerfed significantly but just in case....

I'm gonna do just as you stated and look at nerd stuff while I can't play.
 
Inara is still a pretty solid database of almost 32000 CMDRs.
A hardcore minority of 32,000 players.
Hell, I consider myself a pretty hardcore ED player, and I've never had reason to sign up for an account with any 3P site. So it's going to skew pretty far from the average player.
 
A hardcore minority of 32,000 players.
Hell, I consider myself a pretty hardcore ED player, and I've never had reason to sign up for an account with any 3P site. So it's going to skew pretty far from the average player.
100% agreed.

Even then I don't have a means to aggregate the whole list automatically without possibly upsetting the admins of the website lol
 
Credits: 3,587,327,146 Cr / Assets: 5,381,827,800 Cr

The issue with the game is that it's easy to make money once you know how. But when you first start, you don't even know what to search for. Combine that with how long the game has been available and there is a lot to wade through.

A guy I work with got me interested in the game. I told him I'd ranked to Vice Admiral in the feds and King with the empire, but I couldn't afford to buy the Cutter (love this darn ship) or Corvette. He said, so have you heard about void opals. He 'gave' 101 of them to me after showing me the how to. I haven't looked back since. and I've become a black belt in elite dangerous google fu.

It's a truly incredible game, but it has a steep learning curve.
 
A hardcore minority of 32,000 players.
Hell, I consider myself a pretty hardcore ED player, and I've never had reason to sign up for an account with any 3P site. So it's going to skew pretty far from the average player.
I normally don't sign up to player created tools. But I wanted to get into engineering and came across this gem. That app combined with eddb, both some of the best user created tools I've ever used.
 
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