@EliteDangerous: Patch 3 for the September update expected later this week for all platforms

My guesses for inadvertent patch issues:
  • fertilizer price fiasco, part deux
  • mission timer issue (revert to old 2-3 hour timings, or perhaps immediate expiration timers)
  • all missions are wing missions
  • no missions are wing missions
I'm sure I can come up with more possibilities, but I think these are at least somewhat possible.
 
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Friday prior to last week:

Tuesday:

Patch 2 went live Thursday.

Friday:
And this week we get Monday, surely even SDC members can get behind a monday update ;)
 
Good news, searching through multiple social media isn't required - use https://elitedevtracker.com.

It has listings for the forums, Reddit, Steam, and Twitter, with the option of filtering out each of the categories if you wish :)

that's not really useful to stay informed about the state of elite, it's mostly cm chatter and the signal-noise ratio is no better than this.

before social-network mania threw us into the world of fancy noises and attention seeking blurps disregarding the value of actual information there used to be patch notes, in chronological order, updated with each new patch. there it was, all the information about the topic, instantly and easily accessible in one source. no rocket science: a single and humble list of stuff. few developers still do that. now the information uses to be buried below ads in disseminated bits, when not even ephemeral. i guess using the web to actually stay informed was way too old-fashioned, or too 'anti-social' ... 🤷‍♂️
 
In a strangely masochistic way, i'm hoping patch 03 will really break the game. This will then prove to the powers that be that open beta testing is not only needed, it should be a requirement
 
In a strangely masochistic way, i'm hoping patch 03 will really break the game. This will then prove to the powers that be that open beta testing is not only needed, it should be a requirement

i'm hoping as well but just for the salt.

the salt i fear, though, if frontier has to react to one message i hope it isn't just hanging on to that superficial demand, aehm ... red herring. because open beta testing is no requirement whatsoever for software quality. it's just a specific tool for a specific function. people shouting "we need beta test" is exactly the opposite of what's needed here.

but all this has already happened and will happen again. just worse. and with more arx!
 
Surely the lack of beta testing is part of the problem, therefore is sorely needed imho. A lot of this nonsense with the last two patches would have been picked up, instead of them having to release yet another patch to fix their mistakes
 
Surely the lack of beta testing is part of the problem, therefore is sorely needed imho. A lot of this nonsense with the last two patches would have been picked up, instead of them having to release yet another patch to fix their mistakes

as it is, the only difference between beta or no beta is where possible screw ups happen: in the beta db or the live production one. while that's still a huge risk (see the messy patch for the fertilizer party) and playing it safe is essentially a good idea, it is far from 'the solution' to the current state.

see, when an update that adds no functionality screws up several different subsystems it simply means that the difference between "how this is supposed to work" and "how it really works" is too large. a new ui element completely screwing up an interface that then takes weeks of 'intensive effort' not even to fix but to workaround ... this just means a scary lack of control of the project's management over the project. they thought this was ready to release but these kinds of bugs shouldn't even make it to a beta! they live in an imaginary world, so to speak, and need to come down to reality (*). there is a lot to change to address this lack of coordination and forethought, and little of it should be even interesting for players. beta testing won't help there, that would be just the icing on the cake. asking for beta is not productive, asking for quality is. let them sort out how.

(*) or they will simply carry on, that's another very real possibility i contemplate. i'll enjoy the forum for sure!
 
Communication at work!

146817
 
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Hello, Paige,

People are searching for such notices regularly because of bugs in the game which should be not there (patch normally should not break further stuff :) ). It really would be nice to have such short notices here on official forums first. Not many of us are searching through multiple social media ... Make please this forum as first source of information and not the last one. I welcome such short info, it shortens waiting :)
Oh boy, can't wait to see the new and exciting ways the devs break the game!
"Happy Monday, Commanders! We're currently hard at work on Patch 03 for the September Update..."

Not sure how much of the current mess was 'avoidable', but 'hard at work' clearing up a mess we made.....does not inspire.
Unnecessary cost and lost opportunity, some might say. Management 'action' as a result, some might expect.
Anyway good luck with the hard work. Hope it is effective this time. (luck and hope.... yeah that's the thing that's needed.....)
This is thread is now open for guesses about what gets inadvertently broken in patch 3. My money's on another follow up mission board issue, something engineering related, and the return of factions fighting themselves. Exploration issues will not yet be addressed. On my wish list, but not likely, are god mode NPCs and a new gold rush due to the aforementioned mission board issues.
oh ... I'm already burning with impatience to find out what you will break this time by rolling out the live patch again without a preliminary beta test;)
My guesses for inadvertent patch issues:
  • fertilizer price fiasco, part deux
  • mission timer issue (revert to old 2-3 hour timings, or perhaps immediate expiration timers)
  • all missions are wing missions
  • no missions are wing missions
I'm sure I can come up with more possibilities, but I think these are at least somewhat possible.
99 bugs in the software code, 99 bugs in the code, shut it down, move them around, 101 bugs in the code.
In a strangely masochistic way, i'm hoping patch 03 will really break the game. This will then prove to the powers that be that open beta testing is not only needed, it should be a requirement

Wow, no wonder they don't talk to us... I wish they would come on here and just give a big fat middle finger to everyone and say "it will work when we get it to work. If that's not good enough, eff off!"
 

sollisb

Banned
Good news, searching through multiple social media isn't required - use https://elitedevtracker.com.

It has listings for the forums, Reddit, Steam, and Twitter, with the option of filtering out each of the categories if you wish :)

Or like I don't know maybe post on the announcements board! I hear that's what announcements are for. We all don't have time to be searching different forums and other non company sites for info on when the company is going to fix the bugs for the clients.
 
Hello, Paige,

People are searching for such notices regularly because of bugs in the game which should be not there (patch normally should not break further stuff :) ). It really would be nice to have such short notices here on official forums first. Not many of us are searching through multiple social media ... Make please this forum as first source of information and not the last one. I welcome such short info, it shortens waiting :)
I sense a petition in coming
 
Wow, no wonder they don't talk to us... I wish they would come on here and just give a big fat middle finger to everyone and say "it will work when we get it to work. If that's not good enough, eff off!"
They're probably to addicted to food, shelter and utilities to do that. Something about keeping the doors open where they work.
 
My guess is the npc auto generation will have an issue where the camera is bugged so instead of pointing at their face when it generates their picture it points at their butt
 
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