Engineer your thrusters.hey guys, what's the ok ship to kill NPC? i want to get federal assault ship but some say is slow and stuff :/ i have my krait mk2 MC engineered but i didn't manage to get a clean shot because some NPC are more movable then krait mk2... any suggestions?
the grind for the thrust materials is not easy especially when reach G4 and G5Engineer your thrusters.
Hit boost while turning.i did put my speed on the blue zone... it just doesn't turn that fast....
i did put my speed on the blue zone it just not fast enoughUh. Hmm. I by now almost exclusively fly my Krait MK II when going for combat.
And all in all, there's plenty of ships suitable for killing NPC. Some people here would even say that any ship is good for doing that. (Edit: point in case: those posting which were written here while I was writing the longer text. )
Top picks in my eyes are:
Some would point you to the Federal Corvette, but considering how you describe your issues, it definitely won't be of help. So as you do fly a ship which is reasonably good for hunting NPC, the problem might be in other aspects.
- Fer de Lance
- Vulture
- Federal Assault Ship
- Chieftain/Challenger
- Krait MK II
The easier one is the question how your ship actually is set up and engineered? It's quite likely that you can squeeze out some more agility (and perhaps also durability) out of the ship by making comparatively small adjustments.
The other question is how you fly. And here the list can get quite long.
Do you keep your speed in the blue zone when turning? Are you good in handling a ships drift? (Krait MK II drifts a lot for a ship of its size. ) Are you aware that the lateral thrusters of the Krait MK II are subpar and other ships do much better there? Have you trained to compensate for that? Do you manage your pips or do you fly with a fixed pip configuration? Do you boost-turn? If yes, have you practiced boost-turning, so you do it at the right time and don't overshoot? Do you know how to bleed off excessive boost power by using lateral thrust? Do you have FlightAssist bound as toggle, so you can use it on time to turn your ship quickly?
As you can see, there's a lot of ground to cover here. But if you can describe your problem in a bit more detail, we might also be able to give more and better help.![]()
Basically "learn to fly". Because FAS is fastest of federal ships. 4 pips to eng. Combine pitch and up movements to follow targets. And dirty drive 5.i did put my speed on the blue zone... it just doesn't turn that fast....
i did put my speed on the blue zone... it just doesn't turn that fast....
.......... idk what to say about this...Beluga liner, can keep up with other ships, is tanky, and has teeth
These are all the materials you need to engineer thrusters for Dirty/Drag. It's really not much of a grind to get them.the grind for the thrust materials is not easy especially when reach G4 and G5
Uh oh. Thruster grind is only the beginning. Everything in this game is a grind, best to accept it now.the grind for the thrust materials is not easy especially when reach G4 and G5
Try it out, i blow up elite anacondas all the time.......... idk what to say about this...
the materials pharmaceutical isolation is a very rare material..... sounds hard to find it..These are all the materials you need to engineer thrusters for Dirty/Drag. It's really not much of a grind to get them.
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Passively look for stuff, youre bound to find some at some point, do not grind, you will ruin the game for yourself.the materials pharmaceutical isolation is a very rare material..... sounds hard to find it..
the grind for the thrust materials is not easy especially when reach G4 and G5