Please change Exploration ARX (not an Open Letter)

how dense you are ...



My logic seems to work better than yours, I'm getting the maximum of arx every week;)
So you didn’t understand a single thing I said, and continue replying why?

Your argument against exploration not getting ARX because the transaction hasn’t occurred doesn’t apply to PvE if someone gets destroyed before cashing in bounty. In fact they earn plenty of ARX even if they never cash in their bounties. This shows your logic to be non existent.
 
So you didn’t understand a single thing I said, and continue replying why?

Your argument against exploration not getting ARX because the transaction hasn’t occurred doesn’t apply to PvE if someone gets destroyed before cashing in bounty. In fact they earn plenty of ARX even if they never cash in their bounties. This shows your logic to be non existent.
It seems that rebuy involves trade in some way ... it's still more reasonable than doing absolutely nothing that transcends the archives of the game.
 
A quick scan of the responses suggests I'm in the minority here, but I don't find the arx earned for "just" exploration to be particularly stingy. One of my accounts is a dedicated exploration account. I don't spend much time playing, but when I do that account is 100% deep space exploration. The number of arx I earn doing FSS and DSS scans, while nowhere near the weekly cap, seems sufficient for the effort I put in. If I had the free time to play the game as much as I was, say, two years ago then I reckon I'd hit the cap most weeks just doing what I do. And that's without selling any data.

Compared with my other account, where a similar amount of time spent core mining and selling the ores earned about 1/20th of the arx that the exploration earned, exploration seems fine to me. I do understand the argument about the sale of data only amounting to a single cap even after months in the black, but the accural of arx through normal exploration activities seems OK to me.

Obviously mileages vary. And that's the real problem. My gut feeling, not based on this particular thread but in general, is that what players are really asking for when you get to the core of the argument is to be able to reach the weekly cap by doing whatever they most enjoy doing for the amount of time they're able to dedicate to doing it. Which makes it wholly subjective and impossible for FD to please everyone. Someone is always going to fall short of an arbitrary threshold unless FD give arx away just by having the game installed.

What is "decent" amount of arx....its quite subjective and relative. Then again so is indecent.
Exactly.
 
Since Arx started I've not hit even collected enough to reach a single week's cap - last I looked I'd just broken 200.

Here's the real kick in the pants: It doesn't bother me.

There isn't really anything I actually want in the store, and nothing stopping me from ponying up the cash to buy it if there were.

The stuff I make cruising around the rim of the galaxy... it's a discount at best. One of those coupons I forget in a drawer anyways.
 
So you didn’t understand a single thing I said, and continue replying why?

Your argument against exploration not getting ARX because the transaction hasn’t occurred doesn’t apply to PvE if someone gets destroyed before cashing in bounty. In fact they earn plenty of ARX even if they never cash in their bounties. This shows your logic to be non existent.
It seems that repurchase involves trade in some way ... it's still more reasonable than doing absolutely nothing that transcends the archives of the game.
Which still has nothing to do with what I said. Once again, you get ARX in PvE independent of any transaction. Tired of repeating myself.
 
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