Someone is going to be disappointed

Hello Games made No Man's Sky in 3 years with a team of 13, with far less prior expertise than FDEV as a long standing company have. And while it wasn't all that was promised initially, they pulled through, delivered a much more polished game a year later and have been pushing high content updates on a regular basis since.

They did have to go into hiding for a bit and noped out of having their own forum entirely, so it wasn't all a bed of roses.
 
Hello Games made No Man's Sky in 3 years with a team of 13, with far less prior expertise than FDEV as a long standing company have. And while it wasn't all that was promised initially, they pulled through, delivered a much more polished game a year later and have been pushing high content updates on a regular basis since.
Hmm... NMS went from graphically excellent pre-Horizons to abysmal following:

Before:
147578



After:

147579



Both taken from the surface of my 'base' planet - the remainder of the fleet were away on the first, but they were detailed ships in the old days.

That is the kind of 'progress' that begs the question "Why?"
 
If I remeber correctly when new graphical engine was guessed it was more about multiple light sources and other new effects introduced by nVidia that wouldn't probably be compatible with the actual version of the Cobra Engine (only speculation of course).
Considering computers required for engineering simulation I remember I've run few transient thermal analysis on a cluster that is much more expensive than that :p
Quadrics
Oh most definitely they can get far more expensive, at speeds that make light looks slow. And they don't play games worth a darn!
 
what could be feasible or not for this update considering the long wishlist of the community:
  • Atmospheric Worlds
  • Space Legs: combat and ships interactions, social areas in starports.
  • Base Building
  • New Missions (for legs and atmospehric worlds)
  • New Ships
  • New SRV's
  • New gameplay on planets (SRV's AI)
  • New exploration contents


All these things are probable for an Atmospheric/space legs update.
 
We will certainly move to a new era.

From the prehistoric era to the era of very high technology.

:)

We will be able to build inter-galactic gates by engineering portals out of circling neutron-stars and we will create worm-holes and use black-holes for faster propulsion. We will shape the galaxy! That I call a new era. I never will have low expectations!
 
I guess if you browse the bug reports you will find valueable content that's missing in FDev patch notes. Let alone changes that weren't listed in the patchnotes and discovered by the community only to be confirmed bc FDev officially 4 months later.

We'll have to agree we have different subjective opinions of how valuable that actually is.
 
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