Discussion on separate console/PC leaderboards for Buckyball race events.

If you have a really laggy connection; Then there is something wrong with your ISP or other people are using all the banswidth available. I can imaging ED servers being more busy but I can not imagin people gaming on a connection with so little bandwidth that gaming is inhibited. You need max a couple of mbit. Not sure how if there is a big impact on your geological location tho.

Also ssd or no ssd should have few impact on gaming performance as the game should be in memory and not being read from disk. Tho to really answer this question one needs inside Fdev info.

Yeah, that's exactly it. I notice when I'm playing later at night entering/exiting supercruise takes max 2-3 seconds, usually less but when I play early evening and my son is downloading game updates and my wife is using her laptop, exiting supercruise can take 5 seconds plus.
 
Another trick could make class and absolute standings like they do at Lemans....

Open where you put together all the times, Group PC where you count only PC times... Group Consoles and so on.

Heck, you could even do FAOFF and FAON groups, something like Pro Drivers and Gentlemand Drivers :)

I guess everything depends from how many pilots take part in the race.
 
Another trick could make class and absolute standings like they do at Lemans....

Open where you put together all the times, Group PC where you count only PC times... Group Consoles and so on.

Heck, you could even do FAOFF and FAON groups, something like Pro Drivers and Gentlemand Drivers :)

I guess everything depends from how many pilots take part in the race.

Absolute standings there being the one main leaderboard with everyone in it (and perhaps hilighted with their subclass, ie. PC racers in blue, consoles in green)? This is what I felt good when spotted this thread.
 
If you have a really laggy connection; Then there is something wrong with your ISP or other people are using all the banswidth available. I can imaging ED servers being more busy but I can not imagin people gaming on a connection with so little bandwidth that gaming is inhibited. You need max a couple of mbit. Not sure how if there is a big impact on your geological location tho.

Speaking as someone who has at times had that laggy connection, it can be things wrong with your ISP or network, and sometimes there's little or nothing to be done, because it's the only service available in your area.

Took me about 3 months of weekly visits from a comcast rep to finally find the issue and replace the faulty line filter that was causing random 5-60 seconds drops in service.
 
All I can interject here is on the controller side. I use a T.Flight X which works on both PC and PS4, there is an XBox version. It is a cheap HOTAS that works surprisingly well. I do NOT believe it is out of this world to expect someone wanting to play this game in the best manner possible to get a HOTAS. Especially given that it is sort of inline with controller prices. Consider that PC players have the same options as console players in terms of controls. PC Players either use an XBox/USB Controller, Buy a HOTAS or use keyboard and mouse. Consoles just don't have keyboards by default yadda yadda. But if PC players can buy a HOTAS in order to play this game, so can console players. Controls as a reason or even part of the reason for separate boards make no sense when they have the exact same option PC players do at the exact same price PC players pay.

The only logical reason, which may be valid, I cannot speak to it, would be if load times can be tangibly demonstrated to be worse for one platform over the other. A person's internet connection would also have to not be a factor because we ALL deal with internet connection limitations depending on our personal internet plans, location etc... Quantifying that kind of information is going to be the challenge, i.e. finding someone with both console and PC versions of Elite to run real-time tests in off-peak hours. If it can be demonstrated that console players are at a disadvantage due to load times beyond their control, a separate board would be warranted for those that do keep competitive data.
 
Another trick could make class and absolute standings like they do at Lemans....

Open where you put together all the times, Group PC where you count only PC times... Group Consoles and so on.

Heck, you could even do FAOFF and FAON groups, something like Pro Drivers and Gentlemand Drivers :)

I guess everything depends from how many pilots take part in the race.
We've been getting 10-20 pilots pretty consistently for like 3-4 years now, I don't forsee much growth tbh, and the regulars are pretty regular.

FAon and FAoff makes more sense for races with a lot of normalspace time, which isn't typical.

This recent race, while amazing, was probably the worst possible for console/pc difference, because it was all in normalspace, with lots of supercruise jumps, and getting a good landing pad (via nav menus) was helpful (although the winners didn't have great pads).

Most races involve significant amounts of hyperjumps, supercruise, and station dockings are less than 1/3rd of the race time, as opposed to this one where they were... 100% of the race time. :p
 
I will say, it makes more sense to do this with hundreds of entries instead of a handful, and a large budget behind you. :p

Of course the number of entries do shape the rule book in this case. Apart from that, i don't know what mechanism you guys use to extract standings so i can't know what kind of work the organizers of these kind of event have to do for every race.
 

Ozric

Volunteer Moderator
We've been getting 10-20 pilots pretty consistently for like 3-4 years now, I don't forsee much growth tbh, and the regulars are pretty regular.
And this is the crux. A couple of extra regular racers is probably all we can expect. There are occasional swells when a race is featured on a livestream, but the idea that new pilots will flock to us just because we have separate leaderboards for console players is not one I buy.

Of course the number of entries do shape the rule book in this case. Apart from that, i don't know what mechanism you guys use to extract standings so i can't know what kind of work the organizers of these kind of event have to do for every race.
The pilot uploads a series of images showing the various timestamps of the race, and then sends the race organiser a PM with a link to them. They then have to sort through them (as often people don't bother to put them in the right order, or just upload a video) to make sure the run is valid, and then work out their time. That then gets put into the leaderboard. If there are special conditions/bonuses, as there are in a lot of the races, then extra screenshots for those need to be reviewed as well.

As races are run over the course of a week, then you will have multiple entries from most participants. I had over 40 separate conversations from the last race I hosted and that was for only 15 unique participants! That was for the standard format of 2 leaderboards, and Unlimited and a Regulation.
 
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IMO the solution of noting the platform on a single leaderboard would be sufficient.

Over time, it should become apparent if platform caps performance.

I don't think any of the other issues brought up really need addressing, as either everyone has access to the same options or they are out of anyone's direct control.

That said, as the owner of the bottom of the leaderboard most races I'm firmly convinced pilot skill is far more important than platform.
 
Of course the number of entries do shape the rule book in this case. Apart from that, i don't know what mechanism you guys use to extract standings so i can't know what kind of work the organizers of these kind of event have to do for every race.
For this last race I had to check the clock time, sequence and elapsed time from 59 separate sets of screenshots and/or videos, totalling something like 850 individual screenshots. These then had to be transposed (along with cmdr and ship names) into two spreadsheets (one for each class) which, on a twice daily basis, I then cut and pasted onto a pretty background before uploading to imgur and posting on the forum. Finally I had to do a write-up to go with the post summarising the days activities in a way that hopefully made a somewhat entertaining read that kept people interested and engaged throughout the event.

While doing that (and while waiting for new submissions to come in) I spent my remaining time chatting to the local bartender about how best to deal with race complaints ..

.. and also wrote a 500 page novel which I plan to publish in the future ..
CzgZFyI.png

😬
 
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The pilot uploads a series of images showing the various timestamps of the race, and then sends the race organiser a PM with a link to them. They then have to sort through them (as often people don't bother to put them in the right order, or just upload a video) to make sure the run is valid, and then work out their time. That then gets put into the leaderboard. If there are special conditions/bonuses, as there are in a lot of the races, then extra screenshots for those need to be reviewed as well.

As races are run over the course of a week, then you will have multiple entries from most participants. I had over 40 separate conversations from the last race I hosted and that was for only 15 unique participants! That was for the standard format of 2 leaderboards, and Unlimited and a Regulation.

For this last race I had to check the clock time, sequence and elapsed time from 59 separate sets of screenshots and/or videos, totalling something like 850 individual screenshots. These then had to be transposed (along with cmdr and ship names) into two spreadsheets (one for each class) which, on a twice daily basis, I then cut and pasted onto a pretty background before uploading to imgur and posting on the forum. Finally I had to do a write-up to go with the post summarising the days activities in a way that hopefully made a somewhat entertaining read that kept people interested and engaged with the event.

While doing that (and while waiting for new submissions to come in) I spent my remaining time chatting to the local bartender about how best to deal with race complaints ..

Well, this is not what i expected. I thought some kind of journal parsing, some kind of automation system could be put in place. That was at last what we were doing back in the Gran Prix Legends times. But of course it's quite normal that a software made with online RACING in mind, has some kind of automated race reporting mechanism in place, while a game built with other purposes has not.

The mechanism and the kind of work you guys describe makes me admire you even more.
 
And this is the crux. A couple of extra regular racers is probably all we can expect. There are occasional swells when a race is featured on a livestream, but the idea that new pilots will flock to us just because we have separate leaderboards for console players is not one I buy.

Don't know. You guys know the ground :) Only thing that i'd like to say on the subject is that one wil never know what kind of response he can get if he does not try :)

Alec in the op mentioned that he was contacted by console pilots saying that they would not race because they felt that they could not compete on even ground with pc pilots. How many contacted him ?
 
Don't know. You guys know the ground :) Only thing that i'd like to say on the subject is that one wil never know what kind of response he can get if he does not try :)

Alec in the op mentioned that he was contacted by console pilots saying that they would not race because they felt that they could not compete on even ground with pc pilots. How many contacted him ?
Two? (maybe three?) - the suggestion was that they spoke for "many" - this is one of the things I'm trying to get to the bottom of here.
 

Ozric

Volunteer Moderator
Two? (maybe three?) - the suggestion was that they spoke for "many" - this is one of the things I'm trying to get to the bottom of here.
Although they themselves raced and one of them changed their opinion and said in this thread they didn't advocate separate leaderboards.
 
Well, this is not what i expected. I thought some kind of journal parsing, some kind of automation system could be put in place. That was at last what we were doing back in the Gran Prix Legends times. But of course it's quite normal that a software made with online RACING in mind, has some kind of automated race reporting mechanism in place, while a game built with other purposes has not.

The mechanism and the kind of work you guys describe makes me admire you even more.
This is giving me an idea... I wonder if the EDSM API could be leveraged. Racers would have to have an EDSM account, some kind of EDSM updater and to sign up/grant EDSM permissions. Then the backend could track their stops at stations, their jumps, their routes and tally it to a leaderboard. I mean that is a wicked high level overview and the work to code it could be a good exercise if it is even possible... hmmmm

Sorry, pay me no mind, thinking aloud in a forum so I can come back to the idea later. LOL
 
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