Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.
I'm always amazed by the reactivity of the team ! Thank you again !
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.
So it works for some!
Good stuff... Two long bug fixing stints in a row, but man, I am eager to get stuck into beta 2. The anticipation is driving me crazy!
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.
Well, psykokow did order them some pizza, so clearly he's the one to blame for all of this! *added to KOS list*Cheers Chap, May I suggest next time no one orders anchovies on pizzas ever again, we all know that's the reason for this hiccup![]()
Weeeee!!
Double Update Day!!![]()
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.
just wanted to say thank you for the hard work the team is doing.
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.
Edit: Please keep in mind that there are still changes to come, and the team are still hard at work.
Thanks again for your feedback and patience with Beta 2.00.
Beta 2.01 is available now and the change log is as follows:
- Ensure in-system map is properly cleaned up if interrupted
- Fix incorrect commander ID sent to the server when scanning celestial bodies
- Fixed div by zero in time to destination
- Reduce server's MTU, and turn on detailed network logging
- Do not deadlock if we hit “Fail to add resend” error
- Make faction sides in war zones the correct way round
- When spawning ambient traffic around a station and choosing a random minor faction, don't choose a faction in a war state, unless it's the faction that is the controlling minor faction. Should stop there being so much fighting around stations
- Mission util flag and text fixes
- Repair all button isn't selectable fixed
- Increased the possible string length for titles in the missions panel pop up (in cockpit)
- Range-check input binding values when asked to display as text
- Fixed lighting transition in supercruise
- Fixed galaxy background capture
- Handle missing text symbols for input bindings
- Remove the 'security system' data from the galaxy map, until we're pulling the correct data
- System set up tweaks for Dahan and Rakapila
Please keep in mind that there are still changes to come, and the team are still hard at work.
Thanks.
I got the 2.0 and the 2.01 install but I can't log into server, tells me that I got an old version of client but I already got it and install it ??????
I got the 2.0 and the 2.01 install but I can't log into server, tells me that I got an old version of client but I already got it and install it ??????
Can a Mod or any of the devs confirm if the no stars was intended or a bug?
It was a bug.Can a Mod or any of the devs confirm if the no stars was intended or a bug?