Patch Notes Update Beta 2.01 available now

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Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.

I'm always amazed by the reactivity of the team ! Thank you again !
 
So it works for some!

only works sometimes that one can log in, but not that one can stay logged in.

For fun I lowered my graphics settings to low and deleted the save....no I do not even get in at all, losing connection before that.
 
Good stuff... Two long bug fixing stints in a row, but man, I am eager to get stuck into beta 2. The anticipation is driving me crazy!

Same here, I've been trying constantly since last night to get into the game.
I did play the scenario with the new ice asteroid belts, damn they look nice.
 
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.

Cheers Chap, May I suggest next time no one orders anchovies on pizzas ever again, we all know that's the reason for this hiccup ;)
 
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.

just wanted to say thank you for the hard work the team is doing.
 
Cheers Chap, May I suggest next time no one orders anchovies on pizzas ever again, we all know that's the reason for this hiccup ;)
Well, psykokow did order them some pizza, so clearly he's the one to blame for all of this! *added to KOS list* :D
 
Update - the team is still plugging away. A new thread will be posted in just a moment detailing the next update. It's on its way! Should fix the majority of problems with B2.01.

Thats fantastic news. Thanks to you and the team.
 
cant log i to server

Edit: Please keep in mind that there are still changes to come, and the team are still hard at work.

Thanks again for your feedback and patience with Beta 2.00.

Beta 2.01 is available now and the change log is as follows:

- Ensure in-system map is properly cleaned up if interrupted
- Fix incorrect commander ID sent to the server when scanning celestial bodies
- Fixed div by zero in time to destination
- Reduce server's MTU, and turn on detailed network logging
- Do not deadlock if we hit “Fail to add resend” error
- Make faction sides in war zones the correct way round
- When spawning ambient traffic around a station and choosing a random minor faction, don't choose a faction in a war state, unless it's the faction that is the controlling minor faction. Should stop there being so much fighting around stations
- Mission util flag and text fixes
- Repair all button isn't selectable fixed
- Increased the possible string length for titles in the missions panel pop up (in cockpit)
- Range-check input binding values when asked to display as text
- Fixed lighting transition in supercruise
- Fixed galaxy background capture
- Handle missing text symbols for input bindings
- Remove the 'security system' data from the galaxy map, until we're pulling the correct data
- System set up tweaks for Dahan and Rakapila

Please keep in mind that there are still changes to come, and the team are still hard at work.

Thanks.

I got the 2.0 and the 2.01 install but I can't log into server, tells me that I got an old version of client but I already got it and install it ??????
 
I sure hope FD management show their appreciation for the herculean effort the devs have put in over the past 48 hours and let's them have a long weekend or something to allow them to recharge their batteries.

Great work guys...thanks!
 
I got the 2.0 and the 2.01 install but I can't log into server, tells me that I got an old version of client but I already got it and install it ??????

Have you read any post in this thread? ;)

They have identified the problem are gona roll out patch 2.02 soon TM :D
 
Works with this for me

On my system i notices that ED no longer uses UPNP in my router.
So, i enabled port forwarding, entered that port into the appconfig.xml
(\EDLaunch\Products\FORC-FDEV-D-1002) and now everything works.
 
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