"Leaf" Credits and Trade Center Questions

If I'm playing one of several zoos that I have built and earn a bunch of leaf credits, do those transfer to any zoo I have built or do they only count in that zoo I was playing? Can they transfer?

If, while playing one zoo, I see an animal I could use in another one of my zoos, when I obtain it, does it transfer to any zoo I have built or stay locked to the zoo I played when I got that animal. In real life, if I owned more than one zoo, I would buy animals and place them wherever I needed them. Can this be done?

If I place animals in my Trade Center, do I have access to those animals if I'm playing a different zoo the next day? Can I supply my own zoos with animals from my own zoos? Can I transfer animals within the game to my own zoos?

Any help would be much appreciated. Devs, feel free to chime in.
 
If I'm playing one of several zoos that I have built and earn a bunch of leaf credits, do those transfer to any zoo I have built or do they only count in that zoo I was playing? Can they transfer?
Leafs aka conservation credits are the same for all zoos in your franchise. So generally yes, but a no if you want to play in different game modes, like one zoo in franchise mode and one in sandbox.

If, while playing one zoo, I see an animal I could use in another one of my zoos, when I obtain it, does it transfer to any zoo I have built or stay locked to the zoo I played when I got that animal. In real life, if I owned more than one zoo, I would buy animals and place them wherever I needed them. Can this be done?
If I place animals in my Trade Center, do I have access to those animals if I'm playing a different zoo the next day? Can I supply my own zoos with animals from my own zoos? Can I transfer animals within the game to my own zoos?
Yes, this way you can transfer animals between the zoos in a franchise.
 
If I'm playing one of several zoos that I have built and earn a bunch of leaf credits, do those transfer to any zoo I have built or do they only count in that zoo I was playing? Can they transfer?

Conservation Credits are tied to your franchise in franchise mode. During the Beta you could spend 100 conservation credits to open a zoo and within that franchise it appeared that you could open as many zoos as you like. Conservation Credits earned in any of those zoos could be used in the other zoos in that franchise. If you started a second franchise the Conservation Credits would not transfer to other franchises or the zoos within them.

If, while playing one zoo, I see an animal I could use in another one of my zoos, when I obtain it, does it transfer to any zoo I have built or stay locked to the zoo I played when I got that animal. In real life, if I owned more than one zoo, I would buy animals and place them wherever I needed them. Can this be done?

If I place animals in my Trade Center, do I have access to those animals if I'm playing a different zoo the next day? Can I supply my own zoos with animals from my own zoos? Can I transfer animals within the game to my own zoos?

Any help would be much appreciated. Devs, feel free to chime in.

Your trade center operates across all zoos within the franchise it was built in. Animals can, therefore, be teleported from one zoo to another as long as those zoos are in the same franchise and each zoo therein has a trade center.

More information about the Franchise Mode can be found here:
Developer Journal: Franchise Mode

Jim:
Yes, the economy is slightly different too. While cash is local to a zoo, our secondary currency of Conservation Credits are Franchise wide, so you can earn them in one zoo but spend them in another (we’ll talk more about these further down). We have also introduced a new type of objective; Community Challenges. These are where you will need to work together with other players to achieve a global goal, which could be something like "Release African Elephants to the Wild".
 
A yes to all for the beta. Hopefully it stays that way in the full release.

I just wish standard money would transfer...
 
A yes to all for the beta. Hopefully it stays that way in the full release.

I just wish standard money would transfer...

That would make too much sense. I mean, Walmart doesn't take their cash with them when they open a new store. They tell the manager "There's the automatic door now the rest is up to you".

I'm kidding of course. I agree with you @ctthomas. However, if the full release is anything like the beta then cash will be easily acquired and won't matter much.
 
That would make too much sense. I mean, Walmart doesn't take their cash with them when they open a new store. They tell the manager "There's the automatic door now the rest is up to you".

I'm kidding of course. I agree with you @ctthomas. However, if the full release is anything like the beta then cash will be easily acquired and won't matter much.

Well the reason I say this is because I'd love to create other "zoos" which would really be more of breeding centers than guest attractions. I could breed several lines of, for example, wild dogs at this zoo and transfer my best quality ones to my main zoo.

The thing is it wouldn't really work if the money didn't transfer because I don't think I'd make enough only having, say, 4 wild dog enclosures and no guest facilities. I'd rather share the money I make from my main zoo to support my breeding center.
 
Well the reason I say this is because I'd love to create other "zoos" which would really be more of breeding centers than guest attractions. I could breed several lines of, for example, wild dogs at this zoo and transfer my best quality ones to my main zoo.

The thing is it wouldn't really work if the money didn't transfer because I don't think I'd make enough only having, say, 4 wild dog enclosures and no guest facilities. I'd rather share the money I make from my main zoo to support my breeding center.

That's exactly why they don't make money transfer. You're supposed to build zoos, not breeding facilities. If money transferred too, people would game the system to get massive amounts of conservation credits.
 
Cash will be more difficult to aqcquire ( we didn't have taxes for instance and donations were too high (regular 5 figure donations for low quality poor enclosures - Latest Golden Poison Frog video suggests that Leaves were down by about a factor of 100 development screen shot showed snow leopards at 5000 leaves for instance

research wasn't working anywhere near as shown in Beta and no animal got sick the real game will be nothing like BETA

Ditch all knowledge and expectations from BETA, the only thing I believe is zoopedia
 
That's exactly why they don't make money transfer. You're supposed to build zoos, not breeding facilities. If money transferred too, people would game the system to get massive amounts of conservation credits.

Lol I see what you're saying but that's not what my purpose was. I suppose maybe I would make a lot of cc, but I assume I'd have to spend just as much to maintain quality bedding partners. I was more so hoping to establish quality lines. I just think it would be a huge management challenge to keep track of and time all of those different generations.

I suppose maybe some people would take advantage of the system though...
 
Lol I see what you're saying but that's not what my purpose was. I suppose maybe I would make a lot of cc, but I assume I'd have to spend just as much to maintain quality bedding partners. I was more so hoping to establish quality lines. I just think it would be a huge management challenge to keep track of and time all of those different generations.

I suppose maybe some people would take advantage of the system though...

I ended the Beta with quite a few habitats out of public view just to place animals for specific purposes.

I had a few to house low quality offspring that I would sell or release once they got old enough.
I had some that contained high quality offspring that I'd mature and place in the Trade Centre ready to swap in when a high quality male grew too old.
I had one (complete with a graveyard) that I put bugged animals that I'd previously released or sold but still stayed in my zoo... There was no food or water in this one.

I don't think there's a way around the management challenge. Hopefully the studbook shows enough generations. But remember a Franchise Zoo doesn't continue when you're not playing it... so if you did have a factory of sorts you'd still need to load into it and wait (although at 5x speed you'd not need to wait long!).

With variable speed rates and time only passing while you're playing, people that play more and at speed are always going to be more "successful" so it's not worth being concerned about people taking "advantage" of systems. The market balance just needs to remain stable but I'm sure Frontier are aware of the challenge ahead of them and have some adjustments ready at launch.
 
I was thinking that I might have one big habitat that only staff can access where I place baby animals until they are grown up enough to be traded. This would keep my main animal habitat from getting too crowded. I plan to only bred one animal (well, two) at a time so the "baby" habitat could change to suit each new baby that moves in. I suppose I could allow guests to peek in and see the babies. I don't know, I'm still thinking it over.
 
I was thinking that I might have one big habitat that only staff can access where I place baby animals until they are grown up enough to be traded. This would keep my main animal habitat from getting too crowded. I plan to only bred one animal (well, two) at a time so the "baby" habitat could change to suit each new baby that moves in. I suppose I could allow guests to peek in and see the babies. I don't know, I'm still thinking it over.

Curious. I never thought to put baby animals of different species in the same habitat. I'd be afraid of what might happen when a carnivore became an adult so I don't think I'll try doing that.
 
@MaximusSC No, just one species at a time. Maybe I'll bred warthogs, then after I trade them, bred elepants, then okapi, etc. Just one species. The two reference meant male and female, not two different species. Just a little joke.
 
@MaximusSC No, just one species at a time. Maybe I'll bred warthogs, then after I trade them, bred elepants, then okapi, etc. Just one species. The two reference meant male and female, not two different species. Just a little joke.

I am like 67% sure that adult animals will not kill baby animals and also I know for a fact that guests enjoy seeing babies more then adults, I was always placing my adult animals back into the trade center after they produced offspring and my cash income from donations would always increase due to the guests enjoying the cute babies... XD
The only thing that leads me to think adult animals will not kill babies is because I had placed a baby sable antelope into my adult tiger habitat and all the antelope did was run constantly from one side of the exhibit to the other as if afraid, but the tigers took no notice to it, it stayed in there till I eventually removed it due to it complaining about not having any food/water. lol
 
@MaximusSC No, just one species at a time. Maybe I'll bred warthogs, then after I trade them, bred elepants, then okapi, etc. Just one species. The two reference meant male and female, not two different species. Just a little joke.

That's alright. We're good. It was your other comment simply caused that idea to appear in my thoughts.
 
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