This is an excellent
That’s a pretty tough T9, not far off from mine. Something to aim for, OP. An extensively modded T9 is a god damn work of art, I tell ya.
I’d advise against chaff on a T9, it’s too big of a target to make a difference.
Your goal in a T9 should always be to escape as quickly as possible. Too slow to evade, tanking until you can escape is the only option.
NPCs are easier to evade interdiction wise, and even if you fail, you can usually tank them long enough.
Players, however, are considerably more powerful, and better at interdicting. Submit/high wake is my standard procedure in that case.
Four pips to systems upon drop, select escape destination, charge FSD as soon as possible.
You should be able to survive reasonably comfortably for 45 seconds, or else your ship isn’t up to par. (You could use more defenses, OP)
It can be trickier in the rings. Mass lock, and planets blocking your destination can delay your escape.
If you are being scanned with a full load of goods, and are expecting attack,it is best to fly perpendicular to the rings to get out of mass lock as soon as possible.
For mining, I usually hang around in the ‘High’ resource sites. There’s a better yield, and a considerable police presence to keep you mostly safe from NPC threats.
To improve on yours a bit, I only removed the pulse wave analyzer and replaced it with another booster running G5 Heavy Duty w/SuperCap https://s.orbis.zone/4phg.
Shields: 846 totaling 1930 with thermal resistances. I'd say this is very good, and with the hull it has, this is probably ungankable. It can run from even CMDRs before it's too late since it has 2,600 hull hitpoints.
That’s a pretty tough T9, not far off from mine. Something to aim for, OP. An extensively modded T9 is a god damn work of art, I tell ya.
I’d advise against chaff on a T9, it’s too big of a target to make a difference.
Your goal in a T9 should always be to escape as quickly as possible. Too slow to evade, tanking until you can escape is the only option.
NPCs are easier to evade interdiction wise, and even if you fail, you can usually tank them long enough.
Players, however, are considerably more powerful, and better at interdicting. Submit/high wake is my standard procedure in that case.
Four pips to systems upon drop, select escape destination, charge FSD as soon as possible.
You should be able to survive reasonably comfortably for 45 seconds, or else your ship isn’t up to par. (You could use more defenses, OP)
It can be trickier in the rings. Mass lock, and planets blocking your destination can delay your escape.
If you are being scanned with a full load of goods, and are expecting attack,it is best to fly perpendicular to the rings to get out of mass lock as soon as possible.
For mining, I usually hang around in the ‘High’ resource sites. There’s a better yield, and a considerable police presence to keep you mostly safe from NPC threats.