This is what Maintenance Mode must be like :(

Yesterday's CG was screwed up because of a decal, which had to be removed to get the CG working again. When the code-base is that fragile, you wonder if they should just start from scratch.

See, when I write code for one of my robotics projects, this moment is usually exactly when I make that choice. When you change some small parameter that governs the response of an IR distance detection sensor and suddenly you can't get the battery to charge or the whole thing just comes crashing down. It usually means you've made fundamental design choices that are just wrong and will probably break as much as you fix trying to undo that. It's never easy to abandon the time sunk into it but sometimes you have to recognize that otherwise you may never get it done at all.

That's not a good sign, when some cosmetic bobble, causes the underlying game to break.
 
The best way forward is to simply announce a sequel. With the high amount of technical debt, a backup team isn't going to fix many issues. If money is an issue, they could always start a new Kickstarter or be Epic exclusive.
So long as the ED LTP carries over I would not necessarily be against this.
 
What would be the point in a sequel?
It depends how it is handled. If I had to guess I would think there could be certain features which did not work as hopped. If ED 2 launched with a robust economy and the actual living BGS that we expected 1st time around and with a pledge to not ignore exploits for months on end I could accept starting my Cmdr from scratch even though it would likely mean I would.never get access to some of the later game gear
 
I honestly wonder if they should do that.

Yesterday's CG was screwed up because of a decal, which had to be removed to get the CG working again. When the code-base is that fragile, you wonder if they should just start from scratch. As it is, they are planning to fix bugs in code written by people years ago who have probably left the company by now. If my development career is any example, that code will have no documentation, no comments and they will be no-one on hand to explain what the weird 4-year old method does with great-named parameters called a, b and c

Since all decals (?). kits and ships are downloaded ahead of time with each update, it could be that each ship is stored as a list of these references but new decals and ship kits are given an incorrect identifier that messes up authentication.
 
Since all decals (?). kits and ships are downloaded ahead of time with each update, it could be that each ship is stored as a list of these references but new decals and ship kits are given an incorrect identifier that messes up authentication.
You could be right, but even the Clipper ship kit had issues and had to be rolled back while a fix was found.
 
You could be right, but even the Clipper ship kit had issues and had to be rolled back while a fix was found.

So it all goes back to ARX. Good Job Fdev. Instead of ripping off whales, you are going to lose money by bringing in the "A Team" to fix the bugs. 50/50 chance they simply abandon Elite to move to the "next" thing
 
The problem with bowing to "the community" is that Elite is many things to many players. Someone, several someones, will be ed (letter after O) off no matter what happens.

I, for one, don't want it to become the PVP playground that others want it to be. That's just one example.

Edit: My original message was censored.
 
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I refuse to start my post title with a "So." For fellow forumites who don't like to read a lot, I get to my main point in the third paragraph, but I'm feeling very cynical about what may lie ahead .....

"So"... the point here is..

What the hell is happening at Frontier?

5 years ago they released an epic game and believe it or not we're still playing it because it was already good 5 years ago.
Why they could not repeat this success later on? Every patch is either buggy or disappointing and none of the initial "promised" features is still in the game.
Why they keep adding optional contents that no one asked for? Not even the game code can swallow all this crap anymore.
How much time did they lost to develop and then fix Engineers? Who actually bought the game because of the "Engineers"? Are Engineers what makes the difference between Elite and X4, NMS or SC? Ok a lot of players now couldn't live without them anymore, but still...

FDEV instead of working on these low quality patches should take a break and jump back to 5 years ago to analyze what they did right there and what they're doing wrong now to learn something from their mistakes because it's now obvious that they are just reiterating the same mistakes over and over again.
 
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This forum in 6 months time?
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Elite Dangerous in a year + ?
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Yes, if the problems are deep and tangled, as it would appear, they are going to need some of that "100 Dev team" on this, which risks something (base building ?) being pulled out of New Era.

The funny thing is... whatever they pull out or delay, we won't even know as all we have been told in the past months is still "it will be yuuuuuge. The best update ever. A totally new era, believe me".

Which is actually the part that worries me - nothing about the actual content of the "new era" announced. At. All.
 
I always just assumed our ships to be our mobile bases of operations anyway, considering we're Commanders in the Pilots Federation and all that, so fleet carrier base building actually makes perfect sense to me.

If I wanted to play Space Engineers, I would. It's in my Steam library of games too. Just saying.

I'd rather Frontier get on with making the game they described and sold us on the ideas of and that some of us have already paid for with our LEPs – detailed more here. → https://www.youtube.com/user/FrontierDevelopments/videos?view=0&sort=da&flow=grid
 
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FDEV instead of working on these low quality patches should take a break and jump back to 5 years ago to analyze what they did right there and what they're doing wrong now to learn something from their mistakes because it's now obvious that they are just reiterating the same mistakes over and over again.
What they should do is dedicate the majority of the Elite devteam to making a huge expansion for the game over a two year period
 
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