BGS and ARXs

maybe, its like there is a transactional layer which is messing around with many core functions. update may appear small, but if this layer touches everything its a big problem if its not performing correctly.
 
this is interesting, we all need to help here... we need it confirming

 
Another observation:
Flight duration: 2,5h
Combat: 32
Exploration: 2
Trade: 0
Other: 50

Just some hopping to some systems, then 4 visits to a CZ to complete a Massacre Wing Mission (kill 63 ships), no other actions.
I guess the 50 "Other" ARX were rewarded for completing the wing mission.
 
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yeah I do a lot of BGS, so I feel unloved..... no way can I hit the 400 per week, unless we are at war in a system

and thanks for confirming.
 
I hit the cap again this week, just doing some idle resource gathering. I didn't really play too hard this week, I was busy over the weekend, and I'm still 400/400

So, shrug.
 
I would buy Arx if I could spend them promoting bugs.

Like instead of voting for bugs, you spend Arx to get them noticed.
 
Did about 10 various missions all for inf+++++ none were specifically combat but a few involved combat. Out of the 3 hours it took to run here and there and scan this and that and blow up this guy for trying to stop my deliveries, i got 6 ARX. 6. what!
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p.s. the viper 4 is named Tiny Python. Its a beast lol
 
I just play the game and always get my 400 ARX every week. I don't bother figuring out how. There are much more important game play issues than worrying about a few ARX worth in real money almost nothing in the store.
 
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I just play the game and always get my 400 ARX every week. I don't bother figuring out how. There are much more important game play issues than worrying about a few ARX worth in real money almost nothing in the store.
It's just a shame to see how little they value my time😔
 
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Missions aren't really gameplay - they are rewards for structured gameplay activities. Arx are rewards for unstructured gameplay activities.

Depends on how you define 'gameplay' maybe (a notoriously vague word).

At a basic level mission are suggested activities where the player is unable to self-motivate - want to go exploring but not sure where to go? Take a passenger mission. Want to kill something? Take a massacre mission or do an assassination. That kind of thing.

But then there is the BGS - manipulating factions to start wars & flipping system control. For a faction that owns a base exploration data or trade works, missions are not essential. For a non-anarchy faction with no assets bounties can be gathered & sold using a KWS, it's hard going but it does still provide a way to affect faction influence.

But missions are the mainstay, they always work to affect influence. They are effectively an essential part of the game, if the player plays in a certain way. Not essential for all playstyles though, but then neither are combat, exploration or trade :)
 
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Depends on how you define 'gameplay' maybe (a notoriously vague word).

At a basic level mission are suggested activities where the player is unable to self-motivate - want to go exploring but not sure where to go? Take a passenger mission. Want to kill something? Take a massacre mission or do an assassination. That kind of thing.

But then there is the BGS - manipulating factions to start wars & flipping system control. For a faction that owns a base exploration data or trade works, missions are not essential. For a faction with no assets bounties can be gathered & sold using a KWS, it's hard going but it does still provide a way to affect faction influence.

But missions are the mainstay, they always work to affect influence. They are effectively an essential part of the game, if the player plays in a certain way. Not essential for all playstyles though, but then neither are combat, exploration or trade :)
Ye, in terms of BGS they kinda are meta-gameplay. It'd make sense to reward Arx for state changes, won elections, control taken over and defended, if that's possible. That way there still wouldnt be double rewards.
 
I just play the game and always get my 400 ARX every week. I don't bother figuring out how. There are much more important game play issues than worrying about a few ARX worth in real money almost nothing in the store.

Same here, the only time I don't hit the cap is if I don't play at all that week. Standard space messing about and don't grind at anything seems to do it every time.
 
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