The in-game speed of time has remained unchanged as of release day.

They didn't do it...case closed…maybe.

For some a sad point for others not. I don't have a final verdict on this, my complain of the fast time was connected to the permanent micromanagement you have to do. Of course it's a management game, but it should be one from a top and not a bottom perspective. Viewing the visitor flow or behavior of the animals was a very unsmooth experience with all these things you constantly have to take care of. Mainly telling your utterly stupid employees to do this and that again and again.

BUT,I if they improved these things, I could live with the time as it is.
 
Not Dipper, you do realize that you've posted the same topic one too many times? You know it's a topic that can lead to some big arguments. I know you are concerned about time and animals, and I try to respect that, but the thing is, you're constantly bringing this up like some broken tape. It's kinda annoying, at least to me anyways. Perhaps even the devs would find this a bit of a nuisance.

Game's out for like a few minutes, be patient for darn's sake. Perhaps they will adjust time to your suggestions, but don't go nagging about like an immature person. And I'm kinda suspicious when you bring up the pronoun 'we'. Are you sure you're 'speaking' for everyone and not just a very demanding bunch of users?

PS: Isn't there a slow mo button in the UI?
 
I do think time moves a bit fast in the game, but perhaps the developers are concerned that if they slow it down, more casual players won't be able to experience the breeding mechanics and animal life cycles very well. If that's the concern, a poll of more dedicated forum users wouldn't do much to allay it. The best solution would probably be to add settings to alter the game pace, but I don't know how technically difficult this would be.
 
True, not everyone wants slower time. But so far, it really seems the majority do, from the polls and threads that have been made. I won't deny that some people are happy with the current speed. But many of us are not okay with it, and so we will speak out against it, and that is the purpose of these game forums. To opinion on the game, regardless of whether or not different opinions exist.

You understand that people who have no issue with the time rate wont come to the forums and post threads about the time being at an awesome rate. Those with issues are most likely to be joining in on the conversation with others who have the same issue. This by no means implies a majority, just a number of complainers complaining together. I could simply say that because there are 1000's of people not complaining that the majority are fine with the rate of speed.

The whole speed argument is ridiculous anyway, people complaining that they don't get long enough to look at their animals. Use the pause button to build an exhibit and then unpause and watch your animal, how much time do people really want to stare at these animals without having to do anything else??? It would suck to have to wait literal hours for an animal to hit adulthood and potentially WEEKS for it to ever breed, or worse weeks to get rid of that extra tortoise baby... Having a year go by in about 20mins seems pretty good, it could maybe be stretched out to 30mins however I think that will be too long but people asking for similar times as PC are deluded. They will be the first people to complain when nothing in their zoo has bred all week even though they played 20+ hours.
 
Obviously I'm still going to play and love this game. However I just don't see the logic behind the speed increase from PlanCo to PlanZoo. PlanCo was a slower game in term of time passing and yet there was absolutely nothing to get attached to. There were no lovable creatures to watch grow up and give birth. Yet when we get to PlanZoo, they put so much effort and care into each animal for them to suddenly become a commodity?

I know one of the Devs said that things have changed a little and I'm yet to test it but during the Beta I didnt myself upset an animal had died, I actually found myself slightly relieved as it freed up space in the habitat. Otherwise it was micromanaging selling animals which then left me wanting to be on pause for most of the games duration. At least some connection with animals would be a bonus.


Animals during the Beta were literally used as a trading commodity since cash comes from other sources.
 
Obviously I'm still going to play and love this game. However I just don't see the logic behind the speed increase from PlanCo to PlanZoo. PlanCo was a slower game in term of time passing and yet there was absolutely nothing to get attached to. There were no lovable creatures to watch grow up and give birth. Yet when we get to PlanZoo, they put so much effort and care into each animal for them to suddenly become a commodity?

I know one of the Devs said that things have changed a little and I'm yet to test it but during the Beta I didnt myself upset an animal had died, I actually found myself slightly relieved as it freed up space in the habitat. Otherwise it was micromanaging selling animals which then left me wanting to be on pause for most of the games duration. At least some connection with animals would be a bonus.


Animals during the Beta were literally used as a trading commodity since cash comes from other sources.
The speed is increase because it would take too long to do anything since animal life cycles actually matter. Imagine waiting 50hrs irl for a tortoise to mature so you can sell it. 5 hrs for a lion cub to mature and maybe 10hrs irl for them to breed each time. The game would move too slow and the same people complaining the fast rate would complain about the slow birth rates. You can't have both worlds, either the game moves quickly or you get 1-2 breeding cycles a week.
 
The speed is increase because it would take too long to do anything since animal life cycles actually matter. Imagine waiting 50hrs irl for a tortoise to mature so you can sell it. 5 hrs for a lion cub to mature and maybe 10hrs irl for them to breed each time. The game would move too slow and the same people complaining the fast rate would complain about the slow birth rates. You can't have both worlds, either the game moves quickly or you get 1-2 breeding cycles a week.


I completely understand that, but there are 3 speed options in-game which also work for the online franchise mode so there is no reason as to why a slower speed, or the slowest of the three, be set to a speed which the majority of people complaining about the speed, want. Its not exactly the fix that everyone who wants a speed change wants but at least it'd be an option for those who wish to, to play on a slower mode.
 
I completely understand that, but there are 3 speed options in-game which also work for the online franchise mode so there is no reason as to why a slower speed, or the slowest of the three, be set to a speed which the majority of people complaining about the speed, want. Its not exactly the fix that everyone who wants a speed change wants but at least it'd be an option for those who wish to, to play on a slower mode.

I agree. They could have added at least one slower option. People would not be locked into that at all but it would be there for people who want a slower experience.
 
Awww...well, we tried our best. At the end, offering criticism is all we can do.

I still hope for a fix on the future, tho. Someone in another thread suggested a system of various speeds, like the current arrows, that were available on the game; but instead of changing the speed of everything, only affected the calendar, leaving everything else to move at the same speed. Basically, a relative time speed selector!

I don’t know how feasible is something like this programming-wise, but it would be the perfect solution for everyone :giggle:
 
I completely understand that, but there are 3 speed options in-game which also work for the online franchise mode so there is no reason as to why a slower speed, or the slowest of the three, be set to a speed which the majority of people complaining about the speed, want. Its not exactly the fix that everyone who wants a speed change wants but at least it'd be an option for those who wish to, to play on a slower mode.
Firstly the vast majority of people are not here complaining about game speed. Please stop pretending to represent the community as a whole when you plainly do not. I could easily claim that since the vast majority aren't complaining about the game speed that means they like it. Just because you find a group of like minded people doesn't mean you are an example of any majority.

If the game was slowed down to planet coaster speeds it would still be 2.5 times slower than the current speed even at 3 times acceleration. Then you also have the issue that those playing at the base speed will also complain that nothing is happening and DEMAND animals breed faster just like they demand the time be sped up without ant consideration for the issues it will cause to the game.

I asked before, how much time do you expect to look at the animals for, also why are those complaining incapable of using the pause button? Use the tools provided.
 
I asked before, how much time do you expect to look at the animals for, also why are those complaining incapable of using the pause button? Use the tools provided.

But where’s the fun in looking at the animals if they’re, you know, paused? I want to see interact with things, and eat, and sleep and swing. The button pause is obviously a very useful too for other things, but I don’t think much people actually want to use it to look at the animals. Because, you know, the fun thing is to look at them doing things.

I just don’t thing having 5 minutes of peace after managing the big stuff is that much to ask? Hell, even 2. The average time I can actually spend now admiring my animals is about 20 seconds.
 
But where’s the fun in looking at the animals if they’re, you know, paused? I want to see interact with things, and eat, and sleep and swing. The button pause is obviously a very useful too for other things, but I don’t think much people actually want to use it to look at the animals. Because, you know, the fun thing is to look at them doing things.

I just don’t thing having 5 minutes of peace after managing the big stuff is that much to ask? Hell, even 2. The average time I can actually spend now admiring my animals is about 20 seconds.
You pause the game to build the meat of an enclosure and then start it back up to watch the animals. I guess this is my fault for assuming common sense. It's really not that difficult, in the beta I would watch my grizzlys swim around for 10+ minutes at a time without issue. Maybe the issue isn't the game speed but rather those complaining lacking the ability to use the in game tools correctly such as work zones and THE PAUSE BUTTON...
 
To be honest, the last thread that was about this was dominated by one person, and some others kept talking in circles for pages.

That does not mean everybody that read or responded in that thread shares the same opinion.

"Many, many people" is how many excactly?



And Frontier is in no way obliged to listen.
Okay, then Frontier doesn't get my money, neither many other people's, and the game which you care enough to white knight super hard about suffers.

Time moves too fast in a game intended to be all about caring for animals. If your idea of a zoo game is running an exotic puppy mill, the current sandbox is great. Until then, I'm watching from the side lines and lots of people already tricked into expecting their feedback would be heard won't touch DLC content.
 
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