Another ARX thread (Complaint)

Yes I see what you mean and I have no objection. My critics is that the ARX have been sold for something different. In the end it changes nothing because if I want cosmetics I just buy them.
I'm more concerned about the issues and bugs that this in-game currency created to the game. That's why I'm saying in the end ARX does not worth the devs effort.
I would have much preferred a new SRV or a Universal Limpet Controller instead 😏
Well,i suppose you could say that all the stuff put in for newbies is a waste of devs effort, and probably with more justification,since none of the posters in the thread are newbies, but i wouldnt agree with that viewpoint either.
 
ARX... they only broke the game.
Last week I've been on a mining session. 2 hours, 9 motherlodes successfully blown up, 200k milion reward
4 ARX
This weekend the same: 2 hours, 9 motherlodes successfully blown up, 200k milion reward.
0 ARX
Due to this thread I did some investigation as to why I got arx from mining. Turns out every 1M CR you pay your crew give 1 arx. So do your mining, hire crew and every 1M Cr they take from you when you sell will be 1 arx. Fire them after. You're welcome. ;)
 
That's very black and white and more than a little naive. You're not one of those people who believes advertising doesn't work?

No I'm one of those people who's gobsmacked at how often you have to explain the difference between advertising and reality on this forum. Cinematic trailers are a great example of that.

Of course, not everyone will be impelled to buy ARX. But many people will go onto the store to see what they can get for their free ARX. Perhaps they see some stuff they didn't even realise they could buy, perhaps they see something they really want now but will take ages to grind for. So they splash a little cash.

It is a binary thing, you either buy video game cosmetics or you don't. If you can be tempted into it having looked at the store then you are a cosmetics buyer a non-cosmetics buyer wouldn't consider it as for them its just a display of what freebies are going. "Really want" just doesn't apply to non-cosmetic buyers.

It's not all about whales you know. FD wouldn't have gone to the trouble of implementing ARX if they didn't think it would increase cosmetic sales. They certainly haven't done it because they want to reward the community with free cosmetics for playing the game.

Whales buy everything, hence the name rare but disproportionately lucrative for game devs compared to everyone else. For me arx are a few freebie cosmetics every now and then, I think its a great way to fund the game.

Vanity tax, like buying name brands at the supermarket.
 
There is a question. The pilot returns from a long flight across the Galaxy. He carries 2 000 000 000 worth of information according to EDSM. How will he exchange this information for ARX if the weekly limit is 400 ARX?
 
There is a question. The pilot returns from a long flight across the Galaxy. He carries 1 billion worth of information according to EDSM. How will he exchange this information for ARX if the weekly limit is 400 ARX?
That's exactly one of my first point against the current exploration ARX.
If you sell them all at once you will hit the weekly cap and you will lose a huge amount of arx.
Or you are blocked for weeks and you can't go back exploring and you sell cartography little by little in the next upcoming weeks...
149806
 
There is a question. The pilot returns from a long flight across the Galaxy. He carries 1 billion worth of information according to EDSM. How will he exchange this information for ARX if the weekly limit is 400 ARX?
Okay so this Commander has 1B Cr worth of exploration data. They have two options:

(1) Sell all their exploration data in one go, collect their 400 Arx and jump on the forums to cry about it. But the main thing is they successfully sold their 1B credits worth of data.
or
(2) They can try to be smart and sell just enough of their data to break the 400 Arx limit then hold on to their data and repeat that each week until they have handed in all their exploration data. Of course they now face the added pressure of flying around the bubble with a lot of exploration data that would be lost if they see the rebuy screen.

Personally, for what is basically meaningless Arx I would take Option 1 each and every time
 
I think the payout has something to do with the the net worth of a mission divided by the inverse square of π multiplied by the amount of times you dock at a station.

No seriously, dock more often..

X.
 
Okay so this Commander has 1B Cr worth of exploration data. They have two options:

(1) Sell all their exploration data in one go, collect their 400 Arx and jump on the forums to cry about it. But the main thing is they successfully sold their 1B credits worth of data.
or
(2) They can try to be smart and sell just enough of their data to break the 400 Arx limit then hold on to their data and repeat that each week until they have handed in all their exploration data. Of course they now face the added pressure of flying around the bubble with a lot of exploration data that would be lost if they see the rebuy screen.

Personally, for what is basically meaningless Arx I would take Option 1 each and every time
Option (1) for life! 😎
 
(2) They can try to be smart and sell just enough of their data to break the 400 Arx limit then hold on to their data and repeat that each week until they have handed in all their exploration data. Of course they now face the added pressure of flying around the bubble with a lot of exploration data that would be lost if they see the rebuy screen.

Then you have to be careful that no one would kill you, and then everything will be lost. Or hope that these already open systems someone will not sell before and you will not be the first discoverer.
 
Then you have to be careful that no one would kill you, and then everything will be lost. Or hope that these already open systems someone will not sell before and you will not be the first discoverer.
As I said, it is a simple choice the Commander has to make. But only they can make that choice, we can't make it for them and it depends how fixated they are about Arx and the all consuming urge to get nearly worthless Arx
 
Okay so this Commander has 1B Cr worth of exploration data. They have two options:

(1) Sell all their exploration data in one go, collect their 400 Arx and jump on the forums to cry about it. But the main thing is they successfully sold their 1B credits worth of data.
or
(2) They can try to be smart and sell just enough of their data to break the 400 Arx limit then hold on to their data and repeat that each week until they have handed in all their exploration data. Of course they now face the added pressure of flying around the bubble with a lot of exploration data that would be lost if they see the rebuy screen.

Personally, for what is basically meaningless Arx I would take Option 1 each and every time

Me too. There is even another potential problem with (2). If that CMDR continues exploring in the weeks he intends to sell his data he may never be able to sell all of it and will be trapped for eternity! :D
 
Be quiet you, that is using common sense and a logical approach to using the game mechanics to maximum effect. You know damn well that type of talk isn't tolerated in these here forums ;)
C'mon - it is rubbish making explorers hang around for weeks just for a handful of ARX.

Though I suppose that is also the answer - why hang around for weeks for a handful of ARX :)

(The other fun thing is that while back in civilisation the explorer can easily make 400 ARX/week through 'doing stuff', so they may never leave, as they'll never sell that explo data...)
 
C'mon - it is rubbish making explorers hang around for weeks just for a handful of ARX.

Though I suppose that is also the answer - why hang around for weeks for a handful of ARX :)

(The other fun thing is that while back in civilisation the explorer can easily make 400 ARX/week through 'doing stuff', so they may never leave, as they'll never sell that explo data...)

But but they will lose that 30c worth of Arx per week, they will be destitute, thrown out of their homes, disowned by their family, their friends, total strangers will cross the road if they seem them. Don't you know just how important 400Arx has suddenly become, I here it will soon take over from Bitcom as the leading cyber currency.
 
Personally, these ARX are not too necessary for me. I can get the weekly limit in two days easily. Steam recently had a sale of these ARX. And then, due to problems with currency conversion, some people were able to buy 100 000 ARX for 37 rubles RU. That's about 50 US cents..
 
I haven't broken 100 Arx in a week - and I'm not complaining. I'm neither so cheap nor so poor that I have to fixate on what I can get for free. Arx wasn't around before and I wasn't wanting for it. Now that's it's here, I really don't pay any attention to it.
 
People will complain about anything, including not getting enough free things for doing things they were already doing anyway.

"I got 400 million credits and all I got was 400 million credits!"

People talking about "losing" ARX are utterly ridiculous. You're playing a video game, the same as you did before ARX, but you're unhappy because you don't get as much as a bonus as you want to get.

But there's no limit. There is never going to be "enough" to satisfy people who are determined to expect the game to suit them specifically, and nobody else. If the cap was 800 per week, there would be more threads about how hard it is to hit the cap. If the cap was 200, people would complain that they don't get enough each week. If the cap was 1000, people would still complain they don't get enough each week and it's too hard to hit the cap.

Let's be perfectly honest about this thread, if you were aiming to get ARX you wouldn't be bulk mining. ARX rewards are greater for less profitable activities. If you're worried about ARX enough to complain into a thread but not worried enough to do literally any activity that easily rewards them, the problem is personal, not systematic.
 
I think the only thing that will make the never ending complaints go away is to just dump 400 ARX on everyone the first time they log in for a new week. Of course that wouldn't stop the complaints that the 400 limit was to low, but at least some of it would stop.
Yes, do this. That way you can play how you want and plan your multi-year savings plan for ship kits and the like.
 
People will complain about anything, including not getting enough free things for doing things they were already doing anyway.

"I got 400 million credits and all I got was 400 million credits!"

People talking about "losing" ARX are utterly ridiculous. You're playing a video game, the same as you did before ARX, but you're unhappy because you don't get as much as a bonus as you want to get.

But there's no limit. There is never going to be "enough" to satisfy people who are determined to expect the game to suit them specifically, and nobody else. If the cap was 800 per week, there would be more threads about how hard it is to hit the cap. If the cap was 200, people would complain that they don't get enough each week. If the cap was 1000, people would still complain they don't get enough each week and it's too hard to hit the cap.

Let's be perfectly honest about this thread, if you were aiming to get ARX you wouldn't be bulk mining. ARX rewards are greater for less profitable activities. If you're worried about ARX enough to complain into a thread but not worried enough to do literally any activity that easily rewards them, the problem is personal, not systematic.
Have you ever heard the phrase "Time is money"? Industry research showed that this behavior was going to happen. Now that there is an in game currency that equates to real world cash, people will be judging their time vs. their income based on earn rates. Each minute you're playing for ARX to supplement your real world costs pushes you to look for the most efficient method for making ARX. ARX = CASH! Most people will pursue the most efficient way to earn the most money in the shortest amount of time.
 
Back
Top Bottom