Title says most of it. While I enjoy having to research things at first, I think that research should carry over from one zoo to another when opening a new zoo within the same franchise. At best mechanic research and vet research, but at least the mechanic research (theme and barrier unlocks, new buildings, etc).
The reason for this is that usually when you start to open franchises, this means that you want to expand and build upon the success of what you have created, and keep building upon this to keep expanding. So when your first zoo is going well, you might want to open another one...
At the moment, because no research is carrying over, we are starting from scratch every time we open a new zoo. And this doesn't make it feel like we are "expanding on our success", it feels like completely starting over. Except that we can send animals to the new zoo we are opening. (But why would we do that, since we initially won't be able to care for them as well as they are cared for in their old zoo?)
I can understand that maybe your staff has to learn about the animals again to know how to prepare the food and things, but why would the information panels be less informative than in the other zoo? Wouldn't they get the same ones as the first zoo?
And the items unlocked by the franchise should still be accessible for the new zoos.
Enrichment items and building items should not have their existence forgotten upon deciding to expand. Maybe we can have them at a higher price and have to research discounts? Like we have to import them at first and then upon researching them it'll be as if we found manufacturers in the area?
TL;DR: The fact that no research carries over from zoo to zoo in franchise mode doesn't make it feel like expanding a franchise, but makes it feel like we are completely starting over every single time.
The reason for this is that usually when you start to open franchises, this means that you want to expand and build upon the success of what you have created, and keep building upon this to keep expanding. So when your first zoo is going well, you might want to open another one...
At the moment, because no research is carrying over, we are starting from scratch every time we open a new zoo. And this doesn't make it feel like we are "expanding on our success", it feels like completely starting over. Except that we can send animals to the new zoo we are opening. (But why would we do that, since we initially won't be able to care for them as well as they are cared for in their old zoo?)
I can understand that maybe your staff has to learn about the animals again to know how to prepare the food and things, but why would the information panels be less informative than in the other zoo? Wouldn't they get the same ones as the first zoo?
And the items unlocked by the franchise should still be accessible for the new zoos.
Enrichment items and building items should not have their existence forgotten upon deciding to expand. Maybe we can have them at a higher price and have to research discounts? Like we have to import them at first and then upon researching them it'll be as if we found manufacturers in the area?
TL;DR: The fact that no research carries over from zoo to zoo in franchise mode doesn't make it feel like expanding a franchise, but makes it feel like we are completely starting over every single time.