ObsidianAnt: 3305 Elite Dangerous - New Player Minor Factions, Frontier's AGM, Scourge Decal

"...codebase needs to be rationalized,..."
Gobbeldy-gook? Dilbert-speak? Or actual English?
They need to determine if having a codebase is viable. ;)

I think what he meant by that is that it needs to be better streamlined and compartmentalized to be easier to work with and run more effectively.
 
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"The codebase will be renewed with a paid expansion"
Uhmm... Eh?

He's not talking about the requested improvement for this year, he's talking about the New Era I guess.
So if you don't pay you stay with the Italian mess? (I'm Italian, I can say so) 🤷‍♂️
And what about Legs, Atmospheric Planets.... ah yes... they're not ready to talk about the interesting part... 🤦‍♂️
 
Don’t reckon “Same Game, Less Bugs!” would sell that well ;)

Seems more likely it means a big rebuild + marketable additions.

(Kinda doubt the AGM hoppers would be all sunshine about the former scenario either really)
We "know" from the leaks we've got some good stuff coming. :)

Puzzles me too why they are fixing bugs with this existing code if they are transitioning to a newer version. Unless .......
... they aren't fixing bugs with this existing code and, as I suggested in another post, FCs are transitioned to the New Era codebase (though that doesn't preclude their release earlier than the new DLC).

But a late arrival for FCs gives the devs wriggle room in case they need a little more time for launching New Era: Legs and Everything !
 
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I saw this video and I dropped my jaw when I saw the quote from Braben himself say "fixes will be in the paid expansion"... So we have to PAY for bug fixes.... Just Wow.

I mean firstly, does that not just confirm that the game's code is a mess, as we suspected, but that it's SUCH a mess, it requires bascially a complete recode to the point of justifying hitting up the player base for money to pay for it.
 
It's odd though, why not just come out and say ..... "you guessed what was going on, the early coding has indeed given us problems and we have a new coding ready for New Era. We decided to transition Fleet Carriers to this new coding because .... well, as you have seen, the old code can no longer take fresh updates without bugs, lots of bugs."

I'm sure Zac could find suitable management-ese words in a few paragraphs to explain the above.

Oh wait .... he did.
 
It's odd though, why not just come out and say ..... "you guessed what was going on, the early coding has indeed given us problems and we have a new coding ready for New Era. We decided to transition Fleet Carriers to this new coding because .... well, as you have seen, the old code can no longer take fresh updates without bugs, lots of bugs."

I'm sure Zac could find suitable management-ese words in a few paragraphs to explain the above.

Oh wait .... he did.

But to put it in the new expansion, like wow. Honestly, if they opened up a another kickstarter/donation bucket, I'd contribute just so that the ENTIRE player base could benefit from these upgrades not just the paid expansion people, as again that will just fragment the community even more.

Or do a mixed hybrid/subscription model. I would gladly sub to support the game, gets some ingame/veterancy goodies and know happily that the community is not fractured.
 
They need to determine if having a codebase is viable. ;)

I think what he meant by that is that it needs to be better streamlined and compartmentalized to be easier to work with and run more effectively.

ikr. There is one take from this... No more making fun of Star Citizen for it's issues, since we have ours. :p
 
But to put it in the new expansion, like wow. Honestly, if they opened up a another kickstarter/donation bucket, I'd contribute just so that the ENTIRE player base could benefit from these upgrades not just the paid expansion people, as again that will just fragment the community even more.

Or do a mixed hybrid/subscription model. I would gladly sub to support the game, gets some ingame/veterancy goodies and know happily that the community is not fractured.
I don't get it. Why would you want the old version pre 2020 update?

And why in the name of the wee man would they apply the new codebase back into the now old version?

What's the complaint here?

Oh that's right, it's the forum.

( to be clear, this news, if true, is UNEQUIVOCALLY good news.)
 
It's odd though, why not just come out and say ..... "you guessed what was going on, the early coding has indeed given us problems and we have a new coding ready for New Era. We decided to transition Fleet Carriers to this new coding because .... well, as you have seen, the old code can no longer take fresh updates without bugs, lots of bugs."

I'm sure Zac could find suitable management-ese words in a few paragraphs to explain the above.

Oh wait .... he did.

Sure, but that's what we had when bugs were let unfixed for months in 2.0 while waiting for 2.1, and in theory what we had with 'The Beyond Series of Updates', and what we are supposedly having right now post-'September Update'.

So the translation as I see it is "it may be bad now but in future it will be good" over & over again, and having fixes applied to the new era just puts another arbitrary 'long time in the future' date on it. There is no need to wait for a premium update (that may require updated base code) to update the base code, it can be done ASAP as long as it is completed in time for the premium update. Which means no new era until the new codebase is in place.

Which imo probably means "not anytime soon", and my position remains unchanged.
 
The codebase being "renewed" is great news, and honestly it's practically necessary in order to incorporate space legs into the game.

This is very promising for the game's future.
 
FCs are transitioned to the New Era codebase (though that doesn't preclude their release earlier than the new DLC

Yeah I could see that being a scenario for sure.

I kinda doubt they’d stiff everyone on the live bug fixes though. (But hey, I was wrong about the 2nd Carrier delay ;)). I almost wonder if they might still see it as an interest-maintainer for vets, even if that whole branch was earmarked for the bin. (That seems to be the unenviable role the current maintenance staffing have been left with after all... Alongside the noob-smoothing)
 
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Simply adding a paid DLC would renew the game by adding fresh content.

I do think that what i have said elsewhere, that i believe they delayed fleet carriers because they wanted to ensure that they had got the Alpha build of New Era tied down, so that they knew what was possible to build in feature wise re fleet carriers, both for the launch of carriers and when New Era launches.

I expect the Alpha build of New Era to be live internally either end of this year or first quarter next year.
 
I saw this video and I dropped my jaw when I saw the quote from Braben himself say "fixes will be in the paid expansion"... So we have to PAY for bug fixes.... Just Wow.

That’s a massive leap. Core changes came to all players during the Horizons run etc. Could very likely be the same here. You’re jumping the gun...
 
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I don't get it. Why would you want the old version pre 2020 update?

And why in the name of the wee man would they apply the new codebase back into the now old version?

What's the complaint here?

Oh that's right, it's the forum.

( to be clear, this news, if true, is UNEQUIVOCALLY good news.)

The complaint is that I'd rather everyone benefit from such a revamp and not put it behind a paywall. See I'm not selfish, I don't think of this game and community in terms of what I personally get out of it. I understand that regardless of how much or little the members of this community put into the game, we've ALL have had to deal with these frustrations, so to then say "We are revamping the game" which should be a point of unbridled joy, it's spoiled when the caveat attached to it, "it's in the next paid expansion."

So thus we are paying for the fixes. Now I'm hoping he was meaning the revamp will come out at the same time as the next paid expansion not as what it grammatically sounds like the fixes and new codebase are in the paid expansion and thus must pay to get those improvements.

The thing about paid expansions in general is they segregate the community, and in turn certain design limitations and principles have to follow when making content, you have to constantly consider, do they have THIS expansion, do they have THAT expansion, exactly where will a particular piece of content lie in the spectrum of the game.

A perfect example, albeit a small fix thankfully, was the inclusion of planetary materials in mining belts, because Fdev realized "oh crud, you can't engineer unless you have Horizons to land and gather materials." Even though Engineers is technically in the base game not horizons, the materials could only be gathered if your had the ability to land on planets. So they had to make it so materials could also be found in space.

So as you add paid expansion after paid expansion, you start having to keep track and consider having to make work-arounds in case there might be a dependency that will creep up.

I think part of why the game is in the state that it's in is not JUST the technical coding issues, but the design philosophy. I think Fdev has plenty of other monetization strategies they could use to make their money that don't need to potentially segregate the community.
 
That’s a massive leap. Core changes came to all players during the Horizons run etc. Could very likely be the same here. You’re jumping the gun...
I'm just hoping it was a miquote, or rather he was meaning "Hey these changes are coming at the same time as the next expansion" Not "These changes are ONLY in the expansion."

If it's the former, that makes sense and awesome, if it's the latter, then what.

And before anyone says, "Well the latter doesn't make sense so it MUST be the former" keep in mind, Fdev has done some really messed up stuff these last couple years so I wouldn't put it past them
 
I saw this video and I dropped my jaw when I saw the quote from Braben himself say "fixes will be in the paid expansion"... So we have to PAY for bug fixes.... Just Wow.

I mean firstly, does that not just confirm that the game's code is a mess, as we suspected, but that it's SUCH a mess, it requires bascially a complete recode to the point of justifying hitting up the player base for money to pay for it.
Ha, I didn't think there were CMDRs who still didn't know the basegame received updates simultaneously with paid-expansions, but here we go
 
I'm just hoping it was a miquote, or rather he was meaning "Hey these changes are coming at the same time as the next expansion" Not "These changes are ONLY in the expansion."

If it's the former, that makes sense and awesome, if it's the latter, then what.

And before anyone says, "Well the latter doesn't make sense so it MUST be the former" keep in mind, Fdev has done some really messed up stuff these last couple years so I wouldn't put it past them

Yeah let’s hope so. Honestly I think the quotes read very easily alongside the former interpretation though. IE:

David assured me that the codebase will be renewed via a paid expansion. This is great news, as the QA team aren't picking up bugs, it seems. This may be a CI/CD pipeline issue, but I feel after speaking to the board, modern engineering practices are very well embedded, and this is rather that the product codebase needs to be rationalised, and the paid update will fix current & future ills.

I don’t see anything there stating that core changes will be pay-walled. And the language certainly fits with rollouts like the prior ones where core changes come to all.
 
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Doesn't hurt to hear this :)



Although fixing future ills might be a milestone too far ;)

(Also good that Elite is Braben's first born of course...)

Confirmed the last few years and the next have been a choice, frontier aren't some senile old grandparent worthy of protection and white knigting because they simply didn't test the code and weren't aware...

Anyways, always never wanted to assume frontier were stupid, but just to balance it out, the tool they used to achieve this is an incredibly high tolerance for allowable bugs in the live game.

This management mode of operation doesn't have to change regardless of whether they rewrite the codebase... so lets hope they chance their attitude as well, especially because we players are now used to this level of quality and they have the option of doing it again.
 
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