Sandbox hunger/thirst stats

the ability to disable dinosaur needs for hunger and thirst, theres already options for lifespan restrictions so it makes sense that dinosaurs could be made immortal using this. this would be vital for people trying to break sandbox mode by shoving all the dinosaurs into one area, the problem is that they always run away from scarier carnivores which causes them to starve and die. if there was a feature so they didnt need food/water (or could disable the 'panicking' thing) you would be able to create these types of enclosures
 
I could actually see this as an option. It sounds silly to remove the need of hunger and thirst but it is for sandbox mode, a mode to mainly play around with the game assets without needing to worry of consequences.

I could see this for dinosaur arenas where dinosaurs are maxed out in their thirst and hunger to have their health regeneration to be always on. I also think this should be divided between herbivores and carnivores, so we could have a more realisable site B mode, where herbivores won't go hungry without the need of a plant feeder but carnivores would still hunt them to fill their hunger need.
 
I could actually see this as an option. It sounds silly to remove the need of hunger and thirst but it is for sandbox mode, a mode to mainly play around with the game assets without needing to worry of consequences.

I could see this for dinosaur arenas where dinosaurs are maxed out in their thirst and hunger to have their health regeneration to be always on. I also think this should be divided between herbivores and carnivores, so we could have a more realisable site B mode, where herbivores won't go hungry without the need of a plant feeder but carnivores would still hunt them to fill their hunger need.
That would be so helpful when creating site b mode islands.I hate having to place feeders everywhere on those islands.
 
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