I'm new to this game, enjoying the depth a lot, but it's sometimes hard to find reliable sources of less direct information. One thing I've been thinking a lot about is how to maximise small ships. Specifically Sidewinder. I'm not sure why this appeal to me, but it sounds like it would be fun and rewarding to improve my skills flying a sidewinder against bigger ships. Thinking about this, there's certainly aspects I theorise that I can use to maximise my chances, but I lack the knowledge to make informed decisions.
One of those is how targeting and micro gimbal works.
How hard is it to hit a sidewinder at 3-6 km range?
How hard is it to find such a small target at those ranges? What difference does it make if the Sidewinder have not opened fire/stops attacking? How does this change if cold running or activating silent running?
I think part of what appeal to me about the Sidewinder is their physically small size. Their area is about a quarter of a cobra, and about a third of an eagle. It's an aspect no other ship can compare to.
One of those is how targeting and micro gimbal works.
How hard is it to hit a sidewinder at 3-6 km range?
How hard is it to find such a small target at those ranges? What difference does it make if the Sidewinder have not opened fire/stops attacking? How does this change if cold running or activating silent running?
I think part of what appeal to me about the Sidewinder is their physically small size. Their area is about a quarter of a cobra, and about a third of an eagle. It's an aspect no other ship can compare to.