Change supercruise to a toggle that automatically aims and moves to the target at hand. Make the toggle turn the function off and give it a shortcut key option. This could also be applied to other systems and warp. This allows it to circle a sun and scoop or follow a route while auto scooping. This would speed up travel times but remove the ability to detail scan unless present to use the basic scan and stopping for more.
It needs to take into account ship heating abilities and warping without frying or damaging the ship.
As is supercruise assist does not take into account rings and runs into them when trying to orbit such bodies.
The official obstacle is boting, although that is already in the game and the devs cant seem to do anything about it, so not sure what the big deal is. The real main reason is peoples pride, apparently hand flying in cruise is
hardcore.
Find it kinda funny that my old Piper Archer was capable of fully automated cruise, and basically every commercial and military aircraft and spaceship over the past 70+ can fully automate the cruise phase and most other phases, pretty much all desktop gam... cough* desktop sims also simulate that ancient elusive technology
I enjoy parts of supercruise, dive bombing stars or flying high speed shadow mass braking approaches, apart from that, it's just hand flying a boring cruise phase, something mankind thankfully eliminated in reality.
Flying in ED for me is disconnecting flight assist and engaging in combat, disconnecting the DC and flying an interesting approach to a surface port, or low level through a canyon, A-B stuff is just that, travelling from A to B, nothing hardcore about it, and no reason not to automate it.
Anyway, if you are a non VR user, crude autopilots for ED have been around since early Beta.