Starlight tints background skybox - Lighting issues

There is an entry in the files where you can switch off the whole new lighting thing, which includes the dark sides of planets among other things. That's not the solution I want.
Have you tried it? I'd like to try it just to compare old vs new. If somebody would be so kind to post the file and the line to edit, that would be swell.
 
If you switch off the new lighting in the files it appears to revert to the old system for the galactic core, it's almost impossible to see close to the star but appears further away, and the new colour 'filters' are gone, but it breaks lots of other things. It's not a revert to old system switch.
What does it break? An example will be fine, I don't need the exhaustive list.
 
What does it break? An example will be fine, I don't need the exhaustive list.
I tried once, yeah. I can't really give you an exact description anymore, but the fact that dark sides of planets were back to being lit up, and the rest of the game didn't look quite well too, made be switch back.

I like the lighting changes they made. I also have no trouble with planet surfaces being tinted in the star's colour, since that's what coloured light would do with an object it actually shines on (maybe less extreme though.) Applying a filter matching the star's colour to the whole screen doesn't really work if it's supposed to be in any way even remotely realistic.

EDIT: since you're on PC now, Old Duck, here's the beautification thread. Lots of tweaks. Not sure if the one you asked about is included:
https://forums.frontier.co.uk/threa...-elite-dangerous-on-higher-end-setups.400235/
 
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Old Duck DTEA did a video on some settings in the game files you can adjust if you are brave enough to change things. I haven't tried but did watch the video on youtube I just don't like breaking into files but that's just me fly safe o7
 
I tried once, yeah. I can't really give you an exact description anymore, but the fact that dark sides of planets were back to being lit up, and the rest of the game didn't look quite well too, made be switch back.
I dunno, I really hated how the new dark side lighting model completely eradicated the cool eerie glow Guardian ruins gave off, all lit up in silhouette in the fog, illuminated from the centre of the site.
Artists put a lot into getting that look, and it was gone overnight, replaced with just a green wireframe overlay. I'd happily take a teeny bit of ambient illumination on nighttime planetary surfaces back to get this effect back at the planetary surface locations I visit more frequently. But alas, stuck on console, hence wanting a toggle under options.
Although I won't be going anywhere until they re-enable vsync on XBox, because the constant frame tear since the patch broke it is unplayable.
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Old Duck DTEA did a video on some settings in the game files you can adjust if you are brave enough to change things. I haven't tried but did watch the video on youtube I just don't like breaking into files but that's just me fly safe o7

Just back up the file you are fiddling with before you make any changes. Everything be ok.
 
I dunno, I really hated how the new dark side lighting model completely eradicated the cool eerie glow Guardian ruins gave off, all lit up in silhouette in the fog, illuminated from the centre of the site.
Artists put a lot into getting that look, and it was gone overnight, replaced with just a green wireframe overlay. I'd happily take a teeny bit of ambient illumination on nighttime planetary surfaces back to get this effect back at the planetary surface locations I visit more frequently. But alas, stuck on console, hence wanting a toggle under options.
Although I won't be going anywhere until they re-enable vsync on XBox, because the constant frame tear since the patch broke it is unplayable.
View attachment 144460
I got some tearing on PC as well actually... But well, I just turned on V-Sync in the graphics card drivers and it was gone...
And yes, the Guardian ruins on dark sides are... dark now. But to be honest, that's completely okay with me. Dark sides on planets without atmosphere are pitch black. I love that.
The ruins still look eerie and mysterious in twilight or day time, so I don't mind at all. FOR SCIENCE!!!
 

Ozric

Volunteer Moderator
Don't want to put a damper on your hopes or anything, but I would be astounded if Frontier rolled back the adaptive lighting they put into the game. As that issue is mainly about the tinting affecting the inside of stations, I would assume that's the bit that's going to be fixed, not the secondary issue because that's not a bug it's an intended consequence.
 
Look!



FOR SCIENCE!

I genuinely cheered when I read this fix inbound :)

Don't want to put a damper on your hopes or anything, but I would be astounded if Frontier rolled back the adaptive lighting they put into the game. As that issue is mainly about the tinting affecting the inside of stations, I would assume that's the bit that's going to be fixed, not the secondary issue because that's not a bug it's an intended consequence.

I'd agree that some cautious optimisim is advised, but since they referenced the issue they were going to look at, and that issue clearly lists the background skybox tinting, then I would hope /expect / pray that they really will look at that. Also (and I'm no graphics expert by any means) but the fact that the blasted skybox tinting disappears as you move away from the star, but the colouration of objects / planets is still affected by it, then that suggests to me that they are separateable.

Fingers crossed.. :)
 

Ozric

Volunteer Moderator
Who knows. Don't forget the skybox was always tinted by the star light, it's just much more pronounced now. The main difference for me is that if you want to take pictures of nearby nebula then you only have to fly over 2,000Ls from the main star, rather than over 20,000Ls in order to get rid of all background light. So it's a win in my book 😋
 
I genuinely cheered when I read this fix inbound :)



I'd agree that some cautious optimisim is advised, but since they referenced the issue they were going to look at, and that issue clearly lists the background skybox tinting, then I would hope /expect / pray that they really will look at that. Also (and I'm no graphics expert by any means) but the fact that the blasted skybox tinting disappears as you move away from the star, but the colouration of objects / planets is still affected by it, then that suggests to me that they are separateable.

Fingers crossed.. :)

But I like the tinting.
 
It can be nice if you're after a more NMS-style, cartoony feel to your game. Which is totally valid. This is why a lot of us have been asking for a toggle for it.
No comparison...
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They did change tinting to be far less 'cartoony' a while ago...
I consider the change to be positive, but I am very tolerent to how the game presents itself - I wasn't over impressed with their first effort though :)
 
I don't get it, the rioting has stopped, the cries silenced, the wounds stitched up. And now its gonna start all over again.
 
I don't get it, the rioting has stopped, the cries silenced, the wounds stitched up. And now its gonna start all over again.
Well, not a lot else is happening till at least the end of Q1 2020.... Everything in-game is getting criticised somewhere in the forum :ROFLMAO:
 
It can be nice if you're after a more NMS-style, cartoony feel to your game. Which is totally valid. This is why a lot of us have been asking for a toggle for it.

It would be nice if, when they add / change such things, that a toggle could be added.
Or have the option to “stay behind” and not take whatever changes are brought forth.
 
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