In the second tab you have your route and jump options like "Economical routes" , "Fastest Routes" and "FSD boost".
In the second tab you have your route and jump options like "Economical routes" , "Fastest Routes" and "FSD boost".
There's yellow dot indicating which one is selected.
Select another, or uncheck.
I guess we all use that in one way or another.Hello,
thanks to all!
But i still don't see any use for that.
Or does anyone out there use that?
Hello,
thanks to all!
But i still don't see any use for that.
Or does anyone out there use that?
I agree they are a bit unsightly. A simple max-range bubble would solve the problem and make things much easier to read,imo.
What info do the blue beams give that is not otherwise available? They are only active in the system of origin.Except it doesn't give you any info past the first jump, whereas the jump lines do.
They'll go much further than that, to give places four or five jumps ahead. Longer than that, if you switch to economic mode.What info do the blue beams give that is not otherwise available? They are only active in the system of origin.
What info do the blue beams give that is not otherwise available? They are only active in the system of origin.
I haven't done any, although i'm not sure that is relevant in this case. I ask out of interest.I'm always learning things about the game i didn't know or hadn't figured out, like the tip about switching them off.You've not done a lot of exploring on the edge of the galaxy then?
I haven't done any, although i'm not sure that is relevant in this case.
Where they become absolutely invaluable is when plotting routes at the edge of the galaxy, using neutron boosts. Given that your range under those circumstances is over 200LY, it can become very hard to visually find stars, and they won't pop up in local navigation as they're too far away.What info do the blue beams give that is not otherwise available? They are only active in the system of origin.