I've had a hunch, a gut feeling for some time now.
The Adders has a few animations,
It has wings that fold down for atmospheric flight it had a sidewise ramp which once animated down with the landing gear (but alas no more).
But I have it in the back of my mind, "hidden animations or features for Atmospheric landings and space legs".
One or two of the ships, look like they have extra superfluous hull designs that resemble wings as they appear to be panelling that sticks out and don't contribute much.
For example, the DBX was a late addition to the game and didn't fall foul of the ships which were available at launch (like the adder and annaconda's damage model) that might have had an animation or two extra than the game could really use at that point.
Like the top two panels that follow from the centre of the DBX to the tail, could actually swing down to make proper wings.
But since most ships have wings already I sort of just forgot about that.
Until the last year.
Well, I had to replace my Adder, with a Krait Phantom for some guardian resource collection and long distance void opal gathering,
and I started to admire that it too had some features that seemed like they had potential.
Both Kraits have two flat panels that extend back for some vertical thrusters. It feels like since the majority of the ship's weight is further ahead so it might be some energy-efficient balancing act that no other ship has or Fdev trying to mask their true importance.
The sensor probes on either side of the main body of the ship at the extremities of the Ship also look like they could "retract" into themselves, and then fold neatly into the gap in the hull adjacent to them, making the vessel more aerodynamic.
So what do you the community think?
Have I been staring at the lack of stars in the void between the spiral arms for too long?
Or can you also imagine (and get giddy) by each ship having a few hidden extra animations and features that fold out for atmospheric flight?
The Adders has a few animations,
It has wings that fold down for atmospheric flight it had a sidewise ramp which once animated down with the landing gear (but alas no more).
But I have it in the back of my mind, "hidden animations or features for Atmospheric landings and space legs".
One or two of the ships, look like they have extra superfluous hull designs that resemble wings as they appear to be panelling that sticks out and don't contribute much.
For example, the DBX was a late addition to the game and didn't fall foul of the ships which were available at launch (like the adder and annaconda's damage model) that might have had an animation or two extra than the game could really use at that point.

Like the top two panels that follow from the centre of the DBX to the tail, could actually swing down to make proper wings.
But since most ships have wings already I sort of just forgot about that.
Until the last year.
Well, I had to replace my Adder, with a Krait Phantom for some guardian resource collection and long distance void opal gathering,
and I started to admire that it too had some features that seemed like they had potential.
Both Kraits have two flat panels that extend back for some vertical thrusters. It feels like since the majority of the ship's weight is further ahead so it might be some energy-efficient balancing act that no other ship has or Fdev trying to mask their true importance.

The sensor probes on either side of the main body of the ship at the extremities of the Ship also look like they could "retract" into themselves, and then fold neatly into the gap in the hull adjacent to them, making the vessel more aerodynamic.

So what do you the community think?
Have I been staring at the lack of stars in the void between the spiral arms for too long?
Or can you also imagine (and get giddy) by each ship having a few hidden extra animations and features that fold out for atmospheric flight?