Time to abandon it

I'm sorry you lost interest in ED but I'm sorta in the same boat.
When they screw up this new "fix" for the long scan times using the fss then I'm afraid it ends for me as well.

I still hold hope FDev won't add their Russian Roulette factor into the FSS in January. If they do however then I'll be right behind you. The FSS is barely tolerable now, if we have to go through all of that just to end up without any concrete data then I think I'll be done with Elite too. I can't explore for POI's with such a drawn out time consuming randomized tool, it would just be frustrating not fun, and Elite without exploration just isn't appealing to me.
 
Some of the biggest blocks to sensible development of the game going forward are the promises made to backers; there is a lot they fear to change in the game because of those "promises".

Branch the ED code base, rebrand it as a new game (ED2 or whatever), make the needed changes, no longer beholden to promises to backers.
 
Can someone explain why players like the OP make these types of threads? So they no longer enjoy playing the game, it happens to every player to every game, it is just part of life and being human.

For example, I could have the best steak cooked by the best chef for dinner every night. But after a while I would get sick and tired of it and crave something different. Does that mean the steak is no longer the best or the chef has lost their ability to cook? Of course not, I just got bored with it. Would I need to write a review telling the world that the steak is no longer tasty or hint that the chef has lost their ability to perform their chosen profession? Of course not because no one cares. Yes that is hard to believe but honestly, NO ONE CARES. The steak doesn't care because it is well a steak. The chef doesn't care because I was only one of a multitude of people he cooked for and there are many others now wanting to try his steak. If I did complain and tell the world then the only thing that would happen is I would be opening myself up to ridicule.

The funny thing is there would be some who only had the steak once years ago, or don't like the way the chef cooked their steak 12 months ago would still be going to the restaurant ordering the steak but complaining bitterly about it to anyone who listens …..
 
Can someone explain why players like the OP make these types of threads? So they no longer enjoy playing the game, it happens to every player to every game, it is just part of life and being human.

For example, I could have the best steak cooked by the best chef for dinner every night. But after a while I would get sick and tired of it and crave something different. Does that mean the steak is no longer the best or the chef has lost their ability to cook? Of course not, I just got bored with it. Would I need to write a review telling the world that the steak is no longer tasty or hint that the chef has lost their ability to perform their chosen profession? Of course not because no one cares. Yes that is hard to believe but honestly, NO ONE CARES. The steak doesn't care because it is well a steak. The chef doesn't care because I was only one of a multitude of people he cooked for and there are many others now wanting to try his steak. If I did complain and tell the world then the only thing that would happen is I would be opening myself up to ridicule.

The funny thing is there would be some who only had the steak once years ago, or don't like the way the chef cooked their steak 12 months ago would still be going to the restaurant ordering the steak but complaining bitterly about it to anyone who listens …..

No. It's a meaningless analogy.

Most of us "unbelievers" are people who played -- perhaps for a long time -- in the (reasonable, it seemed) hope that the game would improve. The steak does not improve. A videogame can grow, especially a "living game" like Elite. It is expected to grow, in fact. But after years of disappointments, one finally gives up. The amount of hours played says nothing about the quality of a game. I personally played a lot but had a list of "god I hope this gets fixed/added soon" in my mind since the first week I played the game. There was never a time I thought "oh boy this is it, the perfect game", only to then slowly fall out of love. It's not a physiological "getting fed up" (because otherwise I'd be voicing complaints on the forums of every single game I ever played). It's a cynical, disillusioned realisation that things aren't gonna get better.
 
Most of us "unbelievers" are people who played -- perhaps for a long time -- in the (reasonable, it seemed) hope that the game would improve.
Sounds like my first marriage.

This is about playing a video game. Nothing more, nothing less.

The amount of hours played says nothing about the quality of a game.
Of course it does.
 
No. It's a meaningless analogy.

Most of us "unbelievers" are people who played -- perhaps for a long time -- in the (reasonable, it seemed) hope that the game would improve. The steak does not improve. A videogame can grow, especially a "living game" like Elite. It is expected to grow, in fact. But after years of disappointments, one finally gives up. The amount of hours played says nothing about the quality of a game. I personally played a lot but had a list of "god I hope this gets fixed/added soon" in my mind since the first week I played the game. There was never a time I thought "oh boy this is it, the perfect game", only to then slowly fall out of love. It's not a physiological "getting fed up" (because otherwise I'd be voicing complaints on the forums of every single game I ever played). It's a cynical, disillusioned realisation that things aren't gonna get better.

So you are saying that you began playing a game you already thought was substandard in some hope that the designers would improve the game to your standards? What if they improved the game to someone else's standards that were different to yours - does that mean that although your dreams are dashed it is okay because other players got what they wanted? Or is it that the developers must change the game to suit you and you alone because whatever they do unless it is part of your vision will always seem to not be enough for you?
 
So you are saying that you began playing a game you already thought was substandard in some hope that the designers would improve the game to your standards? What if they improved the game to someone else's standards that were different to yours - does that mean that although your dreams are dashed it is okay because other players got what they wanted? Or is it that the developers must change the game to suit you and you alone because whatever they do unless it is part of your vision will always seem to not be enough for you?


It's very expedient for you to make it about me. It's not about me. You, and most people here, are the exception, not the rule.

Show me the glowing reviews by critics praising Elite as a flawless game.
Show me the overwhelmingly positive user opinions on this or that platform.
Show me the Baftas or other prizes won by Elite.
Show me Elite featuring on the now-common "Best Games of the 2010s" lists.

While I wouldn't claim that these are sufficient conditions for a game being great, they sure are more objective criteria (at least because involving more people) than what Mooka or the same couple of dozen people who hang out here think. Sorry.

The truth is: Elite was never a flawless game, and to this day it is plagued by bugs (solvable, in principle) and poor design choices (unsolvable, even in principle). Does it do several things right? Sure. Still frustratingly flawed though.

Someone posted here a recent review by some YT person: I remember only one line: "to me Elite still feels like a game in Alpha". This, more or less, is what the majority of gamers worldwide feels about Elite. That Mooka loves it...it makes no difference.

So when I say that I got fed up because I -- like thousands of others -- was expecting (for a long time) the game to be fixed/iimproved, I'm not demanding developers to read my mind. I'm expecting developers to meet pretty widespread standards of quality. That weren't met, in my opinion and in the opinion of far more people than everyone on this forum.
 
Russian Roulette factor into the FSS
Direct Power Plant module damage! :D
Or is it that the developers must change the game to suit you and you alone because whatever they do unless it is part of your vision will always seem to not be enough for you?
I used to think it was vain and selfish to think so, until I realized my own vision would be a whole lot better. FDev would be bathing in money and there is no shame in that. It's the process and implementation that ultimately decides how the product will turn out in the end. It's been a long journey. A few bad lines of code in the past could have been a deciding factor in how some things look these days.
 
So when I say that I got fed up because I -- like thousands of others -- was expecting (for a long time) the game to be fixed/iimproved, I'm not demanding developers to read my mind. I'm expecting developers to meet pretty widespread standards of quality. That weren't met, in my opinion and in the opinion of far more people than everyone on this forum.
So am I, and they are met. How come your truth weighs more than mine? Because your truth is backed up by thousands of others who also quit? Who are those thousands? The game was sold 3 million times... To me, your waving with a bag that is as empty is mine. Why can't I be as passionate about playing a game I like, as you being disappointed with it?

This, more or less, is what the majority of gamers worldwide feels about Elite. That Mooka loves it...it makes no difference.
This is almost hilarious, "the majority of gamers worldwide" where do you get this from?

Now, No Mans Sky, thats something different. Talking about expectations not being met. But not one hair on my head want to go to the official board of No Mans Sky to lecture anyone about how bad the game is.

[edit]
Oh, they have no official NMS board...

[edit2]
Oh, and I would be very wee'd off if David poisoned my dog 😡
 
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Can someone explain why players like the OP make these types of threads? So they no longer enjoy playing the game, it happens to every player to every game, it is just part of life and being human.

For example, I could have the best steak cooked by the best chef for dinner every night. But after a while I would get sick and tired of it and crave something different. Does that mean the steak is no longer the best or the chef has lost their ability to cook? Of course not, I just got bored with it. Would I need to write a review telling the world that the steak is no longer tasty or hint that the chef has lost their ability to perform their chosen profession? Of course not because no one cares. Yes that is hard to believe but honestly, NO ONE CARES. The steak doesn't care because it is well a steak. The chef doesn't care because I was only one of a multitude of people he cooked for and there are many others now wanting to try his steak. If I did complain and tell the world then the only thing that would happen is I would be opening myself up to ridicule.

The funny thing is there would be some who only had the steak once years ago, or don't like the way the chef cooked their steak 12 months ago would still be going to the restaurant ordering the steak but complaining bitterly about it to anyone who listens …..

Misery loves company.
 
It's very expedient for you to make it about me. It's not about me. You, and most people here, are the exception, not the rule.

Show me the glowing reviews by critics praising Elite as a flawless game.
Show me the overwhelmingly positive user opinions on this or that platform.
Show me the Baftas or other prizes won by Elite.
Show me Elite featuring on the now-common "Best Games of the 2010s" lists.

While I wouldn't claim that these are sufficient conditions for a game being great, they sure are more objective criteria (at least because involving more people) than what Mooka or the same couple of dozen people who hang out here think. Sorry.

The truth is: Elite was never a flawless game, and to this day it is plagued by bugs (solvable, in principle) and poor design choices (unsolvable, even in principle). Does it do several things right? Sure. Still frustratingly flawed though.

Someone posted here a recent review by some YT person: I remember only one line: "to me Elite still feels like a game in Alpha". This, more or less, is what the majority of gamers worldwide feels about Elite. That Mooka loves it...it makes no difference.

So when I say that I got fed up because I -- like thousands of others -- was expecting (for a long time) the game to be fixed/iimproved, I'm not demanding developers to read my mind. I'm expecting developers to meet pretty widespread standards of quality. That weren't met, in my opinion and in the opinion of far more people than everyone on this forum.

Where did I indicate, hint or otherwise state that I consider the game is flawless? I'll wait while you find the statement. In fact I am quietly confident that no one has ever said the game is perfect, not even the whitest white knight. It seems to be a common trope thrown around when someone doesn't like an aspect in the game and some poor guy has the audacity to disagree with him.

Maybe you were expecting perfection, this flawless game, but I sure as hell wasn't. I haven't played a perfect game since Tetris and never expect to play one ever again. Simply, I don't expect game designers to tailor a game specifically to my needs and requirements. I know that other players have different playing styles, different goals and different needs in the game. For example I have no desire to participate in PowerPlay in the game. So should I be quitting because FD spent all that time developing and maintaining PP? I should, it doesn't meet my vision of the game, it adds nothing to my game, and I should be resenting the fact that FD spent resources on a feature I don't participate in. But if I did that I would be wrong wouldn't I.

My personal view is that some purchased the game expecting something entirely different and now blame FD for ruining their dreams and asperations. Even if those dreams and asperations were never intended to be in the game.
 
No. It's a meaningless analogy.

Most of us "unbelievers" are people who played -- perhaps for a long time -- in the (reasonable, it seemed) hope that the game would improve. The steak does not improve. A videogame can grow, especially a "living game" like Elite. It is expected to grow, in fact. But after years of disappointments, one finally gives up. The amount of hours played says nothing about the quality of a game. I personally played a lot but had a list of "god I hope this gets fixed/added soon" in my mind since the first week I played the game. There was never a time I thought "oh boy this is it, the perfect game", only to then slowly fall out of love. It's not a physiological "getting fed up" (because otherwise I'd be voicing complaints on the forums of every single game I ever played). It's a cynical, disillusioned realisation that things aren't gonna get better.

Try only playing the video games you actually like.
 
So am I, and they are met. How come your truth weighs more than mine? Because your truth is backed up by thousands of others who also quit? Who are those thousands? The game was sold 3 million times... To me, your waving with a bag that is as empty is mine. Why can't I be as passionate about playing a game I like, as you being disappointed with it?


And Flappy Bird sold over 50 million copies. Sales mean little tbh. You can be as passionate as you like, but your passion won't change the fact that in 20 years time Elite will be remembered as a deeply flawed game that never reached its potential. Of course, you'll keep disputing this, as you dispute the existence of more people who dropped out of the game than those who kept playing it (although Frontier themselves repeatedly tried to address their dismal player retention).

We can agree to disagree. My point was simply to explain 1) how people dissatisfied with Elite aren't "just burnt out" -- they have legitimate and (I believe) objective criticisms, and 2) that my dissatisfaction does not depend on "this game isn't custom-tailored for me", but on the fact that there are universally-acknowledged problems with it.

Have fun and goodnight.
 
And Flappy Bird sold over 50 million copies. Sales mean little tbh. You can be as passionate as you like, but your passion won't change the fact that in 20 years time Elite will be remembered as a deeply flawed game that never reached its potential. Of course, you'll keep disputing this, as you dispute the existence of more people who dropped out of the game than those who kept playing it (although Frontier themselves repeatedly tried to address their dismal player retention).
I'm not disputing anything, I just don't take your word for it.

...universally-acknowledged problems with it.
The scope gets bigger and bigger. Are you saying thats the reason why the Thargoids left?

Sry mate, can't take it serious anymore 😕
But goodnight to you as well.
 
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After many years of play I think it's time to abandon it, in the end you realize that the game has too many limits that I hope will be introduced in the future, now everything is limited to grinding and making money and once you get the ship and build properly you have finished the game because everything only leads to making money and nothing else, everything brings you back to this.
For years people have been asking for storage in the stations for the materials and resources collected, being able to walk on the planets and build outposts, add a videochat directly in game with the group's participants, as they are doing on Star Citizen, an audio / video player, make the planets with realistic textures and not all the same with a single color pattern, there is no life in this game and maybe they will be limits of the engine, but I believe it is the lack of desire of the devs to improve the game by investing money, but obviously it is more important to sell skins, what is left to do in this game? jump from one system to another, farming, do missions to get only to make money, too little, there is no capital ship where you could invite party players, it would be more fun to be able to manage the entire ship, mining on foot and missions, I lost all interest, perhaps the new players have not yet understood but at a certain point yes and the money is of no use.

100% agree, I'm really struggling to find anything to do with elite any more. Once you get passed the wonder and immersion of being in space, you realize the game is actually pretty empty. The only thing keeping me remotely invested is the idea and thought of one day being able to walk around and explore these massive ships. I'm so envious of games like star citizen, it seems like every other day they are announcing a new tweak to the game or feature, it just looks cool, the only thing stopping me from jumping in is it's pc only. I wish fdev would get off their asses and announce some actual content for this game. While other games such as no man's sky's and warframe have improved so much, elite just feels like an afterthought.
 
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