Gameplay is another discussion for sure. SC still lacks several professions and mechanics other games have.
ITS ALPHA YOU GOON FUDSTER!
Gameplay is another discussion for sure. SC still lacks several professions and mechanics other games have.
That is the reason why nothing like Star Citizen exists. It's insanely difficult, costly and risky to do a first person universe like this. The closest game that I found is Dual Universe but they lack the lore and sense of place that drives the art for locations in SC. But they really embrace the sandbox and player-driven aspect and that is their strength.
Welp...after having the Expanse bug revitalised post my season 4 binge...I watched it from the beginning of season 1 all over again. Got to S3 ep2 before my head hit the keyboard...had weird dreams of being a Belter as I slept... as crew on an ice hauler just doing what Belters do.
Owkwa Beltalowda, ando du livit da livit da Belta....and all that. Love the Belter creole used in the series. I think when you get a TV series that uses 'hard' sci-fi with very little handwavium involved, it's way more inviting and immersive than traditional sci-fi tropes...as for a computer game set in the imaginary world of the Expanse...sold![]()
Not interested in building the thing...only flying it
It's plagued with 30K errors at the moment...almost impossible to do anything except lose credits. I'd wait for a couple more patch updates to the PTU unless you really like filling in ICC reportsI tried to watch the Expanse. I couldn’t get past a few episodes, horrible. But, luckily not everyone has the same taste, as life would be dull!
How Is 3.8 Holding up for you? I’m tempted not to do PTU wave 2 this time and just wait for live.
No man's sky has planets that, apart from style, are better than SC. There are detailed flora and fauna, you can modify terrain and build things on them and it has been made by 20 people in far less timeand money than SC. Ah, you even have VR support and even if it has not be intended to be a space sim, I find combat more fun than SC.
Please stop with your absurd narrative that CIG is the best, honestly it is pathetic.
In the next 30 minutes or so (~0135 UTC), we'll be opening up 3.8 PTU Wave 1 for all concierge and subscribers to test our current 3.8 build. Please note that this is not going to be a normal PTU experience, this is a stress test for Server-side OCS.
Before you jump on in, take a minute of your time to check out what that means for you and your testing experience.
We're looking forward to seeing all the ways you stress test SOCS and the clever ways you break our build. We'll be keeping a close eye on you this weekend. Totally not creepy, totally for science (and to make a better game)!
- We are collecting data here on how SOCS performs when under the stress of a higher concurrent user-base. We need as many of you as possible to log on and play so we can monitor when and how things break. We know they will break, but we're specifically looking for when and how they break.
- This will be rougher than a normal PTU build. We know this and we do not plan to go live with the variety of issues we expect to see during this stress test. Expect critical issues and crashes.
- There's a chance we will be bringing PTU back down at any time if we've collected the data we need and the experience is not enjoyable.
As always, thank you so much for helping us test our latest build and create a better gameplay experience for live servers. If things go well, or if we need more stress testers, there is a chance we may open up PTU to everyone, so keep your eyes peeled for more news this weekend.
See ya in the 'verse.
You can play Space Engineers and never build a single thing. This ship along with countless others are available in the Workshop.Not interested in building the thing...only flying it![]()
I'd love one day some stop comparing what SC has with what others don't, and compare everything that's missing, bugged, badly forethought and implemented from SC to the whole load of other games that have those done right, and for some even in early access or alpha.
Thank you.
Sure we know it's as pretty as a supermodel, but a braindead supermodel.
You take both the pros and cons.
Pros: Fidelity matching games from 2013. About ten more years and we'll reach fidelity of the games from 2019!
Cons: It's not a game, because the moment you start to somewhat play, you encounter a bug or a crash.
I know I forgot something, so I'll go buy an Idris to repent.
Expanse vs Star Citizen Detail. Pretty cool what they can achieve now.
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I think you are severely underestimating the complexity that goes into making something at a planet scale that also looks good on a first person scale.
Aye, unlike a fair few who just pile into a PTU first wave and expect the stabilty of the PU...I read the notes and got to filling in IC reports. This stress test is more like an evocati build and not quite as near finalised as a normal PTU...a bit like how it used to be before Ci¬G mistakenly opened up wave 1 to subscribers as well as concierge. All they did was increase the numbers of pointless whiners per square inch. " This game is crap...it doesn't work!" etc. It gets tiring after a day or so reminding those that jump in expecting nothing but early access to goodies with loads of credits and never fill in a single IC report, that's what a PTU build is...I would be interested in some visuals to compare. What narrative? Look below that is Battlefield on top vs Star Citizen
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Here is a screen from NMS.
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Yea PTU is in stress test mode. It's very unstable due to SOCS testing
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3.8 PTU Wave 1: Help us test SOCS! - Star Citizen Spectrum
Hey everyone, In the next 30 minutes or so (~0135 UTC), we'll be opening up 3.8 PTU Wave 1 for all concierge and subscribers to test our current 3.8 build. Please note that this is not going to be...robertsspaceindustries.com
Let's compare SC with The Expanse for other topics then: writing, directing, actors performances, episodes delivery dates, production funds management, actors not phasing through ships or sit on desks, crash to desktop, jpeg costs...I didn't really get this comparison when it rocked up on Reddit. The Expanse render looks super meh. It's not a very heroic compare and contrast is it. (That would have been a comparison with Flight Simulator 2019)
2013? Keep telling yourself that I guess?
I guess you never played Alpha's then? No one said there were no bugs nor no crashes. I haven't crashed since 3.6 but bugs I did encounter. Nothing that disrupted my game session though.
Not quite accurate since the PU builds are generally very stable..even comparitively so with other games/titles. I think Mr Nowak pointed out correctly that those of us who play Star Citizen are generally more critical of the lack of gameplay and features than those who don't....and I'm not referring to the brain dead idiots who deal in dreams here but backers who like to play rather than dream.Pros: Fidelity matching games from 2013. About ten more years and we'll reach fidelity of the games from 2019!
Cons: It's not a game, because the moment you start to somewhat play, you encounter a bug or a crash.
I know I forgot something, so I'll go buy an Idris to repent.
Also lol at the classic: "I have no crashes, so nobody does," and: "It's an alphaaaaaaa." Why compare it with released games, then?
Aye, unlike a fair few who just pile into a PTU first wave and expect the stabilty of the PU...I read the notes and got to filling in IC reports. This stress test is more like an evocati build and not quite as near finalised as a normal PTU...a bit like how it used to be before Ci¬G mistakenly opened up wave 1 to subscribers as well as concierge. All they did was increase the numbers of pointless whiners per square inch. " This game is crap...it doesn't work!" etc. It gets tiring after a day or so reminding those that jump in expecting nothing but early access to goodies with loads of credits and never fill in a single IC report, that's what a PTU build is...