It's not an I-win button but Elite isn't Inventory and Storage Simulator 2020 either. The game has so many shortcomings, more modules and an overhauled storage system is not even on my wish list.No, that's Secondary Fire. Primary Fire is under the right foot. (I'm not letting arthritis in the trigger finger spoil my fun.)
Incidentally, I'm struggling to see how a wish for a decently designed inventory system, or a reluctance to throw away engineered modules, equates to lusting after an I-win button.
If one is 'hoarding' PP modules for future use storage can get filled quite quickly (I am guilty of such), but it only takes a few minutes to buy a couple of 'cheap' hulls to stash weaponry/shields etc.It's not an I-win button but Elite isn't Inventory and Storage Simulator 2020 either. The game has so many shortcomings, more modules and an overhauled storage system is not even on my wish list.
I really see no reason why someone needs to store 1200 modules.
It depends on how you play. I've just bought a second account and on that account I will eventually run a total of five ships - a Sidewinder, a Cobra, a DbX, a Vulture and aT-6. Only the Cobra is likely to see any significant need for module storage of variant engineered loadouts, though the Vulture will probably end up with several different pairs of weapons, and the T-6 will have mining and cargo-hauling loadouts. PowerPlay weapons and modules? Five Prismatic Shields, two each of the rest. I don't need multiple engineered variants because if I abandon a module or weapon build I'm not likely to return to it, and if I do want to I can just engineer it again because it's unlikely to be more than two modules. I'm not going to come anywhere close to the current limits of storage.I really see no reason why someone needs to store 1200 modules.
Sure, I can do all sorts of idiotic things. That doesn't mean the game needs to cater to my hording obsession.If one is 'hoarding' PP modules for future use storage can get filled quite quickly (I am guilty of such), but it only takes a few minutes to buy a couple of 'cheap' hulls to stash weaponry/shields etc.
I think I'd not bother if I had to scroll through 1157 modules to find my 'important' C8 shiny, going through my (current) 80-odd is time consuming enough!
But understand others may feel different about this![]()
Nobody needs to.I really see no reason why someone needs to store 1200 modules.
Well, nobody needs to play this game.Nobody needs to.
However, people often conflate "want" for "need".
It's almost like many video games are about collecting gear...Hoarding.. Why is it OK in a video game, but considered a mental illness in real life?
If you think you need 1200 module storage, you are displaying signs of Hoarding and probably want to have a think about it.
That's certainly a big part of the MMOs I play.Ahh, the glorious reactions of Hoarders. They will justify it any way they can - irrespective of reality.
"Don't ever play an MMO."
Really? Because the main point of any MMO is lug around tons and tons of crap, right? World of Warcraft is just a big "Logistics Simulator 2020", just like World of Tanks/Warships/etc.. Some people around here clearly think they are better Dev's than Frontier - I ask them a simple question, 'Where's your product?'. Oh wait, it's vapourware, which makes Frontier and DB well ahead of most of you.. Some of the "Oh, it would be so easy to add in X, Y or Z" comments display a lack of gamedev experience.
As has been mentioned, maybe the limit was set for gameplay purposes.. Maybe it's related to resource use reduction on the servers. Maybe it was a random choice. Who knows? No one that is telling. I don't understand the need for more storage and I've not seen any reasons suggested in here that changed my mind. I'm yet to come across anything that can't be bought/found/stolen again, I'm aware of the storage limit, so I don't get keeping something I'm not actually using and can acquire again if needed.
Its still just a WANT though not a NEED. The game itself functions with out it. It isnt specifically NEEDED. Making it a WANT. You want things to be easier, we get it. But thats not what the game is.It depends on how you play. I've just bought a second account and on that account I will eventually run a total of five ships - a Sidewinder, a Cobra, a DbX, a Vulture and aT-6. Only the Cobra is likely to see any significant need for module storage of variant engineered loadouts, though the Vulture will probably end up with several different pairs of weapons, and the T-6 will have mining and cargo-hauling loadouts. PowerPlay weapons and modules? Five Prismatic Shields, two each of the rest. I don't need multiple engineered variants because if I abandon a module or weapon build I'm not likely to return to it, and if I do want to I can just engineer it again because it's unlikely to be more than two modules. I'm not going to come anywhere close to the current limits of storage.
But on my main account? I have most of the ships in the game. I have four Pythons, four K IIs, two T-9s, two Anacondas, and two Cutters. Everything is engineered up to the hilt, and if I take an engineered module off one ship I'm going to store it because it might be handy for another build, and I do so much engineering that the thought of having to engineer a module that I could have just taken from storage is appalling. I have literally dozens of storage ships full of PowerPlay modules because I have no way of knowing whether or when I'll need them, and better to have it and not need it....
So on my alt account, meh. But on my main account, yes, I really would like - and reckon I need - more and better organized storage.
Different people play in different ways - in my case, the same person plays in different ways. Don't assume that just because you don't need something, it isn't needed.
Why is ammunition limited?Its still just a WANT though not a NEED. The game itself functions with out it. It isnt specifically NEEDED. Making it a WANT. You want things to be easier, we get it. But thats not what the game is.
That's probably why all traditional MMOs suck.It's almost like many video games are about collecting gear...
Don't ever play an MMO.