theres npc's in the game that are more tough than players but if all you do is basic sht i guess you wont see them! regardless its not just about defeating i happen to know the npcs this guy talks about and its true theyr usually anacondas and its irritating youre trying to get to a station and they interdict, they can run from u at 1% and interdict you again full power after your ammo is depleted that will off anyone trying to acomplish somehting especially if theres time limit involved but i gesss in your basic world this must not happen! good for you now who gives a squirt if you only fight harmless npcs etc??? xP
I'd like to see these super dangerous NPCs you're talking about. I mean
any elite rated NPC is short work for an appropriately outfitted combat vessel being flown by a pilot who knows what they're doing. They're certainly not as nasty as any of the gankers that hang about Shinrarta. I don't understand why you're even letting NPCs interdict you.
Which leads me to my next point, I only get interdicted when I want to be. Which is never. The reason it is
never is because there is only one good reason to interact with 1v1 NPCs; they're part of a mission. And the missions pay like crap in comparison to bounty hunting at compromised nav beacons or combat zones where you can encounter lots of wanted NPCs on your own terms, not theirs.
So, the unspoken thing that makes this all funny is that it comes down to one simple fact; once you get to the higher levels, you'll see that a ship that's purely specialized for one activity will allow you to make credits in orders of magnitude better than a multi role ship. So, that being said, I'd never fight in a ship specialized in trading. You're giving up jump range and thus, you're giving up credits per hour to carry weapons which are pointless because we're all good enough here to win the interdiction mini game, right? So, why would you fight them if you respect your own time? The answer is that you guys either don't know that, or haven't got gud yet,
or you are purposely making less credits for role playing purposes.
Since you're git gud, I'll presume it's for role playing purposes
