The new aging slider is great for what it is, and makes the game much more fun. But it disconnects the animals from the game time.
I wondered if this is only a temporary solution until an actual time slowing will come, or if this is the permanent solution?
So a more proper slider would be for game time which affects everything, so everyone can choose their speed.I'm sure it is a permanent one. Some players liked the actual game speed.
I'm with @Jaggid Edje on this one. I can't think on the top of my head on why we need this. And I'm a player that set the speed to 5 times slower. Care to enlighten be why the current solution is not okay for you and just a temporary solution?So a more proper slider would be for game time which affects everything, so everyone can choose their speed.
Because the game time still feels kinda ridiculous. By the time you have 6 jabitats, your zoo will be hundred years old.I'm with @Jaggid Edje on this one. I can't think on the top of my head on why we need this. And I'm a player that set the speed to 5 times slower. Care to enlighten be why the current solution is not okay for you and just a temporary solution?
Because the game time still feels kinda ridiculous. By the time you have 6 jabitats, your zoo will be hundred years old.
Guests stay for years in the park. Even if only the date counter could change it would be much better.
From a gameplay standpoint, it doesn't.I get that those things you mention don't make sense....what I'm asking is....why does it matter? The zoo being 100 years old has no effect, on anything...other than what is displayed in the bottom right corner of the screen does it? So what I'm not understanding is why it matters, not whether it makes total sense or not.
The new aging slider is great for what it is, and makes the game much more fun. But it disconnects the animals from the game time.
I wondered if this is only a temporary solution until an actual time slowing will come, or if this is the permanent solution?
So a more proper slider would be for game time which affects everything, so everyone can choose their speed.
For myself, I would prefer they move on from this issue and put their energy into a) making the game more stable, b) (most important to me) continuing to improve animal socializations and behaviors, and c) adding in more visible color variations for the animals.
Serious question, do you get the same immersion issues with the fact you can instantly build buildings? or road? Or dig up huge amount of land? Or suddenly create water? Do you have an issue with the fact you can carry an elephant around in a small box? Just wondering.......From a gameplay standpoint, it doesn't.
From an immersion standpoint, for me and others it breaks the bielivability of the game, and hurts my enjoyment of it.
BEST EXPLAINATION because of this: https://forums.frontier.co.uk/threads/why-disconnect-animal-aging-and-time.533533/Based on what the developers have said about how game speed is tied into so many parts of the game, combined with what @Swjosdotschka said about player preferences, you can bet it's the permanent solution.
Why do you actually care that the animal ages aren't tied to the base game time anyway? I can't think of a single aspect where this actually matters, so am genuinely curious what I'm not thinking of.