Star Citizen Discussion Thread v11

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It's the same old trend back in 2015. Just repeating and we had a podcast episode and a very similar exchange about it. Back then he also said that the thread was a bit too tempered. I just reminisced.
You haven't provided proof that supports your statement of: "CI is still the most valued space game company in the entire industry. Is this just mere luck?". If you feel your links support your statement then provide explanation.

You appear distracted based on your commentary.
 
Mentioned Space Game Company specifically. And the sources were listed. The numbers are there.
The post-money valuation of the company is $496 million. Not many game companies ever get to this kind of valuation, especially those that haven’t yet released a game.

Another source: https://venturebeat.com/2018/12/20/...raised-46-million-to-launch-big-game-in-2020/

Another source: https://www.gamasutra.com/view/news/333313/Cloud_Imperium_raises_46M_from_private_investment.php

CI actually reduced their value on purpose.
Actually, the sensible choice is to not make unfounded claims that you then refuse to back up.

Backed above. I think you just don't like founded arguments and want to shoo people away that aren't constantly talking negatively about the thing.
 
Those are all the same source: CIG themselves.
Three parties quoting the same single source doesn't mean there are three sources — it's still just one.

Backed above.
No. You have not backed up the claim you were making. In fact, you specifically said that you didn't want to chase down the information that was being discussed.
 
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Those are all the same source: CIG themselves.
Three parties quoting the same single source doesn't mean there are three sources — it's still just one.

So CIG is not a source? Where else are you getting your information from? Like for ED do you find another source except Frontier?

No. You have not backed up the claim you were making. In fact, you specifically said that you didn't want to chase down the information that was being discussed.

I don't know what you are on about? I sent it several posts above. Let me find it I think you might have missed it.

Frontier (Less than 496): https://www.gamesindustry.biz/articles/2017-07-28-tencent-buys-9-percent-of-frontier-developments

CCP(Less than 496): https://venturebeat.com/2018/09/06/...s-eve-online-maker-ccp-games-for-425-million/
 
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The comments are balanced against what they're responding to. The amount of increasingly ignorant PR nonsense that gets spewed into these threads is therefore met with increasingly harsh put-downs. It's not spiteful — it's just not coddling to the fantastical illusions emanating from la-la land. I do not suffer liars gladly.

You used to post reasonably balanced comments at one point but have now gone over to increasingly defend nonsense that you would have ridiculed to no end before.

I might grant you that my tone towards CI¬G has become harsher but that's because they have become increasingly disgusting and because over time, the devs have lost their previous shield of “it's just Chris being his quarter-century old self but the actual devs are good” when they are just as happy to go out and drive the same ignorant, incompetent, and outright obscurantist message he is.


No. That's about the threshold when it is no longer commercially viable to keep the servers running for a no-maintenance online game. Lower numbers might be acceptable if the servers are player-run or if the online component is just a very small proportion of the number of players — possibly in the olden days when numbers were much lower in general and the server costs had long since been amortised over years and years of long-tail activity.
I'll never defend Ci¬G's marketing or business model and can't recall that I ever have, but as for the devs and what they produce under ridiculous managerial drought...I like to think I give those devs credit where credit is due and try to stick to that as much as possible. As a backer, I appreciate the things the devs get right and remain highly critical of the things they do wrong...but the wrong things tend to be managerial or marketing related 90% of the time and as such, certainly doesn't need my voice adding to the endless taunts or criticisms on here...there isn't much point to that other than turning this forum into another echo chamber devoid of any semblance of balanced commentary about what's available to play (rather than the right v wrong politics) one way or t'other.

You can be assured that the other side of the echo chamber mentality at Spectrum is in a bit of a meltdown at present due to both the roadmap reveal of more and more things Ci¬G have shoved off it...since most of what was dumped into obscurity had been very popular if not highly anticipated...the Hercules ship models and salvage gameplay among them. Not to mention CiG's massive fail with not releasing a live 3.8 patch with the anticipated Argo Mole sale on time yet again.

There's a lot of very disgruntled backers, more than a few of of them concierge who are quite rightly raging at the moment and letting it be known...once again down to Ci¬G overhyping and under producing then hitting the bad news of the roadmap carnage right as they break for the holiday season.

Good game, Ci¬G.
 
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That's not what I said. In fact, that is pretty much the opposite of what I said. Why do you keep doing this?

For ED, you find the source that matters: the market itself.
The symbol you're looking for is FDEV.


GET HIM!

show him who is boss!

lol
 
Well there are no alternatives to Star Citizen that I can find. I would be curious to see some examples that have the visual quality and the combination of first person and space sim.

When you narrow down the criteria for your game down to the exact combination of features that fit SC, then of course, only SC will fit. I mean, i could mention NMS, but i'm sure you would say it doesn't meet your criteria for visual quality.

Also, i hestiate to call SC "first person". ED is first person. In SC, most of the time i see people using third person.
 
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Potential is the reason why the game has the funding it has.

If potential was the criteria then there are many games out there that deserve a lot more funding than SC. Imagine what SCS Software could do with ATS/ETS with the money CIG have got!

What CIG have sold is dreams and that is what backers are backing. A dream of what might be. The problem with this is, everyone's dreams are different, and some people are going to get badly burned.

CIGs current lovechild is Rexshilla and they now seem to be focusing on making Battlefield in space. This might be dissapointing for those who wanted CIG to focus on other areas.
 
And I am generally slightly more biased because as a game developer I think the people making games happen are often overlooked.

If you are a game developer i'm very surprised you are looking at this so positively. I'm surprised you are not seeing red flags everywhere.

I know in game devleopment there are often may shoddy practices in place that would not exist in more commercial development projects, but some things surely must have you shaking your head about how they work.

I mean, you remember the whole "we intentionaly set unrealistic deadlines to movitvate the developers" thing? I mean, that was so jawdroppingly stupid from a project management perspective that it still amazes me today that even the ardent backers cheered them on over it and defended it. But there again, the ardent backers are those who like to tell others they don't understand software development.

I mean, imagine if your boss is always giving you unrealistic deadlines, then afterwards saying its ok, we intentionally give you unrealsitic deadlines to movtivate you. I think the only possible outcome from that is you are going to take just as long as you want, because you're not going to hit the deadline anyway, so might as well chill out.
 
Someone has gotta go tell this guy why he is wrong!

Get em juice tigers!

Everything I ever wanted out of E:D, everything Braben ever talked about in a Peter Molyneux-esque fashion, is all in Star Citizen right now, or very soon to be. (like gas giant atmo flight on Crusader, Cloud City, anyone?) And it blew me away. Even the stuff I knew would never be in Elite: Dangerous, and maybe in a theoretical 'Elite: Deadly' a decade down the line. And yet, it's in SC already.

Source: https://www.reddit.com/r/starcitizen/comments/edjsir/new_player_here_can_i_take_a_moment_to_be_excited/
 
The 45 seconds I managed in an Evocati Mole before being dumped by a 30K error...managed one screenie :rolleyes:

Given up waiting on a working PTU or a live patch...back to cowboys..

vBtwy82.png
 
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.........Also, i hestiate to call SC "first person". ED is first person. In SC, most of the time i see people using third person.
Some do, many don't because of the 'murrrsion thing...Only time I pop into 3rd person is for screenies...too used to flying in Elite and other flight sims. I don't even do 3rd person in racing games either...can't get the lines right for the corners if I'm outside of the car.

More than a few that you see doing the 3rd person thing are predominantly M/KB FPS gamers, some coming from the likes of War Thunder or Eve, for the main part...folks who have never flown a pixel spaceship from a pilot seat and have no idea of spacial awareness from inside the cockpit. They have to drop into 3rd person to land...which is common in SC as there aren't any visual or audio cues in the cockpit like Elites excellent system and the autoland feature in SC doesn't engage until you're directly a few feet over a landing pad...in a hangar landing, it's not of any use whatsover.

Even compared to Elite, landing in SC is dificult and takes a fair bit of practise fitting a ship into a hole in the ground barely larger than the ship with no visual cues to help other than mark one eyball from the seat. It also doesn't help with the maneuvering thrusters being a digital input/output...they're either propelling you down at a great rate of knots or they're off...no soft landings in SC.

Some folks just like to look at their own rear end and admire their armour of course...usually streamers or content creators... who I find more guilty of it than anyone else.
 
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Viajero

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